Player Matchup

Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Dat General
Atlas
Level 129
God Stats
2W - 3L
1,567 SR
Queue Stats
34W - 47L
1,419 Elo+
Party 3
Bakasura
Bakasura
EricGolfGod
Bakasura
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,322 Elo+
Solo
Izanami
Izanami
RRxCoke
Izanami
Level 108
God Stats
1W - 1L
1,776 SR
Queue Stats
37W - 41L
1,443 Elo+
Party 3
Sol
Sol
Tequemoelcalzon
Sol
Level 107
God Stats
5W - 5L
1,410 SR
Queue Stats
141W - 165L
1,392 Elo+
Party 2
Team Averages
Level 93
1,551 SR
1,415 Elo+

VS

Team Averages
Level 73
1,485 SR
1,441 Elo+
Janus
Janus
AsgardsChild
Janus
Level 50
God Stats
14W - 12L
1,497 SR
Queue Stats
21W - 22L
1,383 Elo+
Party 1
Ratatoskr
Ratatoskr
Joegamer29
Ratatoskr
Level 68
God Stats
4W - 3L
1,269 SR
Queue Stats
15W - 21L
1,329 Elo+
Party 1
Neith
Neith
Onearm83
Neith
Level 117
God Stats
1W - 0L
1,453 SR
Queue Stats
17W - 7L
1,694 Elo+
Solo
Artio
Artio
dasistgutya
Artio
Level 67
God Stats
11W - 5L
1,577 SR
Queue Stats
37W - 40L
1,414 Elo+
Party 1
Bellona
Bellona
lunarwolfazriel
Bellona
Level 64
God Stats
13W - 5L
1,630 SR
Queue Stats
32W - 38L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 1 / 0
8,479
565
5,158
7,789
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 0
7,190
479
5,452
10,915
7,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
EricGolfGod
Bakasura
11
0 / 4 / 0
6,376
425
3,239
16,266
8,824
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
RRxCoke
Izanami
13
1 / 2 / 1
7,397
493
6,108
10,367
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 1
8,309
554
7,935
13,000
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,159
544
6,022
7,276
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
Joegamer29
Ratatoskr
12
4 / 1 / 1
7,513
501
6,105
10,018
4,129
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Onearm83
Neith
11
0 / 2 / 2
6,187
412
5,247
8,333
3,142
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 3
6,400
427
5,707
10,606
9,086
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 1 / 1
8,253
550
11,914
14,546
15,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
W
2
0
1
2.5
L
0
1
0
0
L
Bakasura
EricGolfGod
Bakasura
0
4
0
0
W
Ratatoskr
Joegamer29
Ratatoskr
4
1
1
4.5
W
Neith
Onearm83
Neith
0
2
2
0.5
L
Izanami
RRxCoke
Izanami
1
2
1
0.75
L
0
1
1
0.5
W
1
0
3
2.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,892
Damage
34,995
58,337
Taken
50,779
28,458
Mitigated
34,147
20,463
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,158
240
0
940
7,789
3,193
427
3,381
4,408
63,881
0
W
6,022
601
0
4,305
7,276
2,556
0
2,771
4,176
63,247
1,062
L
5,452
1,990
1,699
3,244
10,915
7,464
153
2,403
8,512
25,073
1,307
L
Bakasura
EricGolfGod
Bakasura
3,239
2,583
0
4,144
16,266
8,824
0
3,958
12,124
0
29,533
W
Ratatoskr
Joegamer29
Ratatoskr
6,105
2,598
0
1,600
10,018
4,129
540
2,476
7,141
0
53,661
W
Neith
Onearm83
Neith
5,247
2,006
0
3,487
8,333
3,142
372
2,548
5,785
0
42,653
L
Izanami
RRxCoke
Izanami
6,108
3,731
0
2,226
10,367
4,371
357
2,226
8,141
0
62,389
L
7,935
2,057
0
8,210
13,000
4,606
556
598
11,628
53,725
9,818
W
5,707
468
695
4,304
10,606
9,086
0
2,105
8,392
19,885
0
W
11,914
2,474
0
4,962
14,546
15,234
224
7,191
7,171
963
66,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
36,512
408
Minions Killed
384
0
Camps Cleared
0
1,383,431
Distance Traveled
1,472,684
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,479
565
121
8
0
299,424
0
W
Janus
8,159
544
128
9
0
294,886
0
L
Atlas
7,190
479
27
2
0
274,428
7
L
Bakasura
6,376
425
62
4
0
313,748
0
W
Ratatoskr
7,513
501
71
5
0
330,398
0
W
Neith
6,187
412
58
4
0
252,249
0
L
Izanami
7,397
493
87
6
0
266,071
0
L
Sol
8,309
554
111
7
0
229,760
0
W
Artio
6,400
427
19
1
0
323,227
3
W
Bellona
8,253
550
108
7
0
271,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role