Player Matchup

Cernunnos
Cernunnos
DragonOrion
Cernunnos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,798 Elo+
Party 1
Bacchus
Bacchus
ImDan567
Bacchus
Level 98
God Stats
1W - 1L
1,705 SR
Queue Stats
21W - 11L
1,652 Elo+
Party 1
Charybdis
Charybdis
Legionwars15
Charybdis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 70L
1,607 Elo+
Party 1
Surtr
Surtr
OrionRejects
Surtr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,747 Elo+
Party 1
Vulcan
Vulcan
SnailSeamen
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,757 Elo+
Party 1
Team Averages
Level 83
1,541 SR
1,712 Elo+

VS

Team Averages
Level 125
1,382 SR
1,484 Elo+
Cerberus
Cerberus
CrAzY Kashii
Cerberus
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 86L
1,502 Elo+
Solo
Raijin
Raijin
DaniXzz
Raijin
Level 121
God Stats
1W - 3L
1,298 SR
Queue Stats
544W - 568L
1,460 Elo+
Solo
He Bo
He Bo
Ralphinat0r
He Bo
Level 129
God Stats
1W - 3L
1,113 SR
Queue Stats
51W - 59L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
RedOdinThunder
Cthulhu
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 83L
1,466 Elo+
Party 2
Mulan
Mulan
Zeus2134
Mulan
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 96L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DragonOrion
Cernunnos
12
0 / 3 / 5
7,063
642
9,174
7,919
3,999
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ImDan567
Bacchus
16
4 / 5 / 4
8,845
804
7,900
13,163
18,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Legionwars15
Charybdis
14
3 / 5 / 3
8,069
734
9,255
10,194
5,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 7
7,434
676
8,240
16,297
12,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
14
1 / 5 / 4
7,669
697
9,293
8,386
4,274
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrAzY Kashii
Cerberus
15
1 / 2 / 17
9,269
843
6,657
14,734
16,379
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
DaniXzz
Raijin
14
2 / 2 / 12
8,885
808
7,490
7,735
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 2 / 13
10,029
912
8,822
8,505
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
4 / 4 / 16
9,227
839
14,932
10,773
11,991
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Zeus2134
Mulan
17
9 / 3 / 12
10,127
921
15,064
15,819
20,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
9
Kills
22
22
Deaths
13
23
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CrAzY Kashii
Cerberus
1
2
17
4.75
W
Raijin
DaniXzz
Raijin
2
2
12
4
L
Cernunnos
DragonOrion
Cernunnos
0
3
5
0.83
L
Bacchus
ImDan567
Bacchus
4
5
4
1.2
L
Charybdis
Legionwars15
Charybdis
3
5
3
0.9
L
1
4
7
1.13
W
6
2
13
6.25
W
4
4
16
3
L
Vulcan
1
5
4
0.6
W
Mulan
Zeus2134
Mulan
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,862
Damage
52,965
55,959
Taken
57,566
44,709
Mitigated
56,287
9,722
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CrAzY Kashii
Cerberus
6,657
414
1,787
5,933
14,734
16,379
221
4,088
10,646
21,601
612
W
Raijin
DaniXzz
Raijin
7,490
153
866
1,725
7,735
3,448
2,042
3,736
3,999
13,220
0
L
Cernunnos
DragonOrion
Cernunnos
9,174
5,659
336
1,814
7,919
3,999
0
5,014
2,386
0
15,832
L
Bacchus
ImDan567
Bacchus
7,900
606
0
547
13,163
18,609
0
7,688
4,537
14,208
0
L
Charybdis
Legionwars15
Charybdis
9,255
4,664
944
1,247
10,194
5,121
0
5,083
4,653
0
16,783
L
8,240
1,874
339
4,137
16,297
12,706
0
10,251
5,145
212
11,223
W
8,822
298
0
1,280
8,505
4,077
1,382
2,161
6,344
21,161
1,894
W
14,932
314
2,009
30
10,773
11,991
349
3,216
7,557
26,397
2,246
L
Vulcan
9,293
4,954
162
196
8,386
4,274
0
4,830
3,029
23,787
0
W
Mulan
Zeus2134
Mulan
15,064
900
1,199
4,744
15,819
20,392
328
4,204
11,615
0
28,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
47,537
91
Minions Killed
211
0
Camps Cleared
0
911,986
Distance Traveled
1,043,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,269
843
61
6
0
218,904
0
W
Raijin
8,885
808
25
2
0
198,049
0
L
Cernunnos
7,063
642
15
1
0
173,218
0
L
Bacchus
8,845
804
11
1
0
191,631
0
L
Charybdis
8,069
734
18
2
0
189,641
0
L
Surtr
7,434
676
9
1
0
193,571
0
W
He Bo
10,029
912
36
3
0
234,306
0
W
Cthulhu
9,227
839
50
5
0
194,789
0
L
Vulcan
7,669
697
38
3
0
163,925
0
W
Mulan
10,127
921
39
4
0
197,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role