Player Matchup

Ares
Ares
Emash
Ares
Level 168
God Stats
11W - 7L
1,742 SR
Queue Stats
64W - 46L
1,631 Elo+
Solo
Cu Chulainn
Cu Chulainn
StarkkyyBoyy
Cu Chulainn
Level 174
God Stats
11W - 9L
1,483 SR
Queue Stats
247W - 236L
1,551 Elo+
Solo
Skadi
Skadi
StormOfJustice09
Skadi
Level 32
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 13L
1,530 Elo+
Solo
Mercury
Mercury
Zuviaq
Mercury
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 61L
1,639 Elo+
Solo
Tiamat
Tiamat
tino_tron
Tiamat
Level 136
God Stats
6W - 6L
1,268 SR
Queue Stats
37W - 39L
1,338 Elo+
Solo
Team Averages
Level 130
1,499 SR
1,538 Elo+

VS

Team Averages
Level 136
1,602 SR
1,552 Elo+
Hercules
Hercules
SexyPenguin69
Hercules
Level 60
God Stats
0W - 5L
1,194 SR
Queue Stats
114W - 141L
1,430 Elo+
Party 1
Maui
Maui
SexyWhale69
Maui
Level 218
God Stats
13W - 20L
1,476 SR
Queue Stats
196W - 224L
1,430 Elo+
Party 1
Ra
Ra
SnailZaurus
Ra
Level 191
God Stats
0W - 1L
1,712 SR
Queue Stats
217W - 195L
1,595 Elo+
Solo
Fenrir
Fenrir
squarehead001
Fenrir
Level 89
God Stats
7W - 6L
1,717 SR
Queue Stats
30W - 33L
1,522 Elo+
Solo
Anhur
Anhur
tanman_x
Anhur
Level 122
God Stats
5W - 1L
1,913 SR
Queue Stats
14W - 13L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Emash
Ares
12
4 / 1 / 4
7,407
617
6,876
8,243
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
StarkkyyBoyy
Cu Chulainn
12
0 / 2 / 0
6,562
547
3,103
10,284
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 0 / 5
6,059
505
7,183
5,228
2,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Zuviaq
Mercury
12
3 / 2 / 4
6,174
515
5,042
8,208
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
tino_tron
Tiamat
9
1 / 2 / 4
5,663
472
4,181
8,787
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SexyPenguin69
Hercules
8
0 / 4 / 1
5,409
451
3,352
10,073
8,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 1
7,766
647
4,704
9,123
10,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 1
7,186
599
6,920
7,021
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 2
6,509
542
3,457
10,324
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
tanman_x
Anhur
7
0 / 2 / 1
4,954
413
2,423
5,071
1,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
7
7
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
Emash
Ares
4
1
4
6
L
Hercules
SexyPenguin69
Hercules
0
4
1
0.13
L
1
0
1
1.5
L
3
2
1
1.75
W
Cu Chulainn
StarkkyyBoyy
Cu Chulainn
0
2
0
0
W
1
0
5
3.5
W
Mercury
Zuviaq
Mercury
3
2
4
2.5
L
3
1
2
4
L
Anhur
tanman_x
Anhur
0
2
1
0.25
W
Tiamat
tino_tron
Tiamat
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
20,856
40,750
Taken
41,612
24,196
Mitigated
28,634
9,577
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Emash
Ares
6,876
450
0
3,023
8,243
7,063
0
538
7,705
30,601
2,076
L
Hercules
SexyPenguin69
Hercules
3,352
706
0
1,910
10,073
8,017
70
3,282
6,703
0
13,281
L
4,704
2,119
0
2,033
9,123
10,512
0
0
9,123
50,824
19,824
L
6,920
606
360
2,488
7,021
2,964
329
2,613
3,962
56,295
1,570
W
Cu Chulainn
StarkkyyBoyy
Cu Chulainn
3,103
392
0
2,195
10,284
6,710
0
3,869
6,415
0
58,195
W
7,183
3,215
0
1,637
5,228
2,007
132
666
4,562
0
47,417
W
Mercury
Zuviaq
Mercury
5,042
1,237
0
290
8,208
3,470
0
1,712
6,496
0
44,954
L
3,457
925
0
1,600
10,324
5,308
0
2,056
8,035
0
42,118
L
Anhur
tanman_x
Anhur
2,423
815
0
1,583
5,071
1,833
0
1,867
3,194
0
26,976
W
Tiamat
tino_tron
Tiamat
4,181
524
0
2,432
8,787
4,946
0
3,911
4,876
25,711
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,865
Gold Earned
31,824
346
Minions Killed
363
0
Camps Cleared
0
1,258,870
Distance Traveled
1,161,926
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,407
617
42
4
0
245,862
2
L
Hercules
5,409
451
16
1
0
251,770
0
L
Maui
7,766
647
141
12
0
232,651
0
L
Ra
7,186
599
96
8
0
235,509
3
W
Cu Chulainn
6,562
547
102
9
0
223,785
0
W
Skadi
6,059
505
62
5
0
230,678
0
W
Mercury
6,174
515
68
6
0
304,359
1
L
Fenrir
6,509
542
69
6
0
275,747
0
L
Anhur
4,954
413
41
3
0
166,249
0
W
Tiamat
5,663
472
72
6
0
254,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role