Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cortaxio
Cthulhu
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,558 Elo+
Party 2
Olorun
Olorun
Zarzapie
Olorun
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,472 Elo+
Solo
Charon
Charon
intryx
Charon
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,507 Elo+
Party 2
Raijin
Raijin
kirosie
Raijin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,738 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,555 Elo+

VS

Team Averages
Level 99
1,532 SR
1,590 Elo+
Artio
Artio
ElComandante44
Artio
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
403W - 400L
1,531 Elo+
Solo
Izanami
Izanami
Greperi0s
Izanami
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
211W - 192L
1,594 Elo+
Solo
Ganesha
Ganesha
JDBiggs
Ganesha
Level 44
God Stats
3W - 2L
1,659 SR
Queue Stats
53W - 43L
1,636 Elo+
Party 1
Hercules
Hercules
Novaッ
Hercules
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
282W - 286L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
WhyteBoyFresh00
Cernunnos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 1 / 5
5,586
1,117
6,805
8,288
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Cortaxio
Cthulhu
10
1 / 1 / 3
5,974
1,195
3,271
4,505
5,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Zarzapie
Olorun
11
0 / 0 / 3
5,719
1,144
3,900
3,357
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
intryx
Charon
11
1 / 0 / 3
6,295
1,259
3,829
2,264
2,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
kirosie
Raijin
11
3 / 0 / 2
6,614
1,323
8,074
3,368
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,933
987
2,292
7,427
5,692
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Izanami
Greperi0s
Izanami
5
0 / 0 / 0
4,368
874
0
0
0
Ganesha
JDBiggs
Ganesha
9
0 / 2 / 2
5,338
1,068
1,885
6,735
6,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Novaッ
Hercules
13
2 / 0 / 0
6,049
1,210
6,593
9,797
7,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
WhyteBoyFresh00
Cernunnos
10
0 / 2 / 0
5,019
1,004
4,031
5,577
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
6
Kills
2
2
Deaths
6
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
5
3.5
W
Cthulhu
Cortaxio
Cthulhu
1
1
3
2.5
L
0
2
0
0
L
Izanami
Greperi0s
Izanami
0
0
0
0
L
Ganesha
JDBiggs
Ganesha
0
2
2
0.5
L
Hercules
Novaッ
Hercules
2
0
0
2
L
Cernunnos
WhyteBoyFresh00
Cernunnos
0
2
0
0
W
Olorun
Zarzapie
Olorun
0
0
3
1.5
W
Charon
intryx
Charon
1
0
3
2.5
W
Raijin
kirosie
Raijin
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,879
Damage
14,801
21,782
Taken
29,536
15,093
Mitigated
23,754
10,423
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,805
2,726
0
3,414
8,288
4,292
217
1,957
6,206
0
9,216
W
Cthulhu
Cortaxio
Cthulhu
3,271
184
482
602
4,505
5,077
0
511
3,801
8,954
0
L
2,292
133
1,318
2,323
7,427
5,692
0
4,067
2,892
4,306
0
L
Izanami
Greperi0s
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
JDBiggs
Ganesha
1,885
57
427
1,461
6,735
6,621
0
3,227
3,074
6,231
0
L
Hercules
Novaッ
Hercules
6,593
1,945
0
5,611
9,797
7,541
0
6,031
3,159
0
13,885
L
Cernunnos
WhyteBoyFresh00
Cernunnos
4,031
1,009
0
884
5,577
3,900
0
3,964
1,229
0
9,133
W
Olorun
Zarzapie
Olorun
3,900
1,983
1,885
1,791
3,357
1,869
1,064
440
2,848
7,877
0
W
Charon
intryx
Charon
3,829
637
213
612
2,264
2,133
276
535
1,649
4,270
539
W
Raijin
kirosie
Raijin
8,074
1,077
268
1,156
3,368
1,722
227
734
2,545
16,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,188
Gold Earned
25,707
71
Minions Killed
46
0
Camps Cleared
0
573,333
Distance Traveled
430,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,586
1,117
6
1
0
92,687
0
W
Cthulhu
5,974
1,195
14
3
0
137,418
0
L
Artio
4,933
987
5
1
0
93,432
0
L
Izanami
4,368
874
0
0
0
0
0
L
Ganesha
5,338
1,068
0
0
0
111,121
0
L
Hercules
6,049
1,210
20
4
0
130,798
0
L
Cernunnos
5,019
1,004
21
4
0
94,690
0
W
Olorun
5,719
1,144
9
2
0
125,199
0
W
Charon
6,295
1,259
5
1
0
107,659
0
W
Raijin
6,614
1,323
37
7
0
110,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role