Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
EpicTeddyBear
Ganesha
Level 96
God Stats
10W - 11L
1,459 SR
Queue Stats
40W - 51L
1,453 Elo+
Party 2
Fenrir
Fenrir
probablyabott
Fenrir
Level 68
God Stats
2W - 0L
1,760 SR
Queue Stats
14W - 31L
1,386 Elo+
Party 2
Osiris
Osiris
xXNightvaleXx
Osiris
Level 102
God Stats
15W - 19L
1,403 SR
Queue Stats
82W - 80L
1,502 Elo+
Party 2
Team Averages
Level 111
1,524 SR
1,468 Elo+

VS

Team Averages
Level 115
1,473 SR
1,517 Elo+
Atlas
Atlas
Ichigo_bomber
Atlas
Level 129
God Stats
26W - 21L
1,356 SR
Queue Stats
338W - 338L
1,454 Elo+
Solo
Artemis
Artemis
Rardo05
Artemis
Level 65
God Stats
33W - 32L
1,535 SR
Queue Stats
159W - 176L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
ianthecat
Ratatoskr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 106L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kenzie_336
Morgan Le Fay
Level 95
God Stats
19W - 24L
1,565 SR
Queue Stats
469W - 487L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
og zensei
Gilgamesh
Level 139
God Stats
2W - 4L
1,409 SR
Queue Stats
322W - 331L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 0 / 4
5,683
1,137
4,052
1,203
334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
10
0 / 1 / 2
5,418
1,084
935
4,509
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
11
0 / 0 / 5
6,183
1,237
1,374
4,094
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 2
5,896
1,179
2,818
3,717
2,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 2
6,540
1,308
2,450
3,677
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

390

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,344
669
0
0
0
Artemis
Rardo05
Artemis
11
0 / 1 / 1
5,625
1,125
4,250
3,086
1,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
ianthecat
Ratatoskr
10
1 / 1 / 1
5,883
1,177
3,027
3,838
1,482
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
kenzie_336
Morgan Le Fay
10
0 / 1 / 2
5,444
1,089
4,551
3,047
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
og zensei
Gilgamesh
10
1 / 2 / 0
5,432
1,086
3,141
3,926
2,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
5
Kills
2
2
Deaths
5
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
4
2
W
Izanami
 
Izanami
0
1
2
1
W
Ganesha
0
0
5
2.5
L
0
0
0
0
L
Artemis
Rardo05
Artemis
0
1
1
0.5
L
Ratatoskr
ianthecat
Ratatoskr
1
1
1
1.5
L
Morgan Le Fay
kenzie_336
Morgan Le Fay
0
1
2
1
L
Gilgamesh
og zensei
Gilgamesh
1
2
0
0.5
W
2
1
2
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,629
Damage
14,969
17,200
Taken
13,897
10,667
Mitigated
6,321
3,097
Healing
874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,052
252
0
320
1,203
334
0
0
1,203
18,782
0
W
Izanami
 
Izanami
935
533
0
448
4,509
1,622
0
1,335
2,917
0
12,320
W
Ganesha
1,374
40
0
1,921
4,094
3,328
0
568
3,296
7,075
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Rardo05
Artemis
4,250
1,018
0
527
3,086
1,248
0
1,233
1,767
0
19,178
L
Ratatoskr
ianthecat
Ratatoskr
3,027
205
0
0
3,838
1,482
0
1,291
2,465
0
12,664
L
Morgan Le Fay
kenzie_336
Morgan Le Fay
4,551
535
0
138
3,047
1,179
0
1,625
1,304
10,787
0
L
Gilgamesh
og zensei
Gilgamesh
3,141
609
0
209
3,926
2,412
0
1,277
2,445
0
4,719
W
2,818
533
0
186
3,717
2,013
0
887
2,642
0
5,209
W
2,450
377
0
222
3,677
3,370
0
1,130
2,235
0
10,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,720
Gold Earned
25,728
97
Minions Killed
88
7
Camps Cleared
3
525,455
Distance Traveled
353,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,683
1,137
37
7
1
93,712
0
W
Izanami
5,418
1,084
30
6
0
97,267
0
W
Ganesha
6,183
1,237
2
0
0
108,332
0
L
Atlas
3,344
669
0
0
0
0
0
L
Artemis
5,625
1,125
27
5
1
81,057
0
L
Ratatoskr
5,883
1,177
29
6
0
99,434
0
L
Morgan Le Fay
5,444
1,089
26
5
1
89,429
0
L
Gilgamesh
5,432
1,086
6
1
1
83,750
0
W
Fenrir
5,896
1,179
11
2
3
105,450
0
W
Osiris
6,540
1,308
17
3
3
120,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role