Player Matchup

Amaterasu
Amaterasu
FajardoKing
Amaterasu
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 50L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
Lilith50797
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,549 Elo+
Party 1
Vulcan
Vulcan
NOOBMANSTRONG
Vulcan
Level 126
God Stats
2W - 1L
1,699 SR
Queue Stats
48W - 42L
1,503 Elo+
Party 1
Nut
Nut
RatDicals
Nut
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
406W - 437L
1,508 Elo+
Solo
Yemoja
Yemoja
Ruestr
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,639 Elo+
Party 1
Team Averages
Level 112
1,540 SR
1,565 Elo+

VS

Team Averages
Level 112
1,652 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
DirtCykoz
Cu Chulainn
Level 107
God Stats
2W - 1L
1,715 SR
Queue Stats
107W - 70L
1,571 Elo+
Party 2
Yemoja
Yemoja
JoshA21212
Yemoja
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
374W - 407L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SHADOWKILLZON3
Morgan Le Fay
Level 124
God Stats
1W - 1L
2,058 SR
Queue Stats
83W - 56L
1,643 Elo+
Party 2
Skadi
Skadi
WesMay69Her
Skadi
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
75W - 79L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
kenvend1769
Gilgamesh
Level 109
God Stats
0W - 3L
1,274 SR
Queue Stats
104W - 118L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FajardoKing
Amaterasu
17
6 / 2 / 3
10,791
899
11,958
18,679
20,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Lilith50797
Zhong Kui
15
0 / 3 / 6
8,501
708
6,116
11,271
12,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 7
9,519
793
23,978
9,499
5,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
2 / 1 / 7
9,810
818
9,752
9,862
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
Ruestr
Yemoja
14
1 / 1 / 6
9,267
772
4,596
11,090
9,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DirtCykoz
Cu Chulainn
16
2 / 3 / 6
8,489
707
20,934
22,936
19,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
JoshA21212
Yemoja
15
0 / 3 / 5
8,577
715
3,986
13,845
10,462
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Morgan Le Fay
SHADOWKILLZON3
Morgan Le Fay
17
3 / 2 / 5
9,083
757
15,585
12,354
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 3
9,107
759
11,576
10,984
4,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
kenvend1769
Gilgamesh
5
0 / 0 / 0
6,382
532
174
371
148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
11
Kills
8
8
Deaths
11
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DirtCykoz
Cu Chulainn
2
3
6
1.67
W
Amaterasu
FajardoKing
Amaterasu
6
2
3
3.75
L
Yemoja
JoshA21212
Yemoja
0
3
5
0.83
W
Zhong Kui
Lilith50797
Zhong Kui
0
3
6
1
W
2
1
7
5.5
W
2
1
7
5.5
W
Yemoja
Ruestr
Yemoja
1
1
6
4
L
Morgan Le Fay
SHADOWKILLZON3
Morgan Le Fay
3
2
5
2.75
L
3
3
3
1.5
L
Gilgamesh
kenvend1769
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,400
Damage
52,255
60,401
Taken
60,490
53,931
Mitigated
40,197
20,710
Healing
27,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DirtCykoz
Cu Chulainn
20,934
1,979
746
6,675
22,936
19,061
325
12,836
9,788
0
27,484
W
Amaterasu
FajardoKing
Amaterasu
11,958
4,377
549
6,242
18,679
20,843
698
4,385
13,740
1,255
13,735
L
Yemoja
JoshA21212
Yemoja
3,986
777
9,781
3,568
13,845
10,462
63
8,366
5,250
8,031
90
W
Zhong Kui
Lilith50797
Zhong Kui
6,116
1,287
131
1,722
11,271
12,522
709
2,756
8,123
17,256
334
W
23,978
13,465
589
429
9,499
5,711
1,877
2,872
6,374
41,673
0
W
9,752
3,449
1,273
1,705
9,862
5,263
1,239
3,376
6,173
0
28,074
W
Yemoja
Ruestr
Yemoja
4,596
969
6,720
1,350
11,090
9,592
715
6,072
4,839
12,613
1,208
L
Morgan Le Fay
SHADOWKILLZON3
Morgan Le Fay
15,585
851
1,887
2,573
12,354
5,824
481
6,239
5,986
46,591
425
L
11,576
5,001
887
1,257
10,984
4,702
640
6,111
4,828
0
24,980
L
Gilgamesh
kenvend1769
Gilgamesh
174
0
0
167
371
148
0
320
51
0
271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,888
Gold Earned
41,638
150
Minions Killed
115
0
Camps Cleared
0
1,136,935
Distance Traveled
933,899
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,489
707
20
2
0
266,340
0
W
Amaterasu
10,791
899
10
1
0
239,117
1
L
Yemoja
8,577
715
8
1
0
207,074
0
W
Zhong Kui
8,501
708
40
3
0
194,418
0
W
Vulcan
9,519
793
34
3
0
270,494
0
W
Nut
9,810
818
35
3
0
219,638
0
W
Yemoja
9,267
772
31
3
0
213,268
0
L
Morgan Le Fay
9,083
757
55
5
0
223,493
0
L
Skadi
9,107
759
32
3
0
207,163
0
L
Gilgamesh
6,382
532
0
0
0
29,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role