Player Matchup

Chaac
Chaac
Bronze III
Drivingkidcolby
Chaac
Bronze III
Level 139
God Stats
5W - 0L
1,718 SR
Queue Stats
21W - 16L
1,501 MMR
Party 1
Medusa
Medusa
Bronze III
OniyCarry
Medusa
Bronze III
Level 150
God Stats
6W - 2L
1,796 SR
Queue Stats
22W - 11L
1,501 MMR
Party 1
Thoth
Thoth
Bronze III
xM4ST3RxB41T3Rx
Thoth
Bronze III
Level 32
God Stats
3W - 0L
1,906 SR
Queue Stats
10W - 4L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,807 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,468 SR
1,486 MMR
Atlas
Atlas
Bronze III
Bag It 1st
Atlas
Bronze III
Level 128
God Stats
0W - 1L
1,324 SR
Queue Stats
23W - 23L
1,500 MMR
Party 2
Neith
Neith
Bronze III
BigDaddyT251
Neith
Bronze III
Level 115
God Stats
2W - 2L
1,454 SR
Queue Stats
23W - 23L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold V
issai013
Nu Wa
Gold V
Level 144
God Stats
34W - 27L
1,626 SR
Queue Stats
93W - 117L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,760
796
11,189
12,132
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
OniyCarry
Medusa
13
2 / 1 / 4
8,491
772
11,528
11,407
4,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 5
8,420
765
10,515
6,452
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabAnubisBacchusAo KuangAres

VS

Bans
Zhong KuiAh PuchKukulkanBaron SamediZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 1 / 3
7,610
692
7,056
15,983
14,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 1
7,976
725
6,219
13,200
5,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
issai013
Nu Wa
13
2 / 5 / 1
7,922
720
5,150
10,301
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
4
4
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
1
3
2.5
L
1
1
1
1.5
W
3
1
3
4.5
W
Medusa
OniyCarry
Medusa
2
1
4
4
L
Nu Wa
issai013
Nu Wa
2
5
1
0.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
18,425
29,991
Taken
39,484
16,126
Mitigated
23,798
10,053
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
7,056
2,968
368
3,654
15,983
14,747
0
4,123
11,420
19,647
0
L
6,219
2,752
0
2,032
13,200
5,513
0
4,178
8,408
0
31,586
W
11,189
1,325
0
5,551
12,132
9,183
137
3,900
7,930
2,871
32,272
W
Medusa
OniyCarry
Medusa
11,528
3,778
0
3,623
11,407
4,393
1,726
4,290
6,791
0
54,962
L
Nu Wa
issai013
Nu Wa
5,150
1,110
0
790
10,301
3,538
0
3,135
7,003
26,281
0
W
10,515
429
0
879
6,452
2,550
774
3,215
3,007
33,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,671
Gold Earned
23,508
173
Minions Killed
127
0
Camps Cleared
0
643,226
Distance Traveled
614,416
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,610
692
24
2
0
217,810
2
L
Neith
7,976
725
59
5
0
210,657
2
W
Chaac
8,760
796
43
4
0
236,927
0
W
Medusa
8,491
772
70
6
0
203,297
0
L
Nu Wa
7,922
720
44
4
0
185,949
2
W
Thoth
8,420
765
60
5
0
203,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role