Player Matchup

Tyr
Tyr
MZK011
Tyr
Level 35
God Stats
1W - 2L
1,277 SR
Queue Stats
77W - 79L
1,422 Elo+
Party 3
Danzaburou
Danzaburou
RudyDuty
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,712 Elo+
Party 1
Yemoja
Yemoja
Smurf2mySmurf
Yemoja
Level 5
God Stats
1W - 1L
1,745 SR
Queue Stats
15W - 13L
1,712 Elo+
Party 1
Ra
Ra
ViytaIs
Ra
Level 64
God Stats
1W - 2L
1,205 SR
Queue Stats
51W - 48L
1,428 Elo+
Party 3
Mercury
Mercury
YiNkEdYa
Mercury
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,512 Elo+
Party 1
Team Averages
Level 28
1,445 SR
1,557 Elo+

VS

Team Averages
Level 48
1,529 SR
1,532 Elo+
Janus
Janus
DemonioFleur98
Janus
Level 32
God Stats
3W - 9L
1,681 SR
Queue Stats
21W - 28L
1,744 Elo+
Solo
Thanatos
Thanatos
McMatterhorn
Thanatos
Level 47
God Stats
1W - 2L
1,192 SR
Queue Stats
180W - 180L
1,466 Elo+
Solo
Cthulhu
Cthulhu
TheRealQuinny
Cthulhu
Level 27
God Stats
18W - 9L
1,773 SR
Queue Stats
36W - 30L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
Zyviel
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,469 Elo+
Solo
Heimdallr
Heimdallr
gunnerx34
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 173L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
MZK011
Tyr
12
1 / 1 / 2
6,430
643
4,713
8,210
8,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RudyDuty
Danzaburou
12
7 / 0 / 4
6,729
673
10,381
8,208
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 8
6,696
670
3,386
7,529
4,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 1
5,659
566
3,275
7,147
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
YiNkEdYa
Mercury
11
5 / 0 / 2
6,253
625
8,313
8,489
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,361
536
6,633
5,963
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
McMatterhorn
Thanatos
9
0 / 4 / 0
4,778
478
4,510
11,527
5,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
8
0 / 4 / 0
4,446
445
2,436
7,700
4,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Zyviel
Gilgamesh
10
1 / 1 / 0
5,277
528
1,654
8,931
7,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
gunnerx34
Heimdallr
8
0 / 5 / 0
4,595
460
3,659
8,648
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
2
2
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Tyr
MZK011
Tyr
1
1
2
2
L
Thanatos
McMatterhorn
Thanatos
0
4
0
0
W
Danzaburou
RudyDuty
Danzaburou
7
0
4
9
W
2
0
8
6
L
Cthulhu
0
4
0
0
W
1
1
1
1.5
W
Mercury
YiNkEdYa
Mercury
5
0
2
6
L
Gilgamesh
Zyviel
Gilgamesh
1
1
0
1
L
Heimdallr
gunnerx34
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,068
Damage
18,892
39,583
Taken
42,769
22,189
Mitigated
22,295
17,497
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,633
423
0
1,762
5,963
2,133
0
3,321
2,642
38,025
0
W
Tyr
MZK011
Tyr
4,713
760
0
3,243
8,210
8,439
0
0
8,144
0
46,392
L
Thanatos
McMatterhorn
Thanatos
4,510
1,840
0
4,292
11,527
5,029
0
363
11,164
0
33,643
W
Danzaburou
RudyDuty
Danzaburou
10,381
6,236
0
4,738
8,208
3,179
0
1,584
6,556
0
59,673
W
3,386
1,098
2,175
2,715
7,529
4,704
0
2,341
5,054
20,320
991
L
Cthulhu
2,436
440
507
1,040
7,700
4,334
0
1,903
5,797
14,472
0
W
3,275
613
372
2,893
7,147
2,452
0
3,599
2,998
43,881
0
W
Mercury
YiNkEdYa
Mercury
8,313
4,781
0
1,361
8,489
3,415
0
723
7,696
0
51,816
L
Gilgamesh
Zyviel
Gilgamesh
1,654
439
0
1,057
8,931
7,671
0
27
8,904
0
25,980
L
Heimdallr
gunnerx34
Heimdallr
3,659
1,655
0
1,568
8,648
3,128
0
1,030
7,618
0
29,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
24,457
346
Minions Killed
227
0
Camps Cleared
0
1,105,400
Distance Traveled
962,540
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,361
536
63
6
0
195,713
0
W
Tyr
6,430
643
74
7
0
219,244
0
L
Thanatos
4,778
478
48
5
0
188,262
0
W
Danzaburou
6,729
673
85
9
0
206,777
2
W
Yemoja
6,696
670
28
3
0
183,952
0
L
Cthulhu
4,446
445
24
2
0
203,554
0
W
Ra
5,659
566
72
7
0
212,246
2
W
Mercury
6,253
625
87
9
0
283,181
0
L
Gilgamesh
5,277
528
52
5
0
175,961
0
L
Heimdallr
4,595
460
40
4
0
199,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role