Player Matchup

Bacchus
Bacchus
Colonel_86000
Bacchus
Level 86
God Stats
1W - 1L
1,233 SR
Queue Stats
67W - 69L
1,493 Elo+
Solo
Anhur
Anhur
Gamshoe
Anhur
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 90L
1,458 Elo+
Solo
Ah Puch
Ah Puch
M7SNX
Ah Puch
Level 143
God Stats
2W - 0L
1,719 SR
Queue Stats
73W - 73L
1,512 Elo+
Solo
Xing Tian
Xing Tian
sanpai73
Xing Tian
Level 178
God Stats
6W - 4L
1,500 SR
Queue Stats
198W - 195L
1,735 Elo+
Solo
Guan Yu
Guan Yu
tizorro
Guan Yu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 1L
1,848 Elo+
Solo
Team Averages
Level 131
1,490 SR
1,609 Elo+

VS

Team Averages
Level 128
1,436 SR
1,468 Elo+
Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AncientPepes
Sylvanus
Level 161
God Stats
0W - 4L
1,308 SR
Queue Stats
241W - 219L
1,583 Elo+
Solo
Heimdallr
Heimdallr
SaLes7
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,290 Elo+
Party 1
Kali
Kali
deathpenalty97
Kali
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 227L
1,499 Elo+
Solo
Bastet
Bastet
roghly
Bastet
Level 143
God Stats
1W - 3L
1,370 SR
Queue Stats
125W - 139L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
5 / 1 / 11
8,668
867
10,418
13,091
18,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Gamshoe
Anhur
16
3 / 0 / 14
9,046
905
9,336
8,081
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ah Puch
M7SNX
Ah Puch
15
4 / 2 / 11
8,641
864
15,912
10,290
6,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
sanpai73
Xing Tian
15
3 / 1 / 12
8,394
839
5,921
11,040
12,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
tizorro
Guan Yu
14
4 / 2 / 10
8,942
894
10,118
11,666
14,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 4 / 2
6,916
692
4,015
14,054
9,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
AncientPepes
Sylvanus
11
0 / 3 / 3
6,837
684
8,976
12,414
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
SaLes7
Heimdallr
11
0 / 5 / 1
6,367
637
5,874
10,981
5,563
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 1
7,792
779
8,242
10,991
7,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
roghly
Bastet
13
1 / 2 / 2
6,853
685
9,421
8,767
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
19
Kills
5
6
Deaths
19
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
2
0.5
L
Sylvanus
AncientPepes
Sylvanus
0
3
3
0.5
W
Bacchus
5
1
11
10.5
W
Anhur
Gamshoe
Anhur
3
0
14
10
W
Ah Puch
M7SNX
Ah Puch
4
2
11
4.75
L
Heimdallr
SaLes7
Heimdallr
0
5
1
0.1
L
3
5
1
0.7
L
Bastet
roghly
Bastet
1
2
2
1
W
Xing Tian
sanpai73
Xing Tian
3
1
12
9
W
Guan Yu
tizorro
Guan Yu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,705
Damage
36,528
54,168
Taken
57,207
56,697
Mitigated
38,546
24,191
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,015
1,145
464
2,807
14,054
9,269
0
7,404
6,650
0
10,478
L
Sylvanus
AncientPepes
Sylvanus
8,976
1,697
5,574
3,621
12,414
12,631
0
6,245
6,169
12,380
0
W
Bacchus
10,418
1,251
1,522
3,615
13,091
18,996
317
2,048
10,694
14,455
2,044
W
Anhur
Gamshoe
Anhur
9,336
5,711
1,064
1,978
8,081
3,838
2,425
836
7,122
0
29,238
W
Ah Puch
M7SNX
Ah Puch
15,912
1,748
708
2,629
10,290
6,603
2,276
1,779
8,372
28,594
445
L
Heimdallr
SaLes7
Heimdallr
5,874
2,131
281
922
10,981
5,563
0
7,106
3,875
0
16,370
L
8,242
2,494
488
1,047
10,991
7,209
0
5,863
5,128
0
17,067
L
Bastet
roghly
Bastet
9,421
1,060
0
1,174
8,767
3,874
0
4,407
4,360
0
16,130
W
Xing Tian
sanpai73
Xing Tian
5,921
457
0
260
11,040
12,579
632
2,086
8,824
10,838
425
W
Guan Yu
tizorro
Guan Yu
10,118
611
7,777
4,638
11,666
14,681
288
2,227
9,262
2,126
11,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,691
Gold Earned
34,765
141
Minions Killed
90
0
Camps Cleared
0
1,019,212
Distance Traveled
886,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,916
692
20
2
0
149,610
0
L
Sylvanus
6,837
684
11
1
0
172,105
0
W
Bacchus
8,668
867
8
1
0
263,061
0
W
Anhur
9,046
905
65
7
0
169,621
0
W
Ah Puch
8,641
864
37
4
0
175,195
0
L
Heimdallr
6,367
637
25
3
0
162,097
0
L
Kali
7,792
779
16
2
0
183,783
0
L
Bastet
6,853
685
18
2
0
218,806
0
W
Xing Tian
8,394
839
17
2
0
203,754
0
W
Guan Yu
8,942
894
14
1
0
207,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role