Player Matchup

Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
NF_Loca__
Nut
Level 83
God Stats
92W - 54L
1,568 SR
Queue Stats
231W - 242L
1,295 Elo+
Party 1
Zhong Kui
Zhong Kui
Sesefrx
Zhong Kui
Level 122
God Stats
43W - 34L
1,213 SR
Queue Stats
449W - 442L
1,404 Elo+
Party 1
Chang'e
Chang'e
Twerk4Ya
Chang'e
Level 155
God Stats
2W - 3L
1,448 SR
Queue Stats
54W - 58L
1,479 Elo+
Solo
Scylla
Scylla
guy85
Scylla
Level 229
God Stats
10W - 5L
1,713 SR
Queue Stats
158W - 163L
1,504 Elo+
Solo
Team Averages
Level 141
1,488 SR
1,437 Elo+

VS

Team Averages
Level 104
1,463 SR
1,473 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
OnPoint23
Pele
Level 83
God Stats
3W - 2L
1,560 SR
Queue Stats
16W - 16L
1,424 Elo+
Party 2
Persephone
Persephone
SethStacyYT
Persephone
Level 91
God Stats
0W - 2L
1,257 SR
Queue Stats
143W - 140L
1,457 Elo+
Party 2
Neith
Neith
Xgang89X
Neith
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
jjjbean
Gilgamesh
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 141L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 1 / 3
8,626
575
10,016
13,618
6,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 2
6,540
436
3,541
10,271
3,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
Sesefrx
Zhong Kui
13
1 / 3 / 4
8,523
568
9,802
10,810
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Twerk4Ya
Chang'e
11
0 / 6 / 3
6,267
418
5,908
13,599
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Scylla
guy85
Scylla
14
3 / 0 / 2
8,272
551
10,791
5,605
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 2
7,676
512
8,183
10,131
9,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
15
7 / 2 / 4
8,491
566
12,891
16,797
7,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
SethStacyYT
Persephone
11
0 / 3 / 0
6,758
451
4,227
8,271
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Xgang89X
Neith
13
3 / 0 / 3
7,629
509
6,736
8,068
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
jjjbean
Gilgamesh
12
0 / 3 / 4
6,812
454
5,276
15,987
14,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
9
Kills
12
12
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
3
6.5
L
Cthulhu
 
Cthulhu
2
1
2
3
W
0
2
2
0.5
L
Pele
7
2
4
4.5
W
Zhong Kui
Sesefrx
Zhong Kui
1
3
4
1
L
Persephone
SethStacyYT
Persephone
0
3
0
0
W
Chang'e
Twerk4Ya
Chang'e
0
6
3
0.25
L
Neith
Xgang89X
Neith
3
0
3
4.5
W
Scylla
guy85
Scylla
3
0
2
4
L
Gilgamesh
jjjbean
Gilgamesh
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,058
Damage
37,313
53,903
Taken
59,254
26,011
Mitigated
38,717
12,617
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,016
3,996
0
590
13,618
6,582
0
1,845
11,647
0
78,388
L
Cthulhu
 
Cthulhu
8,183
300
487
2,220
10,131
9,978
313
3,833
6,208
36,954
840
W
3,541
2,144
347
2,730
10,271
3,905
773
2,674
7,549
0
39,488
L
Pele
12,891
2,625
0
7,137
16,797
7,865
0
6,018
10,551
0
73,559
W
Zhong Kui
Sesefrx
Zhong Kui
9,802
2,256
0
3,099
10,810
9,250
638
1,063
9,707
47,793
15,254
L
Persephone
SethStacyYT
Persephone
4,227
119
0
2,243
8,271
3,174
0
3,429
4,401
42,661
767
W
Chang'e
Twerk4Ya
Chang'e
5,908
181
1,248
3,853
13,599
4,417
304
3,960
9,629
32,104
1,021
L
Neith
Xgang89X
Neith
6,736
2,226
0
2,327
8,068
3,354
728
3,738
4,278
0
56,374
W
Scylla
guy85
Scylla
10,791
567
0
750
5,605
1,857
0
2,223
3,186
57,622
946
L
Gilgamesh
jjjbean
Gilgamesh
5,276
923
0
2,307
15,987
14,346
0
7,400
8,497
0
40,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,228
Gold Earned
37,366
433
Minions Killed
381
0
Camps Cleared
0
1,413,953
Distance Traveled
1,436,628
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,626
575
104
7
0
372,892
0
L
Cthulhu
7,676
512
54
4
0
300,326
6
W
Nut
6,540
436
72
5
0
250,332
5
L
Pele
8,491
566
93
6
0
333,146
0
W
Zhong Kui
8,523
568
104
7
0
231,452
0
L
Persephone
6,758
451
69
5
0
271,697
2
W
Chang'e
6,267
418
45
3
0
264,735
0
L
Neith
7,629
509
96
6
0
255,621
1
W
Scylla
8,272
551
108
7
0
294,542
2
L
Gilgamesh
6,812
454
69
5
0
275,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role