Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Caky98
Bastet
Level 137
God Stats
5W - 3L
1,548 SR
Queue Stats
62W - 69L
1,477 Elo+
Solo
Danzaburou
Danzaburou
NerdimusPrime69
Danzaburou
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
SON OF TURKLOR
King Arthur
Level 72
God Stats
4W - 4L
1,608 SR
Queue Stats
12W - 12L
1,614 Elo+
Party 1
Ymir
Ymir
spacecowboy42000
Ymir
Level 127
God Stats
8W - 7L
1,669 SR
Queue Stats
209W - 211L
1,486 Elo+
Solo
Team Averages
Level 102
1,565 SR
1,515 Elo+

VS

Team Averages
Level 91
1,497 SR
1,440 Elo+
Hachiman
Hachiman
Demon-Laplast
Hachiman
Level 118
God Stats
17W - 13L
1,516 SR
Queue Stats
473W - 477L
1,434 Elo+
Solo
Aphrodite
Aphrodite
HazelNebula
Aphrodite
Level 108
God Stats
13W - 7L
1,651 SR
Queue Stats
32W - 38L
1,439 Elo+
Solo
Set
Set
Kickerzzz
Set
Level 45
God Stats
4W - 9L
1,133 SR
Queue Stats
111W - 114L
1,390 Elo+
Solo
Bake Kujira
Bake Kujira
javi715er
Bake Kujira
Level 110
God Stats
2W - 3L
1,404 SR
Queue Stats
40W - 41L
1,434 Elo+
Solo
Scylla
Scylla
mulutman
Scylla
Level 74
God Stats
14W - 7L
1,780 SR
Queue Stats
65W - 55L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 3 / 1
6,326
575
3,495
8,548
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Caky98
Bastet
11
3 / 1 / 2
5,971
543
4,729
11,306
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
NerdimusPrime69
Danzaburou
7
0 / 4 / 0
4,667
424
3,690
7,244
2,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SON OF TURKLOR
King Arthur
11
0 / 3 / 0
5,458
496
4,380
9,483
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 2
5,527
502
3,829
9,521
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Demon-Laplast
Hachiman
11
3 / 0 / 1
6,106
555
6,823
7,909
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
HazelNebula
Aphrodite
10
1 / 0 / 3
6,677
607
2,374
7,955
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 1 / 1
5,916
538
6,209
8,643
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bake Kujira
javi715er
Bake Kujira
12
3 / 0 / 0
7,205
655
4,661
6,245
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
mulutman
Scylla
11
2 / 4 / 2
6,409
583
6,568
6,823
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
11
11
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
1
0.5
L
Bastet
Caky98
Bastet
3
1
2
4
W
Hachiman
Demon-Laplast
Hachiman
3
0
1
3.5
W
Aphrodite
HazelNebula
Aphrodite
1
0
3
2.5
W
2
1
1
2.5
L
Danzaburou
NerdimusPrime69
Danzaburou
0
4
0
0
L
King Arthur
SON OF TURKLOR
King Arthur
0
3
0
0
W
Bake Kujira
javi715er
Bake Kujira
3
0
0
3
W
Scylla
mulutman
Scylla
2
4
2
0.75
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
26,635
46,102
Taken
37,575
22,194
Mitigated
22,159
10,915
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,495
55
0
2,570
8,548
3,020
334
3,739
4,809
47,711
1,534
L
Bastet
Caky98
Bastet
4,729
1,085
0
2,272
11,306
4,547
0
2,402
8,904
0
40,156
W
Hachiman
Demon-Laplast
Hachiman
6,823
3,706
356
3,805
7,909
3,447
171
1,472
6,437
0
43,738
W
Aphrodite
HazelNebula
Aphrodite
2,374
561
2,044
5,407
7,955
5,215
140
798
7,157
26,356
0
W
6,209
2,678
116
2,101
8,643
4,087
0
2,119
6,524
0
36,791
L
Danzaburou
NerdimusPrime69
Danzaburou
3,690
2,186
0
1,266
7,244
2,697
0
1,026
6,218
0
20,717
L
King Arthur
SON OF TURKLOR
King Arthur
4,380
784
0
1,435
9,483
4,784
0
3,909
4,981
0
40,549
W
Bake Kujira
javi715er
Bake Kujira
4,661
2,181
0
1,143
6,245
6,812
589
0
6,245
45,043
1,992
W
Scylla
mulutman
Scylla
6,568
1,668
0
625
6,823
2,598
0
2,757
4,066
38,359
1,248
L
3,829
808
0
3,372
9,521
7,146
27
1,499
8,022
18,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
32,313
244
Minions Killed
311
0
Camps Cleared
0
1,123,408
Distance Traveled
1,057,492
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,326
575
78
7
0
228,638
0
L
Bastet
5,971
543
61
6
0
266,984
1
W
Hachiman
6,106
555
77
7
0
201,491
3
W
Aphrodite
6,677
607
37
3
0
215,391
4
W
Set
5,916
538
45
4
0
245,562
0
L
Danzaburou
4,667
424
33
3
0
199,357
2
L
King Arthur
5,458
496
51
5
0
217,407
0
W
Bake Kujira
7,205
655
78
7
0
200,149
1
W
Scylla
6,409
583
74
7
0
194,899
0
L
Ymir
5,527
502
21
2
0
211,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role