Player Matchup

Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Dulli__Schnulli
Hachiman
Level 137
God Stats
20W - 19L
1,504 SR
Queue Stats
139W - 157L
1,479 Elo+
Party 2
Ra
Ra
OnlyFansdePies
Ra
Level 60
God Stats
3W - 2L
1,833 SR
Queue Stats
31W - 17L
1,561 Elo+
Party 1
Awilix
Awilix
TFM6
Awilix
Level 126
God Stats
24W - 17L
1,680 SR
Queue Stats
216W - 193L
1,515 Elo+
Party 1
Geb
Geb
TheGodofPenguin
Geb
Level 117
God Stats
8W - 2L
1,449 SR
Queue Stats
24W - 26L
1,398 Elo+
Party 2
Team Averages
Level 114
1,593 SR
1,491 Elo+

VS

Team Averages
Level 117
1,573 SR
1,484 Elo+
Thanatos
Thanatos
AlvaroGAMER_69
Thanatos
Level 69
God Stats
6W - 7L
1,424 SR
Queue Stats
48W - 53L
1,421 Elo+
Solo
Merlin
Merlin
GigaTitan26
Merlin
Level 178
God Stats
4W - 5L
1,595 SR
Queue Stats
176W - 159L
1,500 Elo+
Party 3
Ishtar
Ishtar
NinjaChaos
Ishtar
Level 146
God Stats
3W - 2L
1,571 SR
Queue Stats
50W - 50L
1,482 Elo+
Party 3
Khepri
Khepri
Ryan J Chalmers
Khepri
Level 129
God Stats
7W - 5L
1,722 SR
Queue Stats
96W - 88L
1,509 Elo+
Party 3
Vamana
Vamana
electrifiedali
Vamana
Level 64
God Stats
10W - 11L
1,551 SR
Queue Stats
21W - 20L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 3 / 3
9,462
591
11,109
12,534
8,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
13
1 / 1 / 4
7,697
481
8,365
7,548
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 3
10,148
634
7,678
8,873
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
TFM6
Awilix
15
2 / 1 / 6
8,408
526
9,649
10,859
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 6
8,164
510
3,836
12,170
9,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 4 / 1
8,179
511
5,228
14,612
6,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
15
1 / 1 / 1
8,283
518
5,914
6,385
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
NinjaChaos
Ishtar
12
0 / 2 / 0
6,573
411
7,152
9,027
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 1
7,243
453
4,491
12,629
12,455
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 0
7,954
497
6,052
15,593
14,592
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
9
Kills
7
7
Deaths
10
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
3
3
1.17
L
Thanatos
5
4
1
1.38
W
Hachiman
1
1
4
3
L
Merlin
1
1
1
1.5
L
Ishtar
NinjaChaos
Ishtar
0
2
0
0
W
4
1
3
5.5
L
0
2
1
0.25
W
Awilix
TFM6
Awilix
2
1
6
5
W
0
1
6
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,637
Damage
28,837
51,984
Taken
58,246
29,519
Mitigated
40,568
16,144
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,109
1,544
0
1,773
12,534
8,165
0
776
11,077
1,603
64,839
L
Thanatos
5,228
1,254
0
6,899
14,612
6,808
15
2,716
11,847
0
45,338
W
Hachiman
8,365
5,052
0
2,811
7,548
2,961
0
2,267
5,281
0
55,801
L
Merlin
5,914
0
0
404
6,385
2,350
0
2,719
3,615
83,292
1,612
L
Ishtar
NinjaChaos
Ishtar
7,152
4,691
0
1,893
9,027
4,363
0
2,813
6,129
0
58,273
W
7,678
404
2,090
4,446
8,873
3,922
257
3,315
5,558
101,741
2,713
L
4,491
268
2,230
2,875
12,629
12,455
0
2,866
9,728
29,066
2,458
W
Awilix
TFM6
Awilix
9,649
3,403
0
1,776
10,859
5,334
226
1,104
9,661
0
69,495
W
3,836
390
0
3,248
12,170
9,137
0
3,062
9,108
32,867
0
L
6,052
3,032
0
2,196
15,593
14,592
0
0
14,642
0
55,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
38,232
507
Minions Killed
449
0
Camps Cleared
0
1,654,081
Distance Traveled
1,625,175
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,462
591
109
7
0
314,896
0
L
Thanatos
8,179
511
73
5
0
366,740
0
W
Hachiman
7,697
481
98
6
0
280,777
5
L
Merlin
8,283
518
150
9
0
349,442
5
L
Ishtar
6,573
411
109
7
0
274,790
2
W
Ra
10,148
634
173
11
0
355,294
0
L
Khepri
7,243
453
25
2
0
303,323
8
W
Awilix
8,408
526
94
6
0
392,862
2
W
Geb
8,164
510
33
2
0
310,252
4
L
Vamana
7,954
497
92
6
0
330,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role