Player Matchup

Kukulkan
Kukulkan
ATRAIN356515
Kukulkan
Level 37
God Stats
95W - 109L
1,572 SR
Queue Stats
163W - 226L
1,451 Elo+
Party 4
Arachne
Arachne
Dadsevryware
Arachne
Level 57
God Stats
13W - 21L
1,460 SR
Queue Stats
41W - 81L
1,343 Elo+
Party 4
Jing Wei
Jing Wei
Jimmy2Shoez_313
Jing Wei
Level 129
God Stats
5W - 8L
1,426 SR
Queue Stats
69W - 65L
1,454 Elo+
Solo
Pele
Pele
OshawottSenpai
Pele
Level 127
God Stats
2W - 2L
1,860 SR
Queue Stats
158W - 159L
1,500 Elo+
Party 3
Geb
Geb
Stepre
Geb
Level 129
God Stats
5W - 6L
1,950 SR
Queue Stats
253W - 246L
1,482 Elo+
Party 3
Team Averages
Level 96
1,653 SR
1,446 Elo+

VS

Team Averages
Level 117
1,492 SR
1,471 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
MrReverent
Thanatos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,526 Elo+
Party 1
Nut
Nut
NorthBoi204
Nut
Level 115
God Stats
2W - 5L
1,486 SR
Queue Stats
67W - 53L
1,395 Elo+
Party 2
Guan Yu
Guan Yu
OmashuPriest
Guan Yu
Level 126
God Stats
2W - 1L
1,473 SR
Queue Stats
67W - 75L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ATRAIN356515
Kukulkan
13
0 / 4 / 0
7,010
701
7,008
6,258
2,533
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Dadsevryware
Arachne
12
0 / 5 / 0
6,892
689
7,877
10,676
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jing Wei
12
0 / 5 / 0
7,049
705
3,734
8,854
3,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 0
7,272
727
8,551
12,238
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
Stepre
Geb
13
0 / 3 / 0
7,568
757
5,466
11,056
8,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
7 / 0 / 8
9,450
945
10,660
7,431
3,706
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
 
Ganesha
15
0 / 0 / 19
8,857
886
7,382
12,311
13,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
MrReverent
Thanatos
15
7 / 0 / 7
8,675
868
11,208
9,968
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 9
8,288
829
7,696
7,989
4,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
OmashuPriest
Guan Yu
15
5 / 0 / 10
8,695
870
5,540
8,030
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
76
0
Kills
23
23
Deaths
0
0
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
0
8
11
W
Ganesha
 
Ganesha
0
0
19
9.5
L
Kukulkan
ATRAIN356515
Kukulkan
0
4
0
0
L
Arachne
Dadsevryware
Arachne
0
5
0
0
L
Jing Wei
0
5
0
0
W
Thanatos
MrReverent
Thanatos
7
0
7
10.5
W
4
0
9
8.5
W
Guan Yu
OmashuPriest
Guan Yu
5
0
10
10
L
0
6
0
0
L
Geb
Stepre
Geb
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,636
Damage
42,486
49,082
Taken
45,729
26,950
Mitigated
35,321
5,445
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,660
3,195
0
3,137
7,431
3,706
230
970
6,156
41,468
0
W
Ganesha
 
Ganesha
7,382
436
493
3,862
12,311
13,461
76
2,460
9,680
19,184
3,686
L
Kukulkan
ATRAIN356515
Kukulkan
7,008
217
0
0
6,258
2,533
0
3,789
2,420
23,833
0
L
Arachne
Dadsevryware
Arachne
7,877
5,519
0
1,666
10,676
5,122
0
2,453
8,054
0
18,635
L
Jing Wei
3,734
2,114
0
430
8,854
3,323
420
2,377
6,441
0
13,377
W
Thanatos
MrReverent
Thanatos
11,208
3,693
0
4,567
9,968
5,126
1,076
3,151
6,723
0
27,932
W
7,696
4,265
0
1,859
7,989
4,083
1,206
3,869
3,978
0
24,449
W
Guan Yu
OmashuPriest
Guan Yu
5,540
833
506
1,756
8,030
8,945
514
1,830
6,069
0
18,576
L
8,551
1,129
0
1,915
12,238
7,038
245
5,938
6,043
528
23,579
L
Geb
Stepre
Geb
5,466
411
948
486
11,056
8,934
78
2,475
8,537
16,208
746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
43,965
169
Minions Killed
238
0
Camps Cleared
0
899,188
Distance Traveled
998,037
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,450
945
91
9
0
182,411
0
W
Ganesha
8,857
886
3
0
0
208,489
0
L
Kukulkan
7,010
701
38
4
0
174,445
0
L
Arachne
6,892
689
31
3
0
186,025
0
L
Jing Wei
7,049
705
30
3
0
158,290
2
W
Thanatos
8,675
868
48
5
0
218,108
0
W
Nut
8,288
829
58
6
0
193,172
0
W
Guan Yu
8,695
870
38
4
0
195,857
1
L
Pele
7,272
727
40
4
0
176,543
0
L
Geb
7,568
757
30
3
0
203,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role