Player Matchup

Sobek
Sobek
 
Sobek
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Divinethrows769
Camazotz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
JediSkyy
Tiamat
Level 61
God Stats
7W - 18L
1,410 SR
Queue Stats
116W - 156L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
MidLaneMonkey
Kukulkan
Level 24
God Stats
1W - 1L
1,662 SR
Queue Stats
26W - 32L
1,508 Elo+
Party 1
Anhur
Anhur
RaidingHerJungle
Anhur
Level 129
God Stats
33W - 44L
1,503 SR
Queue Stats
114W - 151L
1,456 Elo+
Party 1
Team Averages
Level 83
1,515 SR
1,479 Elo+

VS

Team Averages
Level 103
1,575 SR
1,589 Elo+
Nut
Nut
BarbieIris
Nut
Level 131
God Stats
4W - 3L
1,680 SR
Queue Stats
76W - 53L
1,575 Elo+
Party 2
Anubis
Anubis
CLTX GUY
Anubis
Level 129
God Stats
5W - 6L
1,328 SR
Queue Stats
103W - 93L
1,544 Elo+
Solo
Yemoja
Yemoja
Jossseis
Yemoja
Level 134
God Stats
10W - 6L
1,701 SR
Queue Stats
819W - 723L
1,598 Elo+
Solo
Achilles
Achilles
MadGamer0
Achilles
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 131L
1,599 Elo+
Solo
Erlang Shen
Erlang Shen
PeeWeSpurMan
Erlang Shen
Level 19
God Stats
2W - 0L
1,665 SR
Queue Stats
25W - 8L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 5 / 2
5,554
505
4,827
13,157
10,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
9
0 / 3 / 1
5,324
484
3,061
10,607
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
JediSkyy
Tiamat
10
0 / 1 / 0
5,498
500
1,599
5,684
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MidLaneMonkey
Kukulkan
11
0 / 1 / 0
5,993
545
2,009
3,037
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 3 / 0
5,768
524
4,727
6,966
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
6,755
614
6,737
5,310
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
CLTX GUY
Anubis
13
3 / 1 / 6
7,469
679
5,386
4,963
2,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Jossseis
Yemoja
10
0 / 0 / 9
6,251
568
4,800
7,667
5,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
MadGamer0
Achilles
12
1 / 0 / 1
7,158
651
4,147
5,456
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
PeeWeSpurMan
Erlang Shen
12
5 / 1 / 5
6,827
621
7,573
9,642
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
13
13
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
2
0.2
W
4
1
5
6.5
W
Anubis
CLTX GUY
Anubis
3
1
6
6
L
Camazotz
0
3
1
0.17
L
Tiamat
JediSkyy
Tiamat
0
1
0
0
W
Yemoja
Jossseis
Yemoja
0
0
9
4.5
W
Achilles
MadGamer0
Achilles
1
0
1
1.5
L
Kukulkan
MidLaneMonkey
Kukulkan
0
1
0
0
W
Erlang Shen
PeeWeSpurMan
Erlang Shen
5
1
5
7.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,223
Damage
28,643
39,451
Taken
33,038
20,752
Mitigated
16,890
9,400
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,827
699
0
3,040
13,157
10,824
0
4,518
8,529
20,000
238
W
6,737
4,523
0
2,076
5,310
1,911
0
1,504
3,806
0
44,115
W
Anubis
CLTX GUY
Anubis
5,386
210
0
2,572
4,963
2,406
0
1,519
3,286
61,208
1,472
L
Camazotz
3,061
726
0
2,131
10,607
4,043
0
1,087
9,520
0
33,733
L
Tiamat
JediSkyy
Tiamat
1,599
216
0
2,412
5,684
2,767
0
0
5,219
21,753
487
W
Yemoja
Jossseis
Yemoja
4,800
1,366
726
2,029
7,667
5,287
0
2,808
4,819
22,257
0
W
Achilles
MadGamer0
Achilles
4,147
534
0
3,222
5,456
3,165
0
1,566
3,630
0
46,943
L
Kukulkan
MidLaneMonkey
Kukulkan
2,009
80
0
607
3,037
895
0
2,186
851
38,741
0
W
Erlang Shen
PeeWeSpurMan
Erlang Shen
7,573
4,621
0
5,294
9,642
4,121
0
655
8,947
0
63,123
L
4,727
2,719
0
1,210
6,966
2,223
0
2,342
4,624
0
30,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
34,460
294
Minions Killed
391
0
Camps Cleared
0
1,134,418
Distance Traveled
1,151,141
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,554
505
21
2
0
220,670
1
W
Nut
6,755
614
76
7
0
219,377
2
W
Anubis
7,469
679
111
10
0
228,564
0
L
Camazotz
5,324
484
64
6
0
239,301
1
L
Tiamat
5,498
500
60
5
0
194,815
0
W
Yemoja
6,251
568
21
2
0
224,123
2
W
Achilles
7,158
651
95
9
0
213,800
0
L
Kukulkan
5,993
545
84
8
0
253,480
0
W
Erlang Shen
6,827
621
88
8
0
265,277
0
L
Anhur
5,768
524
65
6
0
226,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role