Player Matchup

Yemoja
Yemoja
FlameHuntress
Yemoja
Level 124
God Stats
1W - 0L
1,479 SR
Queue Stats
6W - 4L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
K-1BAD
Hun Batz
Level 128
God Stats
2W - 0L
1,713 SR
Queue Stats
22W - 15L
1,604 Elo+
Solo
Kumbhakarna
Kumbhakarna
QCLEDUCDEMTL
Kumbhakarna
Level 140
God Stats
13W - 11L
1,929 SR
Queue Stats
561W - 528L
1,473 Elo+
Solo
He Bo
He Bo
lilmikjr
He Bo
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,409 Elo+
Party 2
Atlas
Atlas
pixelmenace
Atlas
Level 134
God Stats
7W - 5L
1,959 SR
Queue Stats
312W - 297L
1,467 Elo+
Solo
Team Averages
Level 136
1,716 SR
1,489 Elo+

VS

Team Averages
Level 161
1,514 SR
1,496 Elo+
Maman Brigitte
Maman Brigitte
Berg Bonfim
Maman Brigitte
Level 175
God Stats
3W - 4L
1,292 SR
Queue Stats
387W - 272L
1,564 Elo+
Solo
Athena
Athena
KatakuriNero
Athena
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,525 Elo+
Party 1
Nemesis
Nemesis
Nug_Dan
Nemesis
Level 163
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 291L
1,475 Elo+
Solo
Neith
Neith
RowansRampage
Neith
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,444 Elo+
Party 1
Yemoja
Yemoja
ZecromZoro
Yemoja
Level 157
God Stats
0W - 1L
1,781 SR
Queue Stats
4W - 5L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
8,690
724
2,846
8,512
5,452
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hun Batz
K-1BAD
Hun Batz
16
5 / 2 / 6
9,324
777
25,103
14,275
9,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
QCLEDUCDEMTL
Kumbhakarna
16
2 / 0 / 10
9,886
824
8,358
25,084
18,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
lilmikjr
He Bo
14
4 / 2 / 6
8,768
731
11,828
9,095
4,444
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 1 / 9
9,323
777
13,308
13,875
12,971
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Berg Bonfim
Maman Brigitte
13
0 / 6 / 1
7,897
658
9,056
14,274
7,555
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
14
0 / 1 / 3
8,039
670
7,378
12,066
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Nug_Dan
Nemesis
14
1 / 3 / 2
7,712
643
4,688
14,641
11,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 2 / 2
8,527
711
16,616
12,807
5,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
ZecromZoro
Yemoja
16
1 / 1 / 4
8,650
721
6,592
13,127
10,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
13
Kills
5
5
Deaths
13
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Berg Bonfim
Maman Brigitte
0
6
1
0.08
W
1
0
9
5.5
W
Hun Batz
K-1BAD
Hun Batz
5
2
6
4
L
Athena
0
1
3
1.5
L
Nemesis
Nug_Dan
Nemesis
1
3
2
0.67
W
Kumbhakarna
QCLEDUCDEMTL
Kumbhakarna
2
0
10
7
L
3
2
2
2
L
Yemoja
ZecromZoro
Yemoja
1
1
4
3
W
He Bo
lilmikjr
He Bo
4
2
6
3.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,443
Damage
44,330
70,841
Taken
66,915
50,712
Mitigated
46,210
48,730
Healing
29,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Berg Bonfim
Maman Brigitte
9,056
377
1,263
1,290
14,274
7,555
0
6,171
8,103
20,899
1,802
W
2,846
1,763
22,425
4,137
8,512
5,452
223
3,324
5,188
6,249
766
W
Hun Batz
K-1BAD
Hun Batz
25,103
4,144
3,885
1,968
14,275
9,840
189
5,667
8,608
0
39,531
L
Athena
7,378
584
824
2,043
12,066
11,413
0
5,136
6,930
11,034
0
L
Nemesis
Nug_Dan
Nemesis
4,688
980
1,415
2,224
14,641
11,155
0
8,778
5,863
0
12,379
W
Kumbhakarna
QCLEDUCDEMTL
Kumbhakarna
8,358
525
1,804
10,204
25,084
18,005
274
5,998
19,086
17,246
1,677
L
16,616
7,305
903
2,825
12,807
5,857
0
7,800
5,007
0
29,928
L
Yemoja
ZecromZoro
Yemoja
6,592
1,982
11,737
4,958
13,127
10,230
0
6,840
6,287
16,343
0
W
He Bo
lilmikjr
He Bo
11,828
386
1,233
740
9,095
4,444
0
2,417
6,678
19,137
0
W
13,308
4,469
875
1,459
13,875
12,971
664
4,446
9,429
28,205
1,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,991
Gold Earned
40,825
113
Minions Killed
98
0
Camps Cleared
0
1,080,926
Distance Traveled
1,094,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,897
658
22
2
0
235,605
0
W
Yemoja
8,690
724
12
1
0
189,400
0
W
Hun Batz
9,324
777
42
4
0
247,420
0
L
Athena
8,039
670
10
1
0
231,682
0
L
Nemesis
7,712
643
16
1
0
212,739
0
W
Kumbhakarna
9,886
824
19
2
0
241,785
0
L
Neith
8,527
711
33
3
0
204,970
0
L
Yemoja
8,650
721
17
1
0
209,778
0
W
He Bo
8,768
731
22
2
0
226,300
0
W
Atlas
9,323
777
18
2
0
176,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role