Player Matchup

King Arthur
King Arthur
SqueakyYeti77
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
bandit_tanker
Zhong Kui
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,413 Elo+
Party 2
Cupid
Cupid
cadre10
Cupid
Level 123
God Stats
7W - 6L
1,588 SR
Queue Stats
20W - 17L
1,482 Elo+
Party 2
Team Averages
Level 127
1,529 SR
1,442 Elo+

VS

Team Averages
Level 117
1,530 SR
1,414 Elo+
Atlas
Atlas
Devil2-6pl
Atlas
Level 109
God Stats
15W - 19L
1,447 SR
Queue Stats
209W - 248L
1,429 Elo+
Party 1
Hachiman
Hachiman
EElimin8
Hachiman
Level 127
God Stats
3W - 5L
1,372 SR
Queue Stats
270W - 276L
1,417 Elo+
Solo
Cabrakan
Cabrakan
JackassJames97
Cabrakan
Level 116
God Stats
2W - 1L
1,769 SR
Queue Stats
112W - 151L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SqueakyYeti77
King Arthur
11
1 / 0 / 4
7,189
719
2,055
7,106
5,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
bandit_tanker
Zhong Kui
13
2 / 1 / 4
7,643
764
9,659
8,599
6,817
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
cadre10
Cupid
12
3 / 0 / 1
7,873
787
4,682
5,158
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
0 / 1 / 0
5,918
592
5,494
7,478
5,575
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
EElimin8
Hachiman
12
1 / 2 / 0
7,242
724
3,216
6,830
2,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
10
0 / 3 / 0
5,926
593
2,302
8,031
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
6
Kills
1
1
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
1
0
0
L
Hachiman
EElimin8
Hachiman
1
2
0
0.5
L
Cabrakan
0
3
0
0
W
King Arthur
SqueakyYeti77
King Arthur
1
0
4
3
W
Zhong Kui
bandit_tanker
Zhong Kui
2
1
4
4
W
Cupid
cadre10
Cupid
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,396
Damage
11,012
20,863
Taken
22,339
14,315
Mitigated
14,862
3,873
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
5,494
1,442
204
286
7,478
5,575
0
4,234
3,158
17,647
1,801
L
Hachiman
EElimin8
Hachiman
3,216
1,177
0
1,490
6,830
2,527
120
1,516
5,269
0
38,910
L
Cabrakan
2,302
525
295
530
8,031
6,760
0
3,797
4,181
7,453
135
W
King Arthur
SqueakyYeti77
King Arthur
2,055
160
0
435
7,106
5,476
210
2,254
4,852
0
20,170
W
Zhong Kui
bandit_tanker
Zhong Kui
9,659
1,788
0
2,375
8,599
6,817
1,196
3,431
5,168
25,719
0
W
Cupid
cadre10
Cupid
4,682
2,199
331
732
5,158
2,022
444
1,466
3,692
0
27,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
19,086
126
Minions Killed
111
0
Camps Cleared
0
496,470
Distance Traveled
445,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,918
592
16
2
0
162,754
0
L
Hachiman
7,242
724
74
7
0
142,166
0
L
Cabrakan
5,926
593
21
2
0
140,234
0
W
King Arthur
7,189
719
27
3
0
180,894
0
W
Zhong Kui
7,643
764
44
4
0
165,023
0
W
Cupid
7,873
787
55
6
0
150,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role