Player Matchup

Cerberus
Cerberus
Platinum IV
ItsTheRambo
Cerberus
Platinum IV
Level 108
God Stats
16W - 8L
1,702 SR
Queue Stats
291W - 293L
1,698 MMR
Solo
Kukulkan
Kukulkan
Gold V
KillaKapp
Kukulkan
Gold V
Level 176
God Stats
2W - 1L
1,732 SR
Queue Stats
22W - 19L
1,659 MMR
Party 1
Osiris
Osiris
Gold IV
NimuVTuber
Osiris
Gold IV
Level 144
God Stats
0W - 2L
1,274 SR
Queue Stats
70W - 63L
1,708 MMR
Solo
Nemesis
Nemesis
Gold I
RentsDue
Nemesis
Gold I
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,746 MMR
Party 1
Ishtar
Ishtar
Platinum IV
Smoores215
Ishtar
Platinum IV
Level 157
God Stats
6W - 4L
1,753 SR
Queue Stats
272W - 264L
1,718 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,592 SR
1,706 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,595 SR
1,706 MMR
Da Ji
Da Ji
Platinum III
DannFalls
Da Ji
Platinum III
Level 185
God Stats
7W - 6L
1,514 SR
Queue Stats
303W - 277L
1,707 MMR
Solo
Nike
Nike
Gold I
MFGROOVE
Nike
Gold I
Level 148
God Stats
8W - 5L
1,789 SR
Queue Stats
191W - 192L
1,714 MMR
Solo
Terra
Terra
Gold V
ManuelJesuss
Terra
Gold V
Level 157
God Stats
1W - 4L
1,699 SR
Queue Stats
51W - 44L
1,724 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
Marcrixx
Xbalanque
Gold IV
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,691 MMR
Party 2
Janus
Janus
Platinum IV
Orelo
Janus
Platinum IV
Level 224
God Stats
3W - 3L
1,473 SR
Queue Stats
241W - 239L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsTheRambo
Cerberus
12
2 / 3 / 0
7,697
453
5,689
17,356
13,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
KillaKapp
Kukulkan
15
1 / 4 / 1
9,115
536
6,074
9,015
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
NimuVTuber
Osiris
17
1 / 1 / 0
9,716
572
14,496
18,558
25,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
RentsDue
Nemesis
14
0 / 4 / 1
7,572
445
4,413
14,723
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Smoores215
Ishtar
14
0 / 2 / 0
8,409
495
8,272
11,652
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothAresThanatos

VS

Bans
CharonThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DannFalls
Da Ji
18
5 / 1 / 7
10,139
596
13,112
14,155
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
17
2 / 1 / 0
10,398
612
10,789
20,219
15,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 0 / 4
9,341
549
6,834
15,959
13,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Marcrixx
Xbalanque
17
2 / 0 / 1
9,887
582
10,255
11,343
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Orelo
Janus
16
2 / 2 / 5
9,609
565
8,557
7,179
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
14
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DannFalls
Da Ji
5
1
7
8.5
L
Cerberus
ItsTheRambo
Cerberus
2
3
0
0.67
L
Kukulkan
KillaKapp
Kukulkan
1
4
1
0.38
W
Nike
2
1
0
2
W
3
0
4
5
W
Xbalanque
Marcrixx
Xbalanque
2
0
1
2.5
L
Osiris
NimuVTuber
Osiris
1
1
0
1
W
Janus
Orelo
Janus
2
2
5
2.25
L
Nemesis
RentsDue
Nemesis
0
4
1
0.13
L
Ishtar
Smoores215
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,944
Damage
49,547
71,304
Taken
68,855
53,802
Mitigated
43,342
15,244
Healing
20,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DannFalls
Da Ji
13,112
4,039
0
1,527
14,155
7,410
0
2,797
11,302
0
96,140
L
Cerberus
ItsTheRambo
Cerberus
5,689
210
0
5,152
17,356
13,510
0
5,840
11,192
22,795
1,749
L
Kukulkan
KillaKapp
Kukulkan
6,074
362
0
730
9,015
3,506
0
4,340
4,409
82,702
642
W
Nike
10,789
2,032
0
7,606
20,219
15,163
175
814
17,888
0
90,998
W
6,834
719
2,541
3,154
15,959
13,276
90
4,284
11,623
31,013
0
W
Xbalanque
Marcrixx
Xbalanque
10,255
5,684
0
4,642
11,343
4,568
588
489
10,854
0
93,078
L
Osiris
NimuVTuber
Osiris
14,496
5,006
0
4,208
18,558
25,564
0
479
16,582
0
97,027
W
Janus
Orelo
Janus
8,557
546
0
984
7,179
2,925
510
3,609
3,570
74,062
1,929
L
Nemesis
RentsDue
Nemesis
4,413
1,393
0
1,251
14,723
6,559
0
1,917
12,650
0
82,315
L
Ishtar
Smoores215
Ishtar
8,272
6,022
0
3,903
11,652
4,663
0
1,825
9,827
0
79,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
49,374
620
Minions Killed
612
0
Camps Cleared
0
1,659,750
Distance Traveled
1,857,519
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,139
596
120
7
0
395,699
4
L
Cerberus
7,697
453
40
2
0
326,570
4
L
Kukulkan
9,115
536
161
9
0
309,075
2
W
Nike
10,398
612
158
9
0
342,731
1
W
Terra
9,341
549
37
2
0
425,968
4
W
Xbalanque
9,887
582
153
9
0
360,096
4
L
Osiris
9,716
572
161
9
0
348,682
3
W
Janus
9,609
565
144
8
0
333,025
3
L
Nemesis
7,572
445
116
7
0
373,243
0
L
Ishtar
8,409
495
142
8
0
302,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role