Player Matchup

Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
AngeldeDios
Thor
Level 155
God Stats
3W - 1L
1,517 SR
Queue Stats
191W - 178L
1,551 Elo+
Party 2
Heimdallr
Heimdallr
Chainman98
Heimdallr
Level 120
God Stats
1W - 2L
1,737 SR
Queue Stats
157W - 167L
1,483 Elo+
Party 1
Athena
Athena
CoolOut
Athena
Level 156
God Stats
7W - 6L
1,754 SR
Queue Stats
226W - 187L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
GengarGuy94
Kukulkan
Level 137
God Stats
15W - 13L
1,654 SR
Queue Stats
324W - 311L
1,480 Elo+
Party 1
Team Averages
Level 131
1,632 SR
1,518 Elo+

VS

Team Averages
Level 121
1,518 SR
1,554 Elo+
Fenrir
Fenrir
MXZSOULREAPER
Fenrir
Level 147
God Stats
1W - 5L
1,418 SR
Queue Stats
80W - 97L
1,536 Elo+
Party 3
King Arthur
King Arthur
Osaric71
King Arthur
Level 130
God Stats
7W - 11L
1,320 SR
Queue Stats
247W - 231L
1,539 Elo+
Party 3
Danzaburou
Danzaburou
YoNat3y
Danzaburou
Level 67
God Stats
9W - 3L
1,541 SR
Queue Stats
78W - 82L
1,592 Elo+
Party 3
Tiamat
Tiamat
pi11mog3r
Tiamat
Level 103
God Stats
3W - 3L
1,618 SR
Queue Stats
135W - 106L
1,561 Elo+
Solo
Atlas
Atlas
xxTrAnZitxx
Atlas
Level 157
God Stats
4W - 5L
1,692 SR
Queue Stats
396W - 380L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 1 / 5
8,533
533
9,256
15,232
19,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 0 / 3
8,610
538
8,539
11,864
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Chainman98
Heimdallr
16
3 / 0 / 2
8,737
546
8,972
7,887
3,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Athena
CoolOut
Athena
14
1 / 1 / 10
8,333
521
7,342
11,536
10,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
GengarGuy94
Kukulkan
17
1 / 0 / 6
9,915
620
7,231
5,011
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,449
466
3,510
15,589
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Osaric71
King Arthur
13
0 / 3 / 0
7,834
490
11,346
18,577
15,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
YoNat3y
Danzaburou
14
0 / 3 / 1
7,816
489
3,845
11,280
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
pi11mog3r
Tiamat
14
0 / 1 / 0
8,194
512
1,773
6,577
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 0
6,858
429
6,749
16,842
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
2
2
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
5
4.5
W
7
0
3
8.5
W
Heimdallr
Chainman98
Heimdallr
3
0
2
4
W
Athena
CoolOut
Athena
1
1
10
6
W
Kukulkan
GengarGuy94
Kukulkan
1
0
6
4
L
1
2
0
0.5
L
King Arthur
Osaric71
King Arthur
0
3
0
0
L
Danzaburou
YoNat3y
Danzaburou
0
3
1
0.17
L
Tiamat
pi11mog3r
Tiamat
0
1
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,340
Damage
27,223
51,530
Taken
68,865
41,466
Mitigated
47,765
19,408
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,256
2,677
0
4,484
15,232
19,652
16
828
14,390
0
58,583
W
8,539
2,751
0
6,534
11,864
5,465
0
1,482
10,366
0
58,316
W
Heimdallr
Chainman98
Heimdallr
8,972
3,391
0
4,561
7,887
3,525
0
1,729
6,158
0
75,208
W
Athena
CoolOut
Athena
7,342
1,643
0
2,611
11,536
10,157
0
4,036
7,486
33,574
298
W
Kukulkan
GengarGuy94
Kukulkan
7,231
356
0
1,218
5,011
2,667
48
506
4,500
109,358
2,851
L
3,510
461
0
4,878
15,589
7,723
0
3,078
12,496
0
62,969
L
King Arthur
Osaric71
King Arthur
11,346
1,900
0
2,100
18,577
15,595
0
4,144
13,386
0
62,132
L
Danzaburou
YoNat3y
Danzaburou
3,845
2,080
0
3,562
11,280
4,429
0
1,335
9,944
0
62,792
L
Tiamat
pi11mog3r
Tiamat
1,773
52
0
2,074
6,577
5,188
0
1,537
5,006
69,017
1,002
L
6,749
2,577
0
2,700
16,842
14,830
0
3,882
12,657
32,586
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,128
Gold Earned
38,151
538
Minions Killed
509
0
Camps Cleared
0
1,639,797
Distance Traveled
1,560,993
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,533
533
88
6
0
321,657
0
W
Thor
8,610
538
84
5
0
340,789
4
W
Heimdallr
8,737
546
124
8
0
307,730
3
W
Athena
8,333
521
40
3
0
339,794
4
W
Kukulkan
9,915
620
202
13
0
329,827
0
L
Fenrir
7,449
466
98
6
0
318,972
0
L
King Arthur
7,834
490
96
6
0
265,542
1
L
Danzaburou
7,816
489
124
8
0
369,445
0
L
Tiamat
8,194
512
160
10
0
319,475
1
L
Atlas
6,858
429
31
2
0
287,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role