Player Matchup

Horus
Horus
G8-Kryptic
Horus
Level 126
God Stats
1W - 1L
1,346 SR
Queue Stats
24W - 24L
1,730 Elo+
Party 1
Thoth
Thoth
HoodieSyed
Thoth
Level 125
God Stats
7W - 4L
1,952 SR
Queue Stats
102W - 89L
1,513 Elo+
Party 3
Ne Zha
Ne Zha
LeMickey23
Ne Zha
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,745 Elo+
Party 3
Ra
Ra
ShadowWolf1229
Ra
Level 126
God Stats
13W - 13L
1,795 SR
Queue Stats
40W - 32L
1,730 Elo+
Party 1
Medusa
Medusa
mr-_-crab-_-
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,858 Elo+
Party 1
Team Averages
Level 89
1,619 SR
1,715 Elo+

VS

Team Averages
Level 21
1,542 SR
1,465 Elo+
Da Ji
Da Ji
Ballo6646
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,487 Elo+
Solo
Martichoras
Martichoras
BigToot96
Martichoras
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
ItsDubbqeef
Jing Wei
Level 31
God Stats
1W - 1L
1,710 SR
Queue Stats
8W - 16L
1,311 Elo+
Party 2
Danzaburou
Danzaburou
Jermgotti24
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,596 Elo+
Party 2
Ra
Ra
Sleepinatchampys
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
10 / 1 / 11
11,944
597
15,138
18,613
12,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
17
5 / 6 / 9
11,397
570
8,803
11,647
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
LeMickey23
Ne Zha
17
6 / 1 / 16
11,044
552
14,000
18,857
20,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 2 / 7
12,314
616
11,586
12,928
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
17
5 / 1 / 9
11,822
591
12,785
14,076
7,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ballo6646
Da Ji
13
4 / 5 / 2
8,314
416
8,573
14,648
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
BigToot96
Martichoras
16
3 / 5 / 0
9,397
470
11,798
18,533
7,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
ItsDubbqeef
Jing Wei
14
1 / 6 / 1
8,266
413
4,513
15,184
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Jermgotti24
Danzaburou
11
0 / 11 / 3
6,463
323
2,968
15,752
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 1
8,618
431
4,332
16,795
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
34
Kills
9
11
Deaths
34
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ballo6646
Da Ji
4
5
2
1
L
Martichoras
BigToot96
Martichoras
3
5
0
0.6
W
Horus
10
1
11
15.5
W
Thoth
5
6
9
1.58
L
Jing Wei
ItsDubbqeef
Jing Wei
1
6
1
0.25
L
Danzaburou
Jermgotti24
Danzaburou
0
11
3
0.14
W
Ne Zha
LeMickey23
Ne Zha
6
1
16
14
W
8
2
7
5.75
L
1
7
1
0.21
W
Medusa
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,312
Damage
32,184
76,121
Taken
80,912
51,704
Mitigated
28,444
22,971
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ballo6646
Da Ji
8,573
1,969
0
750
14,648
6,308
0
3,224
11,424
0
51,570
L
Martichoras
BigToot96
Martichoras
11,798
2,119
0
2,711
18,533
7,256
0
4,927
13,516
0
89,015
W
Horus
15,138
5,558
1,166
2,799
18,613
12,517
767
37
18,395
0
99,273
W
Thoth
8,803
344
0
855
11,647
4,499
2,584
1,635
9,997
68,243
961
L
Jing Wei
ItsDubbqeef
Jing Wei
4,513
2,926
0
235
15,184
4,372
0
1,785
13,316
0
55,225
L
Danzaburou
Jermgotti24
Danzaburou
2,968
1,156
0
852
15,752
3,571
0
4,569
11,183
0
13,536
W
Ne Zha
LeMickey23
Ne Zha
14,000
4,835
0
3,312
18,857
20,639
905
2,587
16,109
0
66,486
W
11,586
1,394
4,408
6,357
12,928
6,758
688
799
12,122
114,021
183
L
4,332
674
192
4,341
16,795
6,937
0
5,654
11,141
60,567
0
W
Medusa
12,785
5,939
0
4,074
14,076
7,291
2,982
199
13,862
0
103,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,521
Gold Earned
41,058
613
Minions Killed
407
0
Camps Cleared
0
2,029,719
Distance Traveled
1,812,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,314
416
78
4
0
391,811
0
L
Martichoras
9,397
470
141
7
0
337,783
0
W
Horus
11,944
597
132
7
0
452,294
0
W
Thoth
11,397
570
94
5
0
348,548
0
L
Jing Wei
8,266
413
78
4
0
407,145
0
L
Danzaburou
6,463
323
15
1
0
323,875
0
W
Ne Zha
11,044
552
70
4
0
454,299
0
W
Ra
12,314
616
186
9
0
411,978
0
L
Ra
8,618
431
95
5
0
352,373
0
W
Medusa
11,822
591
131
7
0
362,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role