Player Matchup

Hera
Hera
CoolGuy2002
Hera
Level 42
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 4L
1,452 Elo+
Solo
Geb
Geb
LuisDelgadoBrelu
Geb
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 114L
1,490 Elo+
Party 3
Hun Batz
Hun Batz
RenaOnSmite
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 74L
1,448 Elo+
Party 3
Izanami
Izanami
XxbydemaxX
Izanami
Level 70
God Stats
9W - 7L
1,560 SR
Queue Stats
236W - 198L
1,447 Elo+
Solo
Shiva
Shiva
merzkii
Shiva
Level 123
God Stats
106W - 89L
1,607 SR
Queue Stats
249W - 227L
1,511 Elo+
Solo
Team Averages
Level 66
1,556 SR
1,470 Elo+

VS

Team Averages
Level 49
1,581 SR
1,270 Elo+
Neith
Neith
ArchiiiDT
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 134L
1,215 Elo+
Party 2
Poseidon
Poseidon
ElBomber21
Poseidon
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 132L
1,200 Elo+
Party 2
Sun Wukong
Sun Wukong
Hallyana
Sun Wukong
Level 28
God Stats
2W - 1L
1,461 SR
Queue Stats
4W - 10L
1,184 Elo+
Party 1
Cthulhu
Cthulhu
Malishushxd
Cthulhu
Level 64
God Stats
2W - 1L
1,543 SR
Queue Stats
6W - 11L
1,371 Elo+
Party 1
Hades
Hades
Riizinga
Hades
Level 46
God Stats
3W - 3L
1,901 SR
Queue Stats
3W - 7L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,905
583
10,462
8,555
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 6 / 1
7,414
436
5,310
13,639
10,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
RenaOnSmite
Hun Batz
13
1 / 5 / 4
7,967
469
7,524
14,812
6,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
XxbydemaxX
Izanami
12
2 / 8 / 2
7,703
453
11,826
13,665
5,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
merzkii
Shiva
15
3 / 1 / 2
9,621
566
9,993
13,890
10,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArchiiiDT
Neith
13
0 / 3 / 0
7,849
462
3,037
8,936
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ElBomber21
Poseidon
14
4 / 2 / 3
8,695
511
6,903
8,291
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Hallyana
Sun Wukong
16
5 / 1 / 3
8,930
525
3,593
13,674
8,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Malishushxd
Cthulhu
13
2 / 1 / 13
9,073
534
11,879
17,044
15,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Riizinga
Hades
15
12 / 3 / 7
9,691
570
17,163
21,828
12,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
23
23
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
ArchiiiDT
Neith
0
3
0
0
L
3
3
1
1.17
W
Poseidon
ElBomber21
Poseidon
4
2
3
2.75
W
Sun Wukong
Hallyana
Sun Wukong
5
1
3
6.5
L
1
6
1
0.25
W
Cthulhu
Malishushxd
Cthulhu
2
1
13
8.5
L
Hun Batz
RenaOnSmite
Hun Batz
1
5
4
0.6
W
Hades
Riizinga
Hades
12
3
7
5.17
L
Izanami
XxbydemaxX
Izanami
2
8
2
0.38
L
Shiva
merzkii
Shiva
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,115
Damage
42,575
64,561
Taken
69,773
35,596
Mitigated
41,894
8,869
Healing
19,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ArchiiiDT
Neith
3,037
834
0
2,832
8,936
3,145
600
0
8,936
0
40,976
L
10,462
3,336
0
380
8,555
3,074
305
4,443
4,112
72,734
760
W
Poseidon
ElBomber21
Poseidon
6,903
273
0
1,250
8,291
2,781
28
4,680
3,611
49,448
937
W
Sun Wukong
Hallyana
Sun Wukong
3,593
719
0
1,328
13,674
8,636
299
2,467
11,207
0
80,709
L
5,310
846
82
2,316
13,639
10,210
0
10,075
3,564
25,364
0
W
Cthulhu
Malishushxd
Cthulhu
11,879
1,048
2,199
3,371
17,044
15,183
0
3,751
13,293
37,899
2,688
L
Hun Batz
RenaOnSmite
Hun Batz
7,524
1,048
0
2,837
14,812
6,087
155
6,046
8,766
0
56,163
W
Hades
Riizinga
Hades
17,163
3,481
1,022
7,418
21,828
12,149
80
4,816
17,012
61,573
2,120
L
Izanami
XxbydemaxX
Izanami
11,826
8,305
0
300
13,665
5,614
262
10,484
3,181
0
53,256
L
Shiva
merzkii
Shiva
9,993
1,991
28
2,926
13,890
10,611
54
3,772
10,118
0
75,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,610
Gold Earned
44,238
444
Minions Killed
399
0
Camps Cleared
0
1,527,392
Distance Traveled
1,597,179
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,849
462
71
4
0
298,166
0
L
Hera
9,905
583
132
8
0
283,621
0
W
Poseidon
8,695
511
74
4
0
330,545
0
W
Sun Wukong
8,930
525
123
7
0
345,577
0
L
Geb
7,414
436
28
2
0
268,918
0
W
Cthulhu
9,073
534
45
3
0
314,398
1
L
Hun Batz
7,967
469
76
4
0
375,726
0
W
Hades
9,691
570
86
5
0
308,493
0
L
Izanami
7,703
453
74
4
0
278,674
0
L
Shiva
9,621
566
134
8
0
320,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role