Player Matchup

Vamana
Vamana
Gold I
Feelingadc
Vamana
Gold I
Level 156
God Stats
5W - 2L
1,888 SR
Queue Stats
285W - 267L
1,659 MMR
Party 2
Pele
Pele
Gold V
ImJustBronzeV
Pele
Gold V
Level 157
God Stats
0W - 3L
1,177 SR
Queue Stats
39W - 46L
1,347 MMR
Party 2
Thoth
Thoth
Bronze III
KiraKiraLolipop
Thoth
Bronze III
Level 127
God Stats
2W - 3L
1,635 SR
Queue Stats
10W - 8L
1,500 MMR
Party 3
Maui
Maui
Bronze III
SharkS3npa1
Maui
Bronze III
Level 132
God Stats
0W - 1L
1,604 SR
Queue Stats
5W - 4L
1,500 MMR
Party 3
Chronos
Chronos
Gold IV
zeljko55
Chronos
Gold IV
Level 123
God Stats
2W - 3L
1,373 SR
Queue Stats
29W - 27L
1,503 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,535 SR
1,502 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,639 SR
1,503 MMR
Danzaburou
Danzaburou
Silver I
AlexColesy
Danzaburou
Silver I
Level 157
God Stats
1W - 0L
1,832 SR
Queue Stats
24W - 14L
1,499 MMR
Solo
Chaac
Chaac
Gold IV
BomBinoSnipeer
Chaac
Gold IV
Level 86
God Stats
9W - 8L
1,495 SR
Queue Stats
47W - 46L
1,414 MMR
Party 1
Ravana
Ravana
Gold IV
Dotage
Ravana
Gold IV
Level 156
God Stats
2W - 3L
1,536 SR
Queue Stats
18W - 10L
1,637 MMR
Party 1
Bacchus
Bacchus
Silver III
EmpalmeMortal
Bacchus
Silver III
Level 129
God Stats
2W - 1L
1,527 SR
Queue Stats
44W - 45L
1,464 MMR
Solo
Hades
Hades
Bronze III
TRYGUNestampida
Hades
Bronze III
Level 144
God Stats
1W - 1L
1,803 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Feelingadc
Vamana
14
0 / 1 / 2
8,439
563
11,305
20,563
23,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
2 / 6 / 3
7,448
497
4,627
15,286
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

14
2 / 2 / 2
8,054
537
8,576
6,256
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
7,067
471
2,617
12,754
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chronos
zeljko55
Chronos
13
2 / 3 / 1
7,391
493
6,408
8,559
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HachimanCharonAnubisBake Kujira

VS

Bans
ThorThanatosCamazotzAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexColesy
Danzaburou
17
4 / 0 / 4
10,109
674
10,465
8,892
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 3
8,664
578
12,998
16,759
12,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Ravana
Dotage
Ravana
14
7 / 3 / 3
8,480
565
9,694
9,997
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
13
1 / 1 / 7
7,679
512
4,818
9,511
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 2 / 3
7,977
532
4,846
12,010
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
14
14
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlexColesy
Danzaburou
4
0
4
6
W
1
1
3
2.5
W
Ravana
Dotage
Ravana
7
3
3
2.83
W
Bacchus
1
1
7
4.5
L
Vamana
Feelingadc
Vamana
0
1
2
1
L
2
6
3
0.58
L
2
2
2
1.5
L
1
2
0
0.5
W
1
2
3
1.25
L
Chronos
zeljko55
Chronos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
42,821
63,418
Taken
57,169
43,428
Mitigated
35,878
14,030
Healing
25,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlexColesy
Danzaburou
10,465
5,329
0
5,685
8,892
4,228
416
4,192
4,700
0
91,197
W
12,998
3,409
0
5,910
16,759
12,407
93
1,273
14,409
0
78,586
W
Ravana
Dotage
Ravana
9,694
2,732
0
3,769
9,997
4,497
0
2,797
7,114
0
55,430
W
Bacchus
4,818
464
0
2,220
9,511
9,462
0
2,889
6,577
22,388
0
L
Vamana
Feelingadc
Vamana
11,305
4,437
0
6,307
20,563
23,761
0
1,351
19,212
0
80,643
L
4,627
687
0
3,895
15,286
5,079
0
3,285
12,001
0
53,087
L
8,576
625
0
561
6,256
1,961
0
1,255
5,001
73,179
974
L
2,617
559
0
1,470
12,754
9,562
22
2,584
10,170
29,934
433
W
4,846
836
1,250
6,265
12,010
5,284
23
6,113
5,852
61,041
1,524
L
Chronos
zeljko55
Chronos
6,408
2,271
0
1,797
8,559
3,065
0
1,122
7,437
54,584
2,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
42,909
495
Minions Killed
530
0
Camps Cleared
0
1,504,821
Distance Traveled
1,559,960
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,109
674
160
11
0
306,207
2
W
Chaac
8,664
578
125
8
0
320,518
0
W
Ravana
8,480
565
89
6
0
340,973
0
W
Bacchus
7,679
512
30
2
0
324,629
6
L
Vamana
8,439
563
136
9
0
289,719
0
L
Pele
7,448
497
86
6
0
333,438
0
L
Thoth
8,054
537
116
8
0
314,886
2
L
Maui
7,067
471
58
4
0
299,817
0
W
Hades
7,977
532
126
8
0
267,633
0
L
Chronos
7,391
493
99
7
0
266,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role