Player Matchup

Eset
Eset
 
Eset
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Blinxman
Bake Kujira
Level 128
God Stats
2W - 2L
1,641 SR
Queue Stats
103W - 83L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
Communismchan
Jing Wei
Level 107
God Stats
1W - 3L
1,582 SR
Queue Stats
59W - 58L
1,467 Elo+
Party 1
Horus
Horus
Slime8446
Horus
Level 92
God Stats
1W - 6L
1,556 SR
Queue Stats
50W - 54L
1,482 Elo+
Party 1
Team Averages
Level 115
1,556 SR
1,487 Elo+

VS

Team Averages
Level 142
1,507 SR
1,468 Elo+
The Morrigan
The Morrigan
Elfregn
The Morrigan
Level 108
God Stats
8W - 5L
1,713 SR
Queue Stats
76W - 65L
1,454 Elo+
Party 2
Eset
Eset
Halacore
Eset
Level 189
God Stats
4W - 10L
1,430 SR
Queue Stats
249W - 265L
1,515 Elo+
Party 3
Bellona
Bellona
InsaneXArtist
Bellona
Level 108
God Stats
6W - 8L
1,438 SR
Queue Stats
100W - 89L
1,439 Elo+
Party 2
Pele
Pele
Silverhawk603
Pele
Level 157
God Stats
9W - 5L
1,500 SR
Queue Stats
148W - 154L
1,447 Elo+
Party 3
Nut
Nut
aagron9900
Nut
Level 146
God Stats
18W - 17L
1,456 SR
Queue Stats
86W - 110L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 3 / 4
5,961
542
7,749
6,156
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
 
Bastet
8
3 / 3 / 2
5,226
475
4,809
8,098
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bake Kujira
Blinxman
Bake Kujira
12
1 / 0 / 0
6,945
631
7,859
9,634
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Communismchan
Jing Wei
10
1 / 1 / 0
5,672
516
2,289
7,823
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
Slime8446
Horus
9
0 / 3 / 2
4,787
435
2,402
9,129
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Elfregn
The Morrigan
10
1 / 4 / 6
5,908
537
6,403
7,196
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
9
0 / 2 / 6
5,857
532
1,612
9,221
5,699
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
11
0 / 1 / 0
5,577
507
6,032
12,858
9,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 1
6,612
601
4,969
9,206
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 0 / 2
7,211
656
6,375
5,917
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
10
10
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
3
4
1.33
L
Bastet
 
Bastet
3
3
2
1.33
L
Bake Kujira
Blinxman
Bake Kujira
1
0
0
1
L
Jing Wei
Communismchan
Jing Wei
1
1
0
1
W
The Morrigan
Elfregn
The Morrigan
1
4
6
1
W
Eset
0
2
6
1.5
W
Bellona
0
1
0
0
W
5
0
1
5.5
L
Horus
Slime8446
Horus
0
3
2
0.33
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,108
Damage
25,391
40,840
Taken
44,398
24,503
Mitigated
23,794
14,363
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,749
419
402
1,020
6,156
2,191
0
2,201
3,955
38,194
0
L
Bastet
 
Bastet
4,809
1,765
0
3,410
8,098
2,473
0
1,260
6,838
0
22,996
L
Bake Kujira
Blinxman
Bake Kujira
7,859
4,306
0
3,210
9,634
9,870
0
0
9,634
56,994
2,031
L
Jing Wei
Communismchan
Jing Wei
2,289
1,445
0
2,730
7,823
2,606
0
444
7,379
0
42,941
W
The Morrigan
Elfregn
The Morrigan
6,403
1,365
0
390
7,196
2,436
0
2,725
4,039
31,612
3,558
W
Eset
1,612
398
756
2,236
9,221
5,699
0
1,711
7,091
9,690
2,007
W
Bellona
6,032
2,401
0
5,050
12,858
9,957
0
6,848
5,336
0
38,780
W
4,969
1,727
0
4,524
9,206
3,385
0
2,117
6,801
0
55,170
L
Horus
Slime8446
Horus
2,402
985
1,046
2,545
9,129
7,363
0
2,289
6,840
0
16,260
W
6,375
3,649
0
3,918
5,917
2,317
0
945
4,803
0
64,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,591
Gold Earned
31,165
293
Minions Killed
314
0
Camps Cleared
0
984,946
Distance Traveled
1,058,752
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,961
542
63
6
0
215,958
4
L
Bastet
5,226
475
37
3
0
178,269
0
L
Bake Kujira
6,945
631
94
9
0
175,865
3
L
Jing Wei
5,672
516
80
7
0
215,811
0
W
The Morrigan
5,908
537
57
5
0
193,718
2
W
Eset
5,857
532
20
2
0
203,269
4
W
Bellona
5,577
507
57
5
0
204,640
5
W
Pele
6,612
601
77
7
0
258,366
0
L
Horus
4,787
435
19
2
0
199,043
4
W
Nut
7,211
656
103
9
0
198,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role