Player Matchup

Chang'e
Chang'e
Silver II
Exiedus
Chang'e
Silver II
Level 148
God Stats
10W - 15L
1,485 SR
Queue Stats
105W - 104L
1,495 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Flyndak
Jing Wei
Gold IV
Level 120
God Stats
3W - 1L
1,739 SR
Queue Stats
49W - 40L
1,498 MMR
Solo
Thanatos
Thanatos
Gold V
HugoIGo
Thanatos
Gold V
Level 122
God Stats
6W - 6L
1,568 SR
Queue Stats
101W - 110L
1,343 MMR
Party 1
Agni
Agni
Platinum IV
aubenji15
Agni
Platinum IV
Level 143
God Stats
6W - 3L
1,259 SR
Queue Stats
81W - 78L
1,703 MMR
Party 1
Terra
Terra
Bronze III
eagles1fan72
Terra
Bronze III
Level 129
God Stats
3W - 6L
1,737 SR
Queue Stats
11W - 15L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,558 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,544 SR
1,508 MMR
Ullr
Ullr
Silver II
Dami RVNG
Ullr
Silver II
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 15L
1,536 MMR
Solo
Thor
Thor
Gold V
Deadshire
Thor
Gold V
Level 129
God Stats
24W - 21L
1,629 SR
Queue Stats
132W - 124L
1,513 MMR
Solo
Maui
Maui
Gold I
Hoboito07
Maui
Gold I
Level 177
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 120L
1,536 MMR
Solo
Osiris
Osiris
Gold IV
namechanged3640
Osiris
Gold IV
Level 151
God Stats
8W - 7L
1,589 SR
Queue Stats
91W - 92L
1,541 MMR
Solo
Merlin
Merlin
Silver I
namechanged9905
Merlin
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Exiedus
Chang'e
12
0 / 6 / 0
7,088
443
6,038
14,795
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Flyndak
Jing Wei
14
0 / 2 / 1
7,849
491
4,919
12,369
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
HugoIGo
Thanatos
13
4 / 1 / 0
7,465
467
6,077
13,302
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
14
0 / 2 / 1
7,698
481
6,136
8,400
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 3
6,877
430
4,716
8,466
6,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SusanoBake KujiraGaneshaArachne

VS

Bans
VamanaKukulkanGebBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 1 / 1
8,792
550
6,136
9,813
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
16
6 / 0 / 0
9,351
584
9,985
13,257
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
13
0 / 1 / 4
8,327
520
3,408
14,068
11,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 0 / 4
9,751
609
10,817
13,814
10,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 1
8,506
532
6,736
9,526
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
11
11
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
1
1
1.5
W
Thor
6
0
0
6
L
Chang'e
Exiedus
Chang'e
0
6
0
0
L
Jing Wei
Flyndak
Jing Wei
0
2
1
0.25
W
Maui
0
1
4
2
L
Thanatos
HugoIGo
Thanatos
4
1
0
4
L
Agni
0
2
1
0.25
L
0
0
3
1.5
W
4
0
4
6
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,886
Damage
37,082
57,332
Taken
60,478
25,177
Mitigated
36,721
28,555
Healing
25,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
6,136
2,368
0
4,026
9,813
4,323
891
1,281
8,532
0
79,914
W
Thor
9,985
3,473
0
6,758
13,257
6,066
0
1,813
11,444
0
89,240
L
Chang'e
Exiedus
Chang'e
6,038
674
92
6,329
14,795
5,179
0
1,489
13,306
43,139
0
L
Jing Wei
Flyndak
Jing Wei
4,919
2,825
0
4,918
12,369
4,485
0
589
11,780
0
80,846
W
Maui
3,408
929
2,206
4,255
14,068
11,350
29
3,577
10,491
28,947
2,787
L
Thanatos
HugoIGo
Thanatos
6,077
1,108
0
12,642
13,302
5,440
0
1,627
11,675
0
55,615
L
Agni
6,136
167
0
1,595
8,400
3,570
0
3,733
4,667
69,210
0
L
4,716
1,270
578
2,401
8,466
6,503
0
2,131
6,335
19,870
0
W
10,817
3,464
0
6,194
13,814
10,558
999
5,444
8,370
0
63,173
W
6,736
36
135
1,664
9,526
4,424
340
5,175
4,351
72,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,977
Gold Earned
44,727
448
Minions Killed
518
0
Camps Cleared
0
1,548,596
Distance Traveled
1,553,871
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,792
550
125
8
0
302,903
3
W
Thor
9,351
584
124
8
0
361,128
0
L
Chang'e
7,088
443
83
5
0
279,455
0
L
Jing Wei
7,849
491
122
8
0
315,069
4
W
Maui
8,327
520
50
3
0
300,070
1
L
Thanatos
7,465
467
83
5
0
363,101
0
L
Agni
7,698
481
131
8
0
305,837
2
L
Terra
6,877
430
29
2
0
285,134
2
W
Osiris
9,751
609
89
6
0
298,252
0
W
Merlin
8,506
532
130
8
0
291,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role