Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
CEOofGarlicBread
Odin
Level 158
God Stats
9W - 4L
1,882 SR
Queue Stats
117W - 69L
1,687 Elo+
Party 1
Tyr
Tyr
OriginOfMorgoth
Tyr
Level 157
God Stats
3W - 1L
1,554 SR
Queue Stats
151W - 116L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
alkhnfriksa
Danzaburou
Level 157
God Stats
14W - 7L
1,724 SR
Queue Stats
527W - 511L
1,461 Elo+
Solo
Team Averages
Level 139
1,632 SR
1,560 Elo+

VS

Team Averages
Level 129
1,433 SR
1,572 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BlinkJesus
Loki
Level 122
God Stats
44W - 24L
1,714 SR
Queue Stats
65W - 51L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoshsBar
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
Vinqxy
Danzaburou
Level 138
God Stats
0W - 1L
1,180 SR
Queue Stats
93W - 98L
1,589 Elo+
Party 2
Ix Chel
Ix Chel
iRusilex
Ix Chel
Level 192
God Stats
1W - 3L
1,272 SR
Queue Stats
181W - 181L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 0 / 0
3,957
791
2,447
2,314
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
 
Yemoja
6
0 / 1 / 2
3,508
702
1,984
3,344
1,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 0 / 0
4,599
920
1,206
2,623
1,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 1 / 1
3,799
760
2,257
3,579
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
alkhnfriksa
Danzaburou
6
0 / 2 / 1
3,180
636
3,662
4,647
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
6
2 / 1 / 2
3,999
800
3,304
6,638
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 2 / 0
2,745
549
634
1,956
401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
JoshsBar
Tsukuyomi
6
0 / 0 / 2
3,275
655
1,432
4,461
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Vinqxy
Danzaburou
6
2 / 1 / 2
3,880
776
1,813
3,870
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
iRusilex
Ix Chel
6
0 / 2 / 0
3,576
715
1,591
4,054
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
4
4
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
0
2
W
Yemoja
 
Yemoja
0
1
2
1
L
Bake Kujira
 
Bake Kujira
2
1
2
3
L
0
2
0
0
W
2
0
0
2
L
Tsukuyomi
JoshsBar
Tsukuyomi
0
0
2
1
W
2
1
1
2.5
L
Danzaburou
Vinqxy
Danzaburou
2
1
2
3
W
Danzaburou
alkhnfriksa
Danzaburou
0
2
1
0.25
L
Ix Chel
iRusilex
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,556
Damage
8,774
16,507
Taken
20,979
7,624
Mitigated
8,035
7,393
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,447
90
0
875
2,314
754
0
1,529
785
19,254
0
W
Yemoja
 
Yemoja
1,984
705
801
683
3,344
1,562
0
915
2,429
8,825
0
L
Bake Kujira
 
Bake Kujira
3,304
1,634
0
1,938
6,638
3,773
0
1,191
5,447
14,982
0
L
634
169
0
265
1,956
401
0
0
1,829
0
5,129
W
1,206
604
0
1,628
2,623
1,749
0
0
2,623
0
30,014
L
Tsukuyomi
JoshsBar
Tsukuyomi
1,432
162
0
2,271
4,461
1,296
0
682
3,657
0
14,493
W
2,257
413
0
1,918
3,579
1,339
0
635
2,944
0
17,232
L
Danzaburou
Vinqxy
Danzaburou
1,813
783
0
1,630
3,870
1,357
0
793
3,077
0
15,609
W
Danzaburou
alkhnfriksa
Danzaburou
3,662
1,938
0
1,488
4,647
2,220
0
1,816
2,831
0
17,316
L
Ix Chel
iRusilex
Ix Chel
1,591
124
100
986
4,054
1,208
24
1,449
2,411
21,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,043
Gold Earned
17,475
155
Minions Killed
125
0
Camps Cleared
0
554,357
Distance Traveled
497,437
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,957
791
41
8
0
123,836
0
W
Yemoja
3,508
702
16
3
0
91,256
1
L
Bake Kujira
3,999
800
21
4
0
114,252
0
L
Loki
2,745
549
11
2
0
29,982
0
W
Odin
4,599
920
49
10
0
113,096
0
L
Tsukuyomi
3,275
655
34
7
0
142,526
0
W
Tyr
3,799
760
31
6
0
132,656
0
L
Danzaburou
3,880
776
29
6
0
118,146
0
W
Danzaburou
3,180
636
18
4
0
93,513
0
L
Ix Chel
3,576
715
30
6
0
92,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role