Player Matchup

Discordia
Discordia
 
Discordia
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
BigSnare
Geb
Level 128
God Stats
1W - 0L
1,382 SR
Queue Stats
21W - 20L
1,508 Elo+
Party 2
Ix Chel
Ix Chel
Drkript
Ix Chel
Level 61
God Stats
2W - 0L
1,684 SR
Queue Stats
17W - 13L
1,455 Elo+
Party 2
Thor
Thor
ManticTassadar
Thor
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,403 Elo+
Party 3
Vulcan
Vulcan
shantel8311
Vulcan
Level 167
God Stats
3W - 3L
1,298 SR
Queue Stats
263W - 245L
1,503 Elo+
Solo
Team Averages
Level 122
1,473 SR
1,474 Elo+

VS

Team Averages
Level 109
1,500 SR
1,504 Elo+
He Bo
He Bo
Babelincoln92
He Bo
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 46L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
TheGrainTrain52
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
Waruko
Cernunnos
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
365W - 394L
1,349 Elo+
Solo
Sylvanus
Sylvanus
buckwazowski
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,509 Elo+
Party 1
Nike
Nike
moradain01
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 1 / 5
5,540
1,108
4,325
2,425
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 6
5,850
1,170
7,317
7,091
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Drkript
Ix Chel
9
0 / 1 / 6
5,197
1,039
3,910
2,957
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 6
6,365
1,273
2,760
5,931
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Vulcan
12
5 / 1 / 5
6,746
1,349
7,286
4,004
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,239
1,048
2,969
4,569
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
9
0 / 4 / 6
5,075
1,015
2,603
6,866
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Waruko
Cernunnos
9
0 / 2 / 4
5,159
1,032
2,022
4,122
1,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
buckwazowski
Sylvanus
11
1 / 2 / 6
5,345
1,069
2,091
6,680
6,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 1 / 3
5,875
1,175
5,477
5,976
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
11
Kills
7
7
Deaths
11
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
5
3.5
L
2
2
3
1.75
W
2
2
6
2.5
W
Ix Chel
Drkript
Ix Chel
0
1
6
3
W
3
2
6
3
L
Jing Wei
0
4
6
0.75
L
Cernunnos
Waruko
Cernunnos
0
2
4
1
L
Sylvanus
buckwazowski
Sylvanus
1
2
6
2
L
4
1
3
5.5
W
Vulcan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,598
Damage
15,162
22,408
Taken
28,213
12,602
Mitigated
16,557
8,494
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,325
338
330
117
2,425
572
155
0
2,425
10,176
0
L
2,969
199
158
215
4,569
2,162
0
3,300
917
6,309
317
W
7,317
312
556
2,098
7,091
7,001
0
1,545
5,546
9,674
1,590
W
Ix Chel
Drkript
Ix Chel
3,910
548
2,100
906
2,957
1,189
145
596
2,361
6,686
0
W
2,760
76
683
1,052
5,931
2,059
0
1,883
4,048
0
6,680
L
Jing Wei
2,603
1,915
321
453
6,866
3,137
0
5,715
849
0
7,607
L
Cernunnos
Waruko
Cernunnos
2,022
268
575
918
4,122
1,663
0
3,141
824
0
7,569
L
Sylvanus
buckwazowski
Sylvanus
2,091
184
2,613
1,964
6,680
6,499
0
4,397
1,874
7,251
0
L
5,477
12
544
747
5,976
3,096
0
4,560
1,246
0
8,161
W
Vulcan
7,286
2,641
175
477
4,004
1,781
0
849
3,155
12,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
26,693
63
Minions Killed
47
0
Camps Cleared
0
554,850
Distance Traveled
454,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,540
1,108
20
4
0
116,263
0
L
He Bo
5,239
1,048
5
1
0
91,604
0
W
Geb
5,850
1,170
7
1
0
110,398
0
W
Ix Chel
5,197
1,039
7
1
0
105,009
0
W
Thor
6,365
1,273
15
3
0
114,014
0
L
Jing Wei
5,075
1,015
11
2
0
98,753
0
L
Cernunnos
5,159
1,032
15
3
0
66,275
0
L
Sylvanus
5,345
1,069
12
2
0
91,894
0
L
Nike
5,875
1,175
4
1
0
105,808
0
W
Vulcan
6,746
1,349
14
3
0
109,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role