Player Matchup

Vamana
Vamana
IloveCerberus
Vamana
Level 88
God Stats
3W - 0L
1,835 SR
Queue Stats
86W - 72L
1,576 Elo+
Party 1
Hachiman
Hachiman
LuisOSO95
Hachiman
Level 114
God Stats
4W - 2L
1,419 SR
Queue Stats
82W - 69L
1,568 Elo+
Party 1
Arachne
Arachne
Sour2IQ
Arachne
Level 102
God Stats
24W - 6L
1,993 SR
Queue Stats
34W - 23L
1,526 Elo+
Party 3
Ares
Ares
SvenTheSlippery
Ares
Level 115
God Stats
3W - 3L
1,502 SR
Queue Stats
94W - 97L
1,459 Elo+
Party 3
Anubis
Anubis
ToniiRuLezZ117
Anubis
Level 29
God Stats
3W - 2L
1,680 SR
Queue Stats
11W - 6L
1,621 Elo+
Party 1
Team Averages
Level 90
1,686 SR
1,550 Elo+

VS

Team Averages
Level 88
1,498 SR
1,494 Elo+
Atlas
Atlas
AlaskaWaifu
Atlas
Level 64
God Stats
11W - 15L
1,526 SR
Queue Stats
70W - 78L
1,444 Elo+
Party 2
King Arthur
King Arthur
ChickenJoe907
King Arthur
Level 66
God Stats
7W - 8L
1,654 SR
Queue Stats
120W - 126L
1,477 Elo+
Party 2
Skadi
Skadi
DummesEsel
Skadi
Level 108
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
NitroTyTy
Zhong Kui
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 198L
1,545 Elo+
Solo
Lancelot
Lancelot
SpaaceTimee
Lancelot
Level 121
God Stats
6W - 3L
1,500 SR
Queue Stats
287W - 254L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,020
602
6,349
9,325
8,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
LuisOSO95
Hachiman
12
3 / 1 / 4
6,700
670
7,811
5,962
2,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Sour2IQ
Arachne
9
3 / 3 / 0
5,254
525
4,362
8,914
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
3 / 1 / 1
6,145
615
6,172
8,335
6,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,387
539
5,018
5,726
2,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,040
504
3,883
11,128
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
ChickenJoe907
King Arthur
10
1 / 1 / 0
6,012
601
6,104
10,520
8,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
8
0 / 4 / 1
4,497
450
2,588
6,954
2,336
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
NitroTyTy
Zhong Kui
11
1 / 0 / 0
5,587
559
5,093
6,905
5,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
SpaaceTimee
Lancelot
10
4 / 1 / 0
5,710
571
6,623
9,611
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
6
6
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
King Arthur
ChickenJoe907
King Arthur
1
1
0
1
L
Skadi
0
4
1
0.13
W
0
0
1
0.5
W
Hachiman
LuisOSO95
Hachiman
3
1
4
5
L
Zhong Kui
NitroTyTy
Zhong Kui
1
0
0
1
W
Arachne
Sour2IQ
Arachne
3
3
0
1
L
Lancelot
SpaaceTimee
Lancelot
4
1
0
4
W
3
1
1
3.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
24,291
38,262
Taken
45,118
24,549
Mitigated
27,233
13,935
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,883
1,757
0
3,088
11,128
6,772
0
2,741
8,387
21,085
940
L
King Arthur
ChickenJoe907
King Arthur
6,104
1,642
0
1,832
10,520
8,991
0
0
10,520
0
45,741
L
Skadi
2,588
749
0
500
6,954
2,336
0
1,567
5,387
0
28,882
W
6,349
3,189
0
3,259
9,325
8,999
0
0
9,325
0
45,846
W
Hachiman
LuisOSO95
Hachiman
7,811
4,299
0
2,837
5,962
2,486
0
1,723
4,239
0
54,356
L
Zhong Kui
NitroTyTy
Zhong Kui
5,093
275
0
2,806
6,905
5,505
0
3,683
3,222
38,239
2,752
W
Arachne
Sour2IQ
Arachne
4,362
2,516
0
3,139
8,914
3,180
0
1,178
7,736
0
27,672
L
Lancelot
SpaaceTimee
Lancelot
6,623
1,410
0
4,144
9,611
3,629
0
3,126
6,485
0
37,582
W
6,172
738
0
1,278
8,335
6,929
0
2,195
6,140
22,660
1,648
W
5,018
460
0
3,422
5,726
2,955
0
3,339
2,387
41,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
26,846
321
Minions Killed
307
0
Camps Cleared
0
995,671
Distance Traveled
983,451
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,040
504
26
3
0
179,426
0
L
King Arthur
6,012
601
95
10
0
175,873
0
L
Skadi
4,497
450
48
5
0
186,985
0
W
Vamana
6,020
602
84
8
0
195,375
2
W
Hachiman
6,700
670
103
10
0
198,656
0
L
Zhong Kui
5,587
559
75
8
0
195,675
0
W
Arachne
5,254
525
38
4
0
214,961
2
L
Lancelot
5,710
571
63
6
0
245,492
0
W
Ares
6,145
615
26
3
0
212,254
2
W
Anubis
5,387
539
70
7
0
174,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role