Player Matchup

Hera
Hera
Cali_Lit
Hera
Level 33
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 161L
1,433 Elo+
Solo
Bellona
Bellona
Elfregn
Bellona
Level 108
God Stats
5W - 7L
1,466 SR
Queue Stats
18W - 25L
1,425 Elo+
Party 3
Chiron
Chiron
InsaneXArtist
Chiron
Level 108
God Stats
1W - 2L
1,925 SR
Queue Stats
22W - 32L
1,420 Elo+
Party 3
Bastet
Bastet
Koshh1451
Bastet
Level 45
God Stats
2W - 7L
1,204 SR
Queue Stats
91W - 154L
1,252 Elo+
Party 1
Anubis
Anubis
MrBrownieboy11
Anubis
Level 25
God Stats
3W - 8L
1,210 SR
Queue Stats
77W - 113L
1,291 Elo+
Party 1
Team Averages
Level 64
1,461 SR
1,364 Elo+

VS

Team Averages
Level 85
1,842 SR
1,705 Elo+
Lancelot
Lancelot
GrandUnclePa
Lancelot
Level 29
God Stats
14W - 0L
2,101 SR
Queue Stats
54W - 10L
1,855 Elo+
Party 2
Thoth
Thoth
Immortal79xX
Thoth
Level 121
God Stats
16W - 3L
1,874 SR
Queue Stats
114W - 53L
1,808 Elo+
Party 2
Hercules
Hercules
MorganFreemon8
Hercules
Level 119
God Stats
2W - 0L
1,742 SR
Queue Stats
86W - 30L
1,783 Elo+
Party 2
Ares
Ares
Poggerino25
Ares
Level 88
God Stats
7W - 0L
1,969 SR
Queue Stats
70W - 17L
1,835 Elo+
Party 2
Nut
Nut
Slug Fest6853
Nut
Level 68
God Stats
2W - 3L
1,522 SR
Queue Stats
170W - 224L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
0 / 4 / 1
7,556
840
3,573
6,833
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Elfregn
Bellona
11
0 / 3 / 1
6,490
721
5,266
8,406
8,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 0
6,513
724
3,082
7,036
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
Koshh1451
Bastet
11
0 / 4 / 0
6,450
717
858
6,071
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
1 / 6 / 0
6,966
774
3,417
9,291
4,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GrandUnclePa
Lancelot
15
7 / 0 / 8
9,054
1,006
9,393
8,826
9,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

16
5 / 0 / 3
9,052
1,006
9,708
3,404
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
15
7 / 0 / 9
8,733
970
8,987
8,624
3,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 9
8,531
948
4,093
8,999
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 0 / 7
7,510
834
1,363
2,363
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
21
21
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hera
0
4
1
0.13
L
Bellona
Elfregn
Bellona
0
3
1
0.17
W
Lancelot
GrandUnclePa
Lancelot
7
0
8
11
W
5
0
3
6.5
L
0
4
0
0
L
Bastet
Koshh1451
Bastet
0
4
0
0
W
Hercules
7
0
9
11.5
L
1
6
0
0.17
W
2
1
9
6.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,196
Damage
33,544
37,637
Taken
32,216
20,395
Mitigated
24,035
3,078
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,573
660
0
340
6,833
2,481
10
1,833
4,814
23,669
0
L
Bellona
Elfregn
Bellona
5,266
1,608
0
808
8,406
8,345
0
2,121
6,105
0
11,085
W
Lancelot
GrandUnclePa
Lancelot
9,393
1,843
0
2,169
8,826
9,445
752
2,060
6,766
1,061
23,467
W
9,708
149
0
80
3,404
1,491
704
673
2,731
38,499
0
L
3,082
1,141
135
886
7,036
2,640
0
3,136
3,762
0
11,188
L
Bastet
Koshh1451
Bastet
858
292
0
143
6,071
2,055
0
3,859
2,064
0
4,696
W
Hercules
8,987
1,997
0
2,818
8,624
3,705
0
3,036
5,588
0
21,915
L
3,417
208
0
766
9,291
4,874
0
2,438
6,637
15,403
0
W
4,093
509
0
3,014
8,999
8,364
878
663
8,336
7,592
520
W
1,363
676
0
0
2,363
1,030
1,853
558
1,805
0
10,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
42,880
124
Minions Killed
208
0
Camps Cleared
0
634,398
Distance Traveled
960,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,556
840
59
7
0
170,492
0
L
Bellona
6,490
721
15
2
0
112,049
0
W
Lancelot
9,054
1,006
40
4
0
211,002
0
W
Thoth
9,052
1,006
94
10
0
215,454
0
L
Chiron
6,513
724
17
2
0
98,191
0
L
Bastet
6,450
717
13
1
0
96,954
0
W
Hercules
8,733
970
34
4
0
223,068
0
L
Anubis
6,966
774
20
2
0
156,712
0
W
Ares
8,531
948
9
1
0
199,056
0
W
Nut
7,510
834
31
3
0
112,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role