Player Matchup

Bellona
Bellona
Critshappen
Bellona
Level 118
God Stats
2W - 1L
1,277 SR
Queue Stats
20W - 23L
1,488 Elo+
Solo
Ra
Ra
DeviousFalcon
Ra
Level 129
God Stats
2W - 0L
1,750 SR
Queue Stats
369W - 350L
1,512 Elo+
Solo
Cthulhu
Cthulhu
MewNemia
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,492 Elo+
Solo
Loki
Loki
Mrhotpenguin
Loki
Level 95
God Stats
3W - 2L
1,502 SR
Queue Stats
31W - 29L
1,476 Elo+
Solo
Danzaburou
Danzaburou
filthypyrat
Danzaburou
Level 106
God Stats
121W - 85L
1,573 SR
Queue Stats
222W - 214L
1,411 Elo+
Solo
Team Averages
Level 110
1,520 SR
1,476 Elo+

VS

Team Averages
Level 81
1,580 SR
1,463 Elo+
Nut
Nut
BLANK_INT3RLUDE
Nut
Level 147
God Stats
1W - 3L
1,400 SR
Queue Stats
122W - 139L
1,444 Elo+
Party 1
Chaac
Chaac
Silvera-00
Chaac
Level 67
God Stats
1W - 1L
1,736 SR
Queue Stats
91W - 78L
1,440 Elo+
Party 1
Susano
Susano
Toasty_614
Susano
Level 66
God Stats
3W - 2L
1,723 SR
Queue Stats
296W - 305L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
aluciend13
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,380 Elo+
Party 1
Zeus
Zeus
little_pyro967
Zeus
Level 102
God Stats
7W - 5L
1,541 SR
Queue Stats
239W - 221L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Critshappen
Bellona
12
2 / 0 / 0
6,682
742
4,127
5,416
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 3
5,931
659
2,483
3,948
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MewNemia
Cthulhu
9
1 / 0 / 0
5,381
598
3,163
8,448
3,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 0
6,161
685
1,996
4,824
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
filthypyrat
Danzaburou
9
1 / 3 / 2
5,253
584
7,322
6,555
2,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,352
595
6,062
7,179
2,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
8
0 / 2 / 0
4,652
517
2,474
6,704
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Toasty_614
Susano
8
0 / 3 / 0
4,497
500
3,095
8,109
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
aluciend13
Kumbhakarna
7
0 / 0 / 1
4,607
512
1,243
7,652
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,091
566
2,709
3,411
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
3
3
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Bellona
Critshappen
Bellona
2
0
0
2
W
1
0
3
2.5
W
Cthulhu
MewNemia
Cthulhu
1
0
0
1
W
5
0
0
5
L
Chaac
0
2
0
0
L
Susano
Toasty_614
Susano
0
3
0
0
L
Kumbhakarna
aluciend13
Kumbhakarna
0
0
1
0.5
W
Danzaburou
filthypyrat
Danzaburou
1
3
2
0.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
15,583
29,191
Taken
33,055
13,429
Mitigated
16,582
12,017
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,062
4,117
0
1,774
7,179
2,590
0
1,255
5,924
0
32,093
W
Bellona
Critshappen
Bellona
4,127
981
0
2,423
5,416
5,045
0
0
4,921
0
44,312
W
2,483
390
563
1,461
3,948
1,224
618
911
2,871
40,338
0
W
Cthulhu
MewNemia
Cthulhu
3,163
332
927
2,554
8,448
3,363
56
1,058
7,390
16,845
0
W
1,996
500
0
2,248
4,824
1,608
0
1,578
3,123
0
34,789
L
Chaac
2,474
415
0
1,963
6,704
6,166
0
0
6,704
0
23,975
L
Susano
Toasty_614
Susano
3,095
434
0
2,732
8,109
2,948
0
1,708
6,401
0
26,774
L
Kumbhakarna
aluciend13
Kumbhakarna
1,243
102
0
2,643
7,652
3,757
0
1,540
6,112
8,991
0
W
Danzaburou
filthypyrat
Danzaburou
7,322
3,675
0
1,841
6,555
2,189
636
116
6,439
0
35,366
L
2,709
446
0
602
3,411
1,121
0
1,143
2,268
33,923
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
24,199
308
Minions Killed
219
0
Camps Cleared
0
920,327
Distance Traveled
903,300
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,352
595
57
6
0
176,671
0
W
Bellona
6,682
742
88
10
0
166,978
1
W
Ra
5,931
659
78
9
0
168,502
0
W
Cthulhu
5,381
598
19
2
0
197,588
0
W
Loki
6,161
685
67
7
0
232,732
0
L
Chaac
4,652
517
35
4
0
179,601
0
L
Susano
4,497
500
45
5
0
225,102
0
L
Kumbhakarna
4,607
512
9
1
0
179,683
3
W
Danzaburou
5,253
584
56
6
0
154,527
0
L
Zeus
5,091
566
73
8
0
142,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role