Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Adri8BM
Ao Kuang
Level 84
God Stats
187W - 172L
1,542 SR
Queue Stats
335W - 339L
1,517 Elo+
Solo
Merlin
Merlin
Fawakaa
Merlin
Level 155
God Stats
13W - 13L
1,580 SR
Queue Stats
641W - 614L
1,570 Elo+
Solo
Chaac
Chaac
Ohnononononono
Chaac
Level 96
God Stats
30W - 28L
1,417 SR
Queue Stats
190W - 175L
1,482 Elo+
Solo
Artemis
Artemis
ProgaRu
Artemis
Level 127
God Stats
23W - 22L
1,424 SR
Queue Stats
279W - 254L
1,485 Elo+
Solo
Team Averages
Level 102
1,493 SR
1,511 Elo+

VS

Team Averages
Level 117
1,431 SR
1,483 Elo+
The Morrigan
The Morrigan
BABYS hj
The Morrigan
Level 121
God Stats
7W - 5L
1,523 SR
Queue Stats
87W - 91L
1,486 Elo+
Solo
Izanami
Izanami
Raitzh
Izanami
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,467 Elo+
Solo
Da Ji
Da Ji
SpyroWasTaken
Da Ji
Level 290
God Stats
2W - 0L
1,500 SR
Queue Stats
318W - 291L
1,525 Elo+
Solo
Surtr
Surtr
Squuez
Surtr
Level 83
God Stats
4W - 6L
1,352 SR
Queue Stats
157W - 147L
1,456 Elo+
Party 1
Ganesha
Ganesha
termineitor1407
Ganesha
Level 46
God Stats
1W - 1L
1,280 SR
Queue Stats
169W - 148L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 1 / 2
5,504
550
4,949
9,526
6,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Adri8BM
Ao Kuang
10
2 / 6 / 1
5,312
531
2,851
9,340
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Fawakaa
Merlin
10
0 / 3 / 0
5,587
559
3,951
6,562
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 3
4,831
483
7,044
7,862
6,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
ProgaRu
Artemis
8
1 / 3 / 2
4,858
486
5,771
5,695
1,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BABYS hj
The Morrigan
11
5 / 1 / 3
7,077
708
4,091
5,150
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Raitzh
Izanami
8
1 / 3 / 1
4,824
482
3,019
8,479
3,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 0 / 4
7,326
733
7,961
9,350
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Squuez
Surtr
12
2 / 1 / 3
7,031
703
7,211
8,544
5,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 5
5,494
549
3,278
7,059
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
15
15
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
1
2
3
L
Ao Kuang
Adri8BM
Ao Kuang
2
6
1
0.42
W
The Morrigan
BABYS hj
The Morrigan
5
1
3
6.5
L
Merlin
Fawakaa
Merlin
0
3
0
0
L
1
2
3
1.25
L
Artemis
ProgaRu
Artemis
1
3
2
0.67
W
Izanami
Raitzh
Izanami
1
3
1
0.5
W
7
0
4
9
W
Surtr
Squuez
Surtr
2
1
3
3.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
25,560
38,985
Taken
38,582
19,589
Mitigated
19,734
9,626
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,949
126
68
2,902
9,526
6,556
0
476
8,439
2,227
33,037
L
Ao Kuang
Adri8BM
Ao Kuang
2,851
610
0
2,011
9,340
2,820
0
346
8,865
23,829
6,856
W
The Morrigan
BABYS hj
The Morrigan
4,091
859
0
750
5,150
1,730
0
3,013
1,718
34,050
8,300
L
Merlin
Fawakaa
Merlin
3,951
93
0
750
6,562
2,037
0
1,204
5,358
37,062
1,083
L
7,044
1,760
0
2,808
7,862
6,356
0
1,629
6,233
0
24,129
L
Artemis
ProgaRu
Artemis
5,771
3,036
0
1,087
5,695
1,820
0
1,483
4,212
0
26,817
W
Izanami
Raitzh
Izanami
3,019
2,318
0
2,522
8,479
3,242
0
100
8,379
0
23,622
W
7,961
3,177
0
1,040
9,350
4,129
0
1,744
7,440
0
64,251
W
Surtr
Squuez
Surtr
7,211
3,069
0
1,806
8,544
5,108
540
1,214
7,330
494
56,268
W
3,278
417
0
1,616
7,059
5,525
0
609
6,450
14,620
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,092
Gold Earned
31,752
276
Minions Killed
333
0
Camps Cleared
0
1,005,016
Distance Traveled
983,713
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,504
550
56
6
0
227,534
0
L
Ao Kuang
5,312
531
56
6
0
196,613
0
W
The Morrigan
7,077
708
84
8
0
185,150
0
L
Merlin
5,587
559
90
9
0
197,241
0
L
Chaac
4,831
483
31
3
0
205,534
0
L
Artemis
4,858
486
43
4
0
178,094
0
W
Izanami
4,824
482
47
5
0
187,399
0
W
Da Ji
7,326
733
105
11
0
237,504
0
W
Surtr
7,031
703
90
9
0
168,560
1
W
Ganesha
5,494
549
7
1
0
205,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role