Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dog_Hoop_42
Ah Puch
Level 133
God Stats
6W - 4L
1,697 SR
Queue Stats
18W - 25L
1,511 Elo+
Party 2
Ix Chel
Ix Chel
Fame
Ix Chel
Level 158
God Stats
3W - 2L
1,295 SR
Queue Stats
152W - 119L
1,636 Elo+
Solo
Arachne
Arachne
TheLegend5227
Arachne
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 76L
1,544 Elo+
Solo
Cerberus
Cerberus
WannabeGoth
Cerberus
Level 145
God Stats
1W - 4L
1,250 SR
Queue Stats
53W - 59L
1,488 Elo+
Party 2
Team Averages
Level 147
1,448 SR
1,536 Elo+

VS

Team Averages
Level 124
1,603 SR
1,591 Elo+
Xbalanque
Xbalanque
GodSlayerShinra
Xbalanque
Level 100
God Stats
4W - 3L
1,415 SR
Queue Stats
119W - 107L
1,504 Elo+
Solo
Neith
Neith
IAmChimiChang
Neith
Level 125
God Stats
4W - 4L
1,872 SR
Queue Stats
136W - 130L
1,601 Elo+
Solo
Ao Kuang
Ao Kuang
Johntv
Ao Kuang
Level 118
God Stats
17W - 8L
1,690 SR
Queue Stats
34W - 22L
1,695 Elo+
Party 1
Zhong Kui
Zhong Kui
Kingkul
Zhong Kui
Level 123
God Stats
7W - 6L
1,500 SR
Queue Stats
38W - 28L
1,585 Elo+
Party 1
Jormungandr
Jormungandr
Terror Eternal
Jormungandr
Level 156
God Stats
20W - 16L
1,536 SR
Queue Stats
156W - 141L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 5 / 1
9,323
548
8,436
16,469
8,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Dog_Hoop_42
Ah Puch
13
0 / 5 / 3
8,107
477
10,575
14,577
7,132
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
Fame
Ix Chel
15
1 / 2 / 1
8,834
520
7,175
10,665
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
17
2 / 2 / 1
9,716
572
9,369
18,581
8,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
WannabeGoth
Cerberus
11
1 / 4 / 1
7,608
448
5,608
17,216
13,002

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GodSlayerShinra
Xbalanque
15
1 / 3 / 3
9,109
536
9,443
13,118
6,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 3 / 4
9,839
579
10,402
11,780
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Johntv
Ao Kuang
16
4 / 2 / 4
9,266
545
8,485
17,986
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Kingkul
Zhong Kui
17
4 / 2 / 1
10,587
623
8,546
12,042
10,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Terror Eternal
Jormungandr
14
3 / 0 / 7
9,365
551
10,045
11,907
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
18
18
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
5
1
1.3
L
Ah Puch
Dog_Hoop_42
Ah Puch
0
5
3
0.3
L
Ix Chel
Fame
Ix Chel
1
2
1
0.75
W
Xbalanque
GodSlayerShinra
Xbalanque
1
3
3
0.83
W
6
3
4
2.67
W
Ao Kuang
Johntv
Ao Kuang
4
2
4
3
W
Zhong Kui
Kingkul
Zhong Kui
4
2
1
2.25
W
Jormungandr
Terror Eternal
Jormungandr
3
0
7
6.5
L
Arachne
2
2
1
1.25
L
Cerberus
WannabeGoth
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
46,921
77,508
Taken
66,833
44,022
Mitigated
42,073
22,677
Healing
18,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,436
3,421
0
1,760
16,469
8,439
0
6,209
10,256
0
68,715
L
Ah Puch
Dog_Hoop_42
Ah Puch
10,575
587
0
3,816
14,577
7,132
0
3,955
10,611
57,234
1,171
L
Ix Chel
Fame
Ix Chel
7,175
690
703
4,484
10,665
6,591
228
5,701
4,959
62,250
643
W
Xbalanque
GodSlayerShinra
Xbalanque
9,443
5,552
0
2,936
13,118
6,143
765
1,315
11,803
0
65,614
W
10,402
5,580
0
2,960
11,780
5,862
1,486
6,194
5,586
0
77,643
W
Ao Kuang
Johntv
Ao Kuang
8,485
3,181
0
7,241
17,986
7,470
2,119
6,260
11,432
61,897
12,932
W
Zhong Kui
Kingkul
Zhong Kui
8,546
1,798
0
4,178
12,042
10,906
410
5,120
6,274
77,550
13,484
W
Jormungandr
Terror Eternal
Jormungandr
10,045
3,313
0
1,488
11,907
11,692
502
2,791
9,062
52,723
2,418
L
Arachne
9,369
6,850
0
7,773
18,581
8,858
0
3,648
14,933
0
93,637
L
Cerberus
WannabeGoth
Cerberus
5,608
305
0
4,141
17,216
13,002
0
6,427
10,789
33,646
1,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,588
Gold Earned
48,166
555
Minions Killed
591
0
Camps Cleared
0
1,608,432
Distance Traveled
1,692,736
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,323
548
111
7
0
372,402
0
L
Ah Puch
8,107
477
88
5
0
272,892
0
L
Ix Chel
8,834
520
118
7
0
332,759
2
W
Xbalanque
9,109
536
113
7
0
322,706
3
W
Neith
9,839
579
136
8
0
317,401
3
W
Ao Kuang
9,266
545
110
6
0
388,503
1
W
Zhong Kui
10,587
623
146
9
0
322,648
0
W
Jormungandr
9,365
551
86
5
0
341,478
0
L
Arachne
9,716
572
154
9
0
353,809
2
L
Cerberus
7,608
448
84
5
0
276,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role