Player Matchup

Nu Wa
Nu Wa
BadLandChugsFeet
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,420 Elo+
Party 3
Achilles
Achilles
DONTBEADSPLZ
Achilles
Level 28
God Stats
4W - 6L
1,287 SR
Queue Stats
124W - 135L
1,291 Elo+
Party 1
Loki
Loki
Hyphy inF
Loki
Level 49
God Stats
6W - 13L
1,328 SR
Queue Stats
106W - 122L
1,259 Elo+
Party 1
Danzaburou
Danzaburou
Tyson FYB
Danzaburou
Level 10
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1
Bellona
Bellona
cobgur
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,416 Elo+
Party 3
Team Averages
Level 41
1,387 SR
1,312 Elo+

VS

Team Averages
Level 69
1,474 SR
1,235 Elo+
Chang'e
Chang'e
CrazyBlueNinja
Chang'e
Level 37
God Stats
5W - 4L
1,910 SR
Queue Stats
41W - 42L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
GervousMaximus
Sun Wukong
Level 18
God Stats
2W - 7L
1,127 SR
Queue Stats
10W - 30L
1,154 Elo+
Party 2
Tsukuyomi
Tsukuyomi
INGAF
Tsukuyomi
Level 264
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,447 Elo+
Party 2
Hachiman
Hachiman
Phrohh
Hachiman
Level 15
God Stats
1W - 1L
1,332 SR
Queue Stats
7W - 17L
1,090 Elo+
Party 2
Jormungandr
Jormungandr
TsukuyomiSenpai
Jormungandr
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 12L
1,031 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
7,920
466
11,732
11,826
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DONTBEADSPLZ
Achilles
12
3 / 4 / 3
8,203
483
6,778
17,081
16,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
0 / 5 / 1
7,410
436
3,669
16,203
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
Tyson FYB
Danzaburou
13
0 / 1 / 1
7,389
435
1,343
6,051
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
cobgur
Bellona
15
2 / 3 / 0
8,629
508
8,204
16,342
20,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
10,108
595
14,171
12,146
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
GervousMaximus
Sun Wukong
15
1 / 0 / 2
9,760
574
7,903
11,547
9,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
INGAF
Tsukuyomi
18
11 / 2 / 1
10,471
616
14,753
15,946
7,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Phrohh
Hachiman
14
0 / 3 / 3
8,370
492
4,729
9,646
2,807
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TsukuyomiSenpai
Jormungandr
14
2 / 2 / 4
7,884
464
3,100
10,748
10,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
19
19
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
5
0
4
7
L
Achilles
DONTBEADSPLZ
Achilles
3
4
3
1.13
W
Sun Wukong
GervousMaximus
Sun Wukong
1
0
2
2
L
Loki
0
5
1
0.1
W
Tsukuyomi
INGAF
Tsukuyomi
11
2
1
5.75
W
Hachiman
Phrohh
Hachiman
0
3
3
0.5
W
Jormungandr
TsukuyomiSenpai
Jormungandr
2
2
4
2
L
Danzaburou
Tyson FYB
Danzaburou
0
1
1
0.5
L
Bellona
cobgur
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
44,656
67,503
Taken
60,033
47,907
Mitigated
33,906
16,274
Healing
24,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,732
3,239
0
1,210
11,826
3,803
0
6,332
5,494
66,637
0
W
14,171
1,004
1,911
8,921
12,146
4,569
100
5,673
6,381
86,674
3,646
L
Achilles
DONTBEADSPLZ
Achilles
6,778
827
0
3,880
17,081
16,599
0
5,290
11,791
0
31,379
W
Sun Wukong
GervousMaximus
Sun Wukong
7,903
1,412
0
4,146
11,547
9,070
236
408
10,117
179
69,025
L
Loki
3,669
525
0
6,416
16,203
5,349
0
3,691
12,512
0
67,898
W
Tsukuyomi
INGAF
Tsukuyomi
14,753
4,369
0
7,050
15,946
7,324
0
1,775
13,993
0
95,504
W
Hachiman
Phrohh
Hachiman
4,729
2,895
0
2,966
9,646
2,807
232
2,295
7,351
0
54,412
W
Jormungandr
TsukuyomiSenpai
Jormungandr
3,100
679
0
0
10,748
10,136
28
1,581
9,115
32,815
234
L
Danzaburou
Tyson FYB
Danzaburou
1,343
959
0
1,854
6,051
2,104
0
701
5,350
0
46,972
L
Bellona
cobgur
Bellona
8,204
1,428
0
2,914
16,342
20,052
0
931
14,267
0
43,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
46,593
384
Minions Killed
553
0
Camps Cleared
0
1,639,829
Distance Traveled
1,580,508
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,920
466
110
6
0
257,634
0
W
Chang'e
10,108
595
162
10
0
349,140
0
L
Achilles
8,203
483
40
2
0
355,724
0
W
Sun Wukong
9,760
574
120
7
0
271,464
2
L
Loki
7,410
436
96
6
0
359,062
1
W
Tsukuyomi
10,471
616
140
8
0
374,864
1
W
Hachiman
8,370
492
91
5
0
275,578
0
W
Jormungandr
7,884
464
40
2
0
309,462
0
L
Danzaburou
7,389
435
76
4
0
334,274
0
L
Bellona
8,629
508
62
4
0
333,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role