Player Matchup

Bellona
Bellona
BabyGirlVals
Bellona
Level 64
God Stats
0W - 2L
1,238 SR
Queue Stats
30W - 29L
1,469 Elo+
Party 1
Apollo
Apollo
Mvchael-_-
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,415 Elo+
Solo
Mercury
Mercury
NorthScrew
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 147L
1,474 Elo+
Solo
Yu Huang
Yu Huang
candysauras
Yu Huang
Level 86
God Stats
4W - 4L
1,569 SR
Queue Stats
40W - 40L
1,464 Elo+
Party 1
Yemoja
Yemoja
mintysoxx
Yemoja
Level 69
God Stats
21W - 20L
1,624 SR
Queue Stats
63W - 55L
1,532 Elo+
Party 1
Team Averages
Level 73
1,486 SR
1,471 Elo+

VS

Team Averages
Level 71
1,554 SR
1,456 Elo+
Hou Yi
Hou Yi
BrethilS
Hou Yi
Level 81
God Stats
40W - 36L
1,512 SR
Queue Stats
345W - 352L
1,390 Elo+
Solo
Kukulkan
Kukulkan
FloatyPotato610
Kukulkan
Level 47
God Stats
14W - 11L
1,302 SR
Queue Stats
82W - 97L
1,374 Elo+
Solo
Nike
Nike
Xosatom948
Nike
Level 89
God Stats
2W - 1L
1,695 SR
Queue Stats
23W - 14L
1,664 Elo+
Solo
Da Ji
Da Ji
imsleepybro
Da Ji
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 295L
1,439 Elo+
Solo
Artio
Artio
sloplop
Artio
Level 66
God Stats
6W - 5L
1,762 SR
Queue Stats
102W - 120L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyGirlVals
Bellona
11
2 / 3 / 3
6,651
475
4,941
15,497
11,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Mvchael-_-
Apollo
9
2 / 8 / 3
6,049
432
6,325
14,451
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
NorthScrew
Mercury
9
1 / 5 / 4
6,251
447
5,139
12,959
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
candysauras
Yu Huang
12
3 / 4 / 4
7,348
525
10,460
8,432
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
mintysoxx
Yemoja
14
3 / 1 / 4
7,772
555
10,274
8,238
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BrethilS
Hou Yi
12
4 / 1 / 5
7,602
543
8,705
10,891
4,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
13
3 / 4 / 3
7,503
536
7,001
8,307
3,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 11
7,869
562
7,215
13,365
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
6 / 4 / 3
7,338
524
7,224
12,685
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
sloplop
Artio
14
6 / 1 / 5
8,672
619
11,480
14,173
10,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
11
Kills
21
21
Deaths
12
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
BabyGirlVals
Bellona
2
3
3
1.17
W
Hou Yi
BrethilS
Hou Yi
4
1
5
6.5
W
Kukulkan
3
4
3
1.13
L
Apollo
Mvchael-_-
Apollo
2
8
3
0.44
L
Mercury
NorthScrew
Mercury
1
5
4
0.6
W
2
2
11
3.75
L
Yu Huang
candysauras
Yu Huang
3
4
4
1.25
W
6
4
3
1.88
L
Yemoja
mintysoxx
Yemoja
3
1
4
5
W
Artio
sloplop
Artio
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
41,625
59,577
Taken
59,421
28,457
Mitigated
34,781
12,614
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BabyGirlVals
Bellona
4,941
1,298
0
2,661
15,497
11,989
0
8,271
6,256
0
27,076
W
Hou Yi
BrethilS
Hou Yi
8,705
4,311
0
4,357
10,891
4,186
672
3,629
7,222
0
53,240
W
Kukulkan
7,001
244
45
547
8,307
3,412
594
3,685
3,980
54,115
0
L
Apollo
Mvchael-_-
Apollo
6,325
3,834
0
2,064
14,451
5,109
80
2,082
12,254
0
27,577
L
Mercury
NorthScrew
Mercury
5,139
2,574
0
3,245
12,959
4,334
0
2,419
10,411
0
29,562
W
7,215
262
172
3,123
13,365
10,586
217
4,714
8,509
0
28,655
L
Yu Huang
candysauras
Yu Huang
10,460
966
557
810
8,432
2,774
36
2,034
6,224
32,923
1,406
W
7,224
1,273
0
3,827
12,685
5,685
0
4,189
8,249
0
33,921
L
Yemoja
mintysoxx
Yemoja
10,274
1,661
886
2,391
8,238
4,251
114
1,870
6,368
50,262
2,095
W
Artio
sloplop
Artio
11,480
849
269
4,944
14,173
10,912
0
2,783
11,296
43,884
5,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
38,984
244
Minions Killed
321
0
Camps Cleared
0
1,420,640
Distance Traveled
1,402,119
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,651
475
42
3
0
304,378
0
W
Hou Yi
7,602
543
75
5
0
278,874
2
W
Kukulkan
7,503
536
74
5
0
231,472
0
L
Apollo
6,049
432
37
3
0
295,907
0
L
Mercury
6,251
447
44
3
0
297,785
0
W
Nike
7,869
562
36
3
0
303,837
1
L
Yu Huang
7,348
525
38
3
0
274,106
0
W
Da Ji
7,338
524
54
4
0
310,970
0
L
Yemoja
7,772
555
83
6
0
248,464
2
W
Artio
8,672
619
82
6
0
276,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role