Player Matchup

Vulcan
Vulcan
AdrixGamer_12
Vulcan
Level 105
God Stats
0W - 4L
1,461 SR
Queue Stats
35W - 62L
1,294 Elo+
Solo
Thoth
Thoth
DarthArgent
Thoth
Level 72
God Stats
4W - 2L
1,834 SR
Queue Stats
56W - 51L
1,486 Elo+
Party 1
Vamana
Vamana
IvaniaSlc
Vamana
Level 235
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 224L
1,418 Elo+
Solo
Scylla
Scylla
SLR obito
Scylla
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 38L
1,435 Elo+
Solo
Amaterasu
Amaterasu
xXKraziik420Xx
Amaterasu
Level 149
God Stats
8W - 7L
1,705 SR
Queue Stats
215W - 204L
1,491 Elo+
Party 1
Team Averages
Level 130
1,600 SR
1,425 Elo+

VS

Team Averages
Level 112
1,456 SR
1,449 Elo+
Ah Puch
Ah Puch
KenjiQC
Ah Puch
Level 129
God Stats
3W - 2L
1,338 SR
Queue Stats
126W - 102L
1,448 Elo+
Party 2
Charon
Charon
MenstrualGeyser
Charon
Level 147
God Stats
21W - 12L
1,756 SR
Queue Stats
1,965W - 2,016L
1,394 Elo+
Solo
Cthulhu
Cthulhu
downxnxdirty
Cthulhu
Level 126
God Stats
6W - 1L
1,500 SR
Queue Stats
125W - 126L
1,563 Elo+
Solo
Raijin
Raijin
rp6f6
Raijin
Level 80
God Stats
1W - 1L
1,298 SR
Queue Stats
198W - 217L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tjkillone
Ah Muzen Cab
Level 78
God Stats
3W - 1L
1,388 SR
Queue Stats
159W - 142L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
9,271
662
6,160
9,816
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 8 / 10
9,143
653
7,597
15,337
7,987
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
IvaniaSlc
Vamana
18
4 / 4 / 9
10,803
772
13,051
18,370
19,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Scylla
SLR obito
Scylla
18
4 / 6 / 7
10,797
771
9,161
13,110
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
xXKraziik420Xx
Amaterasu
16
5 / 4 / 10
10,295
735
13,500
23,931
30,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KenjiQC
Ah Puch
18
4 / 3 / 8
10,907
779
11,293
10,993
5,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 4 / 16
11,135
795
10,731
12,526
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
downxnxdirty
Cthulhu
18
9 / 6 / 15
12,396
885
18,080
20,183
22,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
rp6f6
Raijin
19
9 / 4 / 9
11,783
842
17,484
12,500
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
tjkillone
Ah Muzen Cab
18
4 / 2 / 9
10,757
768
15,104
11,077
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
16
Kills
27
27
Deaths
19
42
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
1
8
10
0.75
L
Vamana
IvaniaSlc
Vamana
4
4
9
2.13
W
Ah Puch
KenjiQC
Ah Puch
4
3
8
2.67
W
1
4
16
2.25
L
Scylla
SLR obito
Scylla
4
6
7
1.25
W
Cthulhu
downxnxdirty
Cthulhu
9
6
15
2.75
W
Raijin
rp6f6
Raijin
9
4
9
3.38
W
Ah Muzen Cab
tjkillone
Ah Muzen Cab
4
2
9
4.25
L
Amaterasu
xXKraziik420Xx
Amaterasu
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,469
Damage
72,692
80,564
Taken
67,279
69,165
Mitigated
56,038
26,427
Healing
16,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,160
1,968
740
1,898
9,816
4,610
0
8,465
1,351
15,833
0
L
7,597
939
968
1,971
15,337
7,987
0
11,246
4,091
15,014
176
L
Vamana
IvaniaSlc
Vamana
13,051
4,879
1,357
6,163
18,370
19,643
0
12,570
5,800
608
27,367
W
Ah Puch
KenjiQC
Ah Puch
11,293
1,174
259
3,234
10,993
5,615
895
2,648
7,963
26,780
978
W
10,731
1,185
982
1,328
12,526
16,690
882
4,147
8,033
21,979
3,356
L
Scylla
SLR obito
Scylla
9,161
1,030
0
565
13,110
6,357
0
8,956
4,154
29,927
0
W
Cthulhu
downxnxdirty
Cthulhu
18,080
694
1,430
1,596
20,183
22,289
447
6,626
12,616
31,147
1,947
W
Raijin
rp6f6
Raijin
17,484
1,588
1,071
3,229
12,500
5,870
1,354
5,403
6,657
34,570
0
W
Ah Muzen Cab
tjkillone
Ah Muzen Cab
15,104
11,105
1,512
1,471
11,077
5,574
3,398
4,375
6,297
0
32,029
L
Amaterasu
xXKraziik420Xx
Amaterasu
13,500
3,042
1,524
11,241
23,931
30,568
0
12,640
11,291
454
15,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,309
Gold Earned
56,978
154
Minions Killed
169
0
Camps Cleared
0
1,269,629
Distance Traveled
1,225,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,271
662
31
2
0
205,058
0
L
Thoth
9,143
653
30
2
0
220,963
0
L
Vamana
10,803
772
32
2
0
294,047
0
W
Ah Puch
10,907
779
40
3
0
231,821
0
W
Charon
11,135
795
19
1
0
234,838
0
L
Scylla
10,797
771
53
4
0
236,764
0
W
Cthulhu
12,396
885
22
2
0
284,361
0
W
Raijin
11,783
842
42
3
0
242,294
0
W
Ah Muzen Cab
10,757
768
46
3
0
232,255
0
L
Amaterasu
10,295
735
8
1
0
312,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role