Player Matchup

Ymir
Ymir
LjHardo
Ymir
Level 159
God Stats
2W - 1L
1,438 SR
Queue Stats
133W - 154L
1,389 Elo+
Party 3
Bellona
Bellona
Omfeloriza
Bellona
Level 62
God Stats
10W - 9L
1,587 SR
Queue Stats
110W - 121L
1,519 Elo+
Party 1
Neith
Neith
carlton501
Neith
Level 148
God Stats
1W - 1L
1,211 SR
Queue Stats
88W - 124L
1,349 Elo+
Party 3
Ra
Ra
newby11__
Ra
Level 152
God Stats
1W - 5L
1,061 SR
Queue Stats
60W - 85L
1,426 Elo+
Party 3
Serqet
Serqet
windslashmex
Serqet
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 93L
1,532 Elo+
Party 1
Team Averages
Level 135
1,359 SR
1,443 Elo+

VS

Team Averages
Level 90
1,601 SR
1,703 Elo+
Agni
Agni
DiabolicCreed84
Agni
Level 148
God Stats
24W - 17L
1,500 SR
Queue Stats
272W - 252L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Fusion Driftz
Baron Samedi
Level 66
God Stats
1W - 3L
1,753 SR
Queue Stats
4W - 9L
1,702 Elo+
Party 2
Pele
Pele
Yeppers_Peppers_
Pele
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 8L
1,799 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ocgslub
Cu Chulainn
Level 60
God Stats
4W - 7L
1,753 SR
Queue Stats
4W - 9L
1,702 Elo+
Party 2
Xbalanque
Xbalanque
samwhit34
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LjHardo
Ymir
12
1 / 1 / 3
7,337
564
4,933
12,089
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Omfeloriza
Bellona
14
2 / 0 / 1
8,580
660
4,249
10,726
11,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
13
2 / 0 / 1
7,149
550
4,700
5,240
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 3
9,061
697
5,951
6,735
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
14
5 / 0 / 4
7,758
597
3,862
9,117
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,294
484
5,565
10,346
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Fusion Driftz
Baron Samedi
10
1 / 3 / 0
5,986
460
2,742
8,220
6,275
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 3 / 0
5,809
447
2,583
8,108
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
ocgslub
Cu Chulainn
11
0 / 2 / 0
6,420
494
5,736
8,420
8,166
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
samwhit34
Xbalanque
10
0 / 1 / 0
5,701
439
5,684
5,319
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
14
Kills
1
1
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Baron Samedi
Fusion Driftz
Baron Samedi
1
3
0
0.33
W
Ymir
LjHardo
Ymir
1
1
3
2.5
W
Bellona
Omfeloriza
Bellona
2
0
1
2.5
L
0
3
0
0
W
Neith
2
0
1
2.5
W
4
0
3
5.5
L
Cu Chulainn
ocgslub
Cu Chulainn
0
2
0
0
L
Xbalanque
samwhit34
Xbalanque
0
1
0
0
W
Serqet
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
22,310
43,907
Taken
40,413
29,771
Mitigated
22,712
19,306
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,565
122
0
1,703
10,346
3,464
0
5,543
4,784
41,295
2,084
L
Baron Samedi
Fusion Driftz
Baron Samedi
2,742
172
463
2,834
8,220
6,275
0
2,349
5,871
19,767
0
W
Ymir
LjHardo
Ymir
4,933
595
0
2,774
12,089
10,174
30
2,683
9,277
22,122
539
W
Bellona
Omfeloriza
Bellona
4,249
1,108
0
4,562
10,726
11,071
0
73
10,653
0
62,653
L
2,583
227
0
485
8,108
2,849
0
1,400
5,848
0
39,693
W
Neith
4,700
483
0
2,701
5,240
1,939
1,217
1,605
3,545
0
57,582
W
5,951
582
156
2,644
6,735
2,558
419
3,119
3,014
82,614
0
L
Cu Chulainn
ocgslub
Cu Chulainn
5,736
790
0
341
8,420
8,166
0
0
8,330
73
47,129
L
Xbalanque
samwhit34
Xbalanque
5,684
2,554
0
1,243
5,319
1,958
0
1,573
3,746
0
43,468
W
Serqet
3,862
399
0
6,469
9,117
4,029
0
30
9,087
0
64,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,885
Gold Earned
30,210
487
Minions Killed
310
0
Camps Cleared
0
1,355,562
Distance Traveled
1,301,707
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,294
484
93
7
0
266,190
2
L
Baron Samedi
5,986
460
13
1
0
224,044
0
W
Ymir
7,337
564
18
1
0
270,450
4
W
Bellona
8,580
660
130
10
0
230,793
0
L
Pele
5,809
447
65
5
0
289,571
0
W
Neith
7,149
550
84
6
0
239,161
1
W
Ra
9,061
697
147
11
0
269,362
2
L
Cu Chulainn
6,420
494
66
5
0
271,636
0
L
Xbalanque
5,701
439
73
6
0
250,266
0
W
Serqet
7,758
597
108
8
0
345,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role