Player Matchup

Chaac
Chaac
Platinum III
Incentful-_-
Chaac
Platinum III
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
163W - 145L
1,618 MMR
Solo
Xbalanque
Xbalanque
Gold I
JheisonAx
Xbalanque
Gold I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 77L
1,630 MMR
Solo
He Bo
He Bo
Gold V
PrefectTheReject
He Bo
Gold V
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,632 MMR
Solo
Sylvanus
Sylvanus
Gold II
papabutters
Sylvanus
Gold II
Level 120
God Stats
25W - 23L
1,606 SR
Queue Stats
43W - 44L
1,619 MMR
Solo
Ravana
Ravana
Platinum II
plsdontbeatme
Ravana
Platinum II
Level 101
God Stats
3W - 1L
1,543 SR
Queue Stats
265W - 277L
1,618 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,530 SR
1,623 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,647 SR
1,623 MMR
Zhong Kui
Zhong Kui
Gold I
Daine0510
Zhong Kui
Gold I
Level 158
God Stats
3W - 5L
1,858 SR
Queue Stats
415W - 405L
1,617 MMR
Solo
Bacchus
Bacchus
Gold III
SequinSandman
Bacchus
Gold III
Level 66
God Stats
3W - 3L
1,559 SR
Queue Stats
96W - 97L
1,631 MMR
Solo
Charybdis
Charybdis
Gold V
TurtleTott
Charybdis
Gold V
Level 136
God Stats
16W - 10L
1,639 SR
Queue Stats
35W - 31L
1,488 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Twizzti
Morgan Le Fay
Gold IV
Level 65
God Stats
4W - 3L
1,680 SR
Queue Stats
26W - 16L
1,752 MMR
Party 1
Awilix
Awilix
Gold III
aayjaytea
Awilix
Gold III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 78L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,022
585
5,406
10,185
7,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
JheisonAx
Xbalanque
14
3 / 0 / 2
7,394
616
7,761
7,427
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 1
6,534
545
3,768
5,356
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
papabutters
Sylvanus
11
2 / 1 / 2
6,501
542
2,769
9,202
6,687
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 4
6,227
519
5,211
6,640
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AchillesThanatosThorAnhurSurtr

VS

Bans
Bake KujiraKukulkanSusanoVamanaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Daine0510
Zhong Kui
13
1 / 0 / 0
7,619
635
5,020
7,854
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
9
1 / 1 / 0
5,779
482
4,062
8,919
8,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TurtleTott
Charybdis
11
0 / 1 / 1
5,995
500
5,633
9,103
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Twizzti
Morgan Le Fay
13
2 / 2 / 0
6,990
583
3,584
4,885
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
aayjaytea
Awilix
10
0 / 3 / 1
5,425
452
1,911
8,703
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
4
4
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Daine0510
Zhong Kui
1
0
0
1
W
0
0
0
0
W
Xbalanque
JheisonAx
Xbalanque
3
0
2
4
W
1
2
1
0.75
L
Bacchus
1
1
0
1
L
Charybdis
TurtleTott
Charybdis
0
1
1
0.5
L
Morgan Le Fay
Twizzti
Morgan Le Fay
2
2
0
1
L
Awilix
aayjaytea
Awilix
0
3
1
0.17
W
Sylvanus
papabutters
Sylvanus
2
1
2
3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,915
Damage
20,210
38,810
Taken
39,464
22,359
Mitigated
23,533
21,092
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Daine0510
Zhong Kui
5,020
1,350
0
4,981
7,854
6,258
0
254
7,600
51,501
11,633
W
5,406
173
0
5,557
10,185
7,986
0
4,349
5,836
1,218
56,537
W
Xbalanque
JheisonAx
Xbalanque
7,761
3,768
0
3,737
7,427
3,066
0
1,492
5,935
0
71,239
W
3,768
0
0
916
5,356
1,852
0
2,791
2,279
48,226
1,772
L
Bacchus
4,062
572
0
3,652
8,919
8,457
0
1,807
7,112
19,908
1,120
L
Charybdis
TurtleTott
Charybdis
5,633
2,451
0
4,676
9,103
3,177
0
664
8,439
0
54,085
L
Morgan Le Fay
Twizzti
Morgan Le Fay
3,584
118
0
1,806
4,885
2,118
0
2,550
2,335
49,587
1,101
L
Awilix
aayjaytea
Awilix
1,911
636
0
1,161
8,703
3,523
0
1,297
7,406
0
39,192
W
Sylvanus
papabutters
Sylvanus
2,769
392
2,447
5,052
9,202
6,687
0
2,918
6,254
18,167
0
W
5,211
2,003
0
3,383
6,640
2,768
0
660
5,871
0
50,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
31,808
431
Minions Killed
409
0
Camps Cleared
0
1,205,002
Distance Traveled
1,135,036
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,619
635
113
9
0
208,035
0
W
Chaac
7,022
585
109
9
0
236,909
1
W
Xbalanque
7,394
616
110
9
0
213,381
2
W
He Bo
6,534
545
89
7
0
238,004
6
L
Bacchus
5,779
482
31
3
0
235,940
1
L
Charybdis
5,995
500
105
9
0
224,369
2
L
Morgan Le Fay
6,990
583
102
9
0
232,802
2
L
Awilix
5,425
452
58
5
0
233,890
0
W
Sylvanus
6,501
542
39
3
0
258,786
3
W
Ravana
6,227
519
84
7
0
257,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role