Player Matchup

Ganesha
Ganesha
Silver IV
Aslan LOD
Ganesha
Silver IV
Level 81
God Stats
0W - 3L
1,304 SR
Queue Stats
10W - 21L
1,312 MMR
Party 2
Yu Huang
Yu Huang
Silver IV
Hugator LOD
Yu Huang
Silver IV
Level 73
God Stats
0W - 3L
1,201 SR
Queue Stats
10W - 23L
1,288 MMR
Party 2
Ishtar
Ishtar
Silver IV
vRushl
Ishtar
Silver IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,312 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,335 SR
1,304 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,410 SR
1,276 MMR
Hercules
Hercules
Gold V
IceBreaker7385
Hercules
Gold V
Level 117
God Stats
9W - 10L
1,346 SR
Queue Stats
273W - 294L
1,260 MMR
Party 1
Sobek
Sobek
Gold IV
Loloxh
Sobek
Gold IV
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 189L
1,280 MMR
Party 1
Agni
Agni
Gold IV
PyncheLoko
Agni
Gold IV
Level 126
God Stats
5W - 6L
1,385 SR
Queue Stats
195W - 214L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aslan LOD
Ganesha
15
0 / 6 / 3
9,386
587
4,334
14,247
13,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Hugator LOD
Yu Huang
15
3 / 6 / 0
10,457
654
7,702
12,833
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
vRushl
Ishtar
16
2 / 5 / 1
10,513
657
18,464
15,386
6,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraAchillesChaacMulanHades

VS

Bans
ThothCupidChang'eNe ZhaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
10 / 1 / 7
12,443
778
15,191
18,231
14,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Loloxh
Sobek
17
5 / 0 / 10
11,190
699
7,400
13,425
20,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 4 / 12
11,180
699
13,997
11,314
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
17
17
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aslan LOD
Ganesha
0
6
3
0.25
L
Yu Huang
Hugator LOD
Yu Huang
3
6
0
0.5
W
Hercules
10
1
7
13.5
W
Sobek
Loloxh
Sobek
5
0
10
10
W
2
4
12
2
L
Ishtar
vRushl
Ishtar
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
36,588
42,466
Taken
42,970
25,123
Mitigated
41,577
2,160
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aslan LOD
Ganesha
4,334
201
0
143
14,247
13,037
0
8,394
5,794
21,345
283
L
Yu Huang
Hugator LOD
Yu Huang
7,702
416
0
82
12,833
5,277
0
5,751
7,000
34,825
668
W
Hercules
15,191
5,215
0
2,725
18,231
14,993
1,736
5,467
12,764
0
38,182
W
Sobek
Loloxh
Sobek
7,400
527
0
3,322
13,425
20,954
90
2,560
10,865
23,368
2,261
W
13,997
1,445
0
2,987
11,314
5,630
822
3,808
7,506
69,387
0
L
Ishtar
vRushl
Ishtar
18,464
8,635
0
1,935
15,386
6,809
0
6,738
8,530
0
59,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,356
Gold Earned
34,813
182
Minions Killed
176
0
Camps Cleared
0
812,849
Distance Traveled
842,184
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,386
587
2
0
0
283,704
0
L
Yu Huang
10,457
654
69
4
0
259,818
0
W
Hercules
12,443
778
59
4
0
308,321
1
W
Sobek
11,190
699
25
2
0
266,713
1
W
Agni
11,180
699
92
6
0
267,150
3
L
Ishtar
10,513
657
111
7
0
269,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role