Player Matchup

Awilix
Awilix
LeifLake
Awilix
Level 29
God Stats
27W - 19L
1,450 SR
Queue Stats
81W - 69L
1,463 Elo+
Party 1
Sol
Sol
SkadiDzntNo
Sol
Level 81
God Stats
4W - 4L
1,427 SR
Queue Stats
80W - 66L
1,455 Elo+
Party 1
Ganesha
Ganesha
stalker632
Ganesha
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 70L
1,434 Elo+
Party 1
Team Averages
Level 58
1,459 SR
1,451 Elo+

VS

Team Averages
Level 73
1,536 SR
1,496 Elo+
Bellona
Bellona
LokeyOnly
Bellona
Level 48
God Stats
36W - 26L
1,670 SR
Queue Stats
114W - 110L
1,523 Elo+
Solo
Zeus
Zeus
peterespiking
Zeus
Level 109
God Stats
2W - 3L
1,477 SR
Queue Stats
23W - 20L
1,478 Elo+
Solo
Shiva
Shiva
yerboyblu3
Shiva
Level 63
God Stats
11W - 10L
1,461 SR
Queue Stats
188W - 186L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LeifLake
Awilix
17
10 / 5 / 2
12,263
876
21,339
13,386
8,349
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 1 / 8
10,965
783
7,899
10,125
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
stalker632
Ganesha
15
0 / 3 / 13
10,021
716
5,164
12,220
14,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LokeyOnly
Bellona
15
2 / 4 / 4
9,421
673
6,528
14,868
8,814
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 3
8,860
633
5,742
9,595
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
16
5 / 3 / 3
10,170
726
10,537
19,312
22,808
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
12
Kills
9
9
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
LeifLake
Awilix
10
5
2
2.2
L
Bellona
LokeyOnly
Bellona
2
4
4
1
W
2
1
8
6
L
2
6
3
0.58
W
Ganesha
stalker632
Ganesha
0
3
13
2.17
L
Shiva
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,402
Damage
22,807
35,731
Taken
43,775
27,097
Mitigated
34,183
6,059
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
LeifLake
Awilix
21,339
7,025
0
2,064
13,386
8,349
365
1,896
11,020
0
57,154
L
Bellona
LokeyOnly
Bellona
6,528
740
0
3,055
14,868
8,814
108
4,374
9,963
77
20,608
W
7,899
2,106
0
2,967
10,125
4,377
1,939
1,543
8,303
52,648
7,219
L
5,742
795
0
250
9,595
2,561
126
745
8,544
27,786
593
W
Ganesha
stalker632
Ganesha
5,164
547
0
1,028
12,220
14,371
312
2,931
8,862
17,986
1,441
L
Shiva
10,537
808
42
3,221
19,312
22,808
0
6,688
11,913
393
34,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
28,451
183
Minions Killed
111
0
Camps Cleared
0
802,979
Distance Traveled
761,129
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,263
876
68
5
0
276,738
0
L
Bellona
9,421
673
26
2
0
299,724
0
W
Sol
10,965
783
109
8
0
265,093
0
L
Zeus
8,860
633
41
3
0
175,645
0
W
Ganesha
10,021
716
6
0
0
261,148
0
L
Shiva
10,170
726
44
3
0
285,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role