Player Matchup

Thanatos
Thanatos
KyotoYokai
Thanatos
Level 21
God Stats
52W - 56L
1,320 SR
Queue Stats
245W - 266L
1,341 Elo+
Party 1
Anhur
Anhur
Meta Knight6864
Anhur
Level 69
God Stats
4W - 3L
1,708 SR
Queue Stats
544W - 591L
1,412 Elo+
Party 1
Surtr
Surtr
MetaGamerB5C
Surtr
Level 27
God Stats
34W - 34L
1,434 SR
Queue Stats
125W - 123L
1,397 Elo+
Party 1
Erlang Shen
Erlang Shen
OmniscientSavage
Erlang Shen
Level 62
God Stats
4W - 11L
1,296 SR
Queue Stats
56W - 56L
1,368 Elo+
Solo
Kukulkan
Kukulkan
Virtiqq
Kukulkan
Level 24
God Stats
11W - 11L
1,518 SR
Queue Stats
266W - 266L
1,386 Elo+
Party 1
Team Averages
Level 41
1,455 SR
1,381 Elo+

VS

Team Averages
Level 46
1,586 SR
1,483 Elo+
Ne Zha
Ne Zha
IAmClueless5089
Ne Zha
Level 61
God Stats
2W - 2L
1,273 SR
Queue Stats
83W - 71L
1,406 Elo+
Party 2
Chronos
Chronos
LifelessFoil870
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,389 Elo+
Party 2
Atlas
Atlas
OGpoundcake
Atlas
Level 85
God Stats
0W - 3L
1,743 SR
Queue Stats
63W - 42L
1,705 Elo+
Solo
Danzaburou
Danzaburou
Schlick_NikBlick
Danzaburou
Level 27
God Stats
1W - 2L
1,540 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 2
Ishtar
Ishtar
ShaktiDaKami
Ishtar
Level 32
God Stats
0W - 1L
1,875 SR
Queue Stats
1W - 3L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KyotoYokai
Thanatos
13
2 / 3 / 3
7,689
452
5,907
15,627
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 0
8,424
496
3,508
7,434
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 3
8,279
487
7,637
14,795
12,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
OmniscientSavage
Erlang Shen
17
3 / 2 / 0
10,260
604
12,900
22,538
16,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Virtiqq
Kukulkan
15
1 / 1 / 3
9,633
567
10,627
7,035
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
7,750
456
8,112
13,915
6,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 0
8,203
483
8,227
15,468
16,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 1
8,137
479
9,746
16,050
12,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Schlick_NikBlick
Danzaburou
14
3 / 2 / 1
8,656
509
5,550
14,054
5,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
11
0 / 3 / 2
6,726
396
3,693
7,964
2,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
9
9
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Thanatos
KyotoYokai
Thanatos
2
3
3
1.17
L
3
2
0
1.5
W
2
2
0
1
W
2
1
3
3.5
L
3
1
1
3.5
W
Erlang Shen
OmniscientSavage
Erlang Shen
3
2
0
1.5
L
Danzaburou
Schlick_NikBlick
Danzaburou
3
2
1
1.75
L
Ishtar
0
3
2
0.33
W
Kukulkan
Virtiqq
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,579
Damage
35,328
67,429
Taken
67,451
42,555
Mitigated
43,259
27,915
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,112
3,119
0
1,720
13,915
6,420
0
512
13,403
0
64,136
W
Thanatos
KyotoYokai
Thanatos
5,907
2,081
0
8,108
15,627
6,834
0
1,404
14,094
0
46,894
L
8,227
2,742
0
1,576
15,468
16,409
0
53
15,415
49,924
1,312
W
3,508
2,221
0
3,428
7,434
2,998
2,209
2,685
4,498
0
68,124
W
7,637
3,110
0
3,323
14,795
12,983
833
3,492
10,768
2,046
48,700
L
9,746
4,595
0
4,478
16,050
12,625
0
3,534
12,516
56,797
1,398
W
Erlang Shen
OmniscientSavage
Erlang Shen
12,900
7,825
0
11,044
22,538
16,745
55
6,483
14,907
0
88,647
L
Danzaburou
Schlick_NikBlick
Danzaburou
5,550
2,101
0
3,976
14,054
5,151
0
7,480
6,574
0
65,754
L
Ishtar
3,693
1,655
0
1,553
7,964
2,654
0
245
7,719
0
34,500
W
Kukulkan
Virtiqq
Kukulkan
10,627
954
0
2,012
7,035
2,995
852
1,165
5,773
79,091
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
39,472
495
Minions Killed
413
0
Camps Cleared
0
1,728,554
Distance Traveled
1,514,463
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,750
456
93
5
0
358,464
0
W
Thanatos
7,689
452
60
4
0
386,189
0
L
Chronos
8,203
483
77
5
0
270,722
0
W
Anhur
8,424
496
112
7
0
292,350
0
W
Surtr
8,279
487
66
4
0
357,907
0
L
Atlas
8,137
479
75
4
0
350,692
0
W
Erlang Shen
10,260
604
119
7
0
341,880
0
L
Danzaburou
8,656
509
100
6
0
309,440
0
L
Ishtar
6,726
396
68
4
0
225,145
1
W
Kukulkan
9,633
567
138
8
0
350,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role