Player Matchup

Bacchus
Bacchus
Beastyboiii52
Bacchus
Level 88
God Stats
10W - 6L
1,722 SR
Queue Stats
503W - 525L
1,459 Elo+
Party 4
Anubis
Anubis
Hoveyy81
Anubis
Level 86
God Stats
1W - 2L
1,212 SR
Queue Stats
237W - 215L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
Im_An_E-girl_
Danzaburou
Level 28
God Stats
93W - 103L
1,380 SR
Queue Stats
111W - 133L
1,356 Elo+
Party 4
Bellona
Bellona
JakeNotrad
Bellona
Level 28
God Stats
2W - 5L
1,219 SR
Queue Stats
225W - 220L
1,453 Elo+
Party 2
Nemesis
Nemesis
PlayerTwo1828
Nemesis
Level 33
God Stats
4W - 9L
1,172 SR
Queue Stats
120W - 161L
1,293 Elo+
Solo
Team Averages
Level 53
1,341 SR
1,410 Elo+

VS

Team Averages
Level 59
1,672 SR
1,501 Elo+
Mercury
Mercury
TheRealQuinny
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,541 Elo+
Party 3
Ares
Ares
Zerexito
Ares
Level 81
God Stats
19W - 14L
1,846 SR
Queue Stats
27W - 27L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
chaoshunter56
Baron Samedi
Level 60
God Stats
5W - 3L
1,648 SR
Queue Stats
57W - 46L
1,476 Elo+
Party 1
Hachiman
Hachiman
deathmaster2021
Hachiman
Level 44
God Stats
4W - 3L
1,659 SR
Queue Stats
53W - 42L
1,484 Elo+
Party 1
King Arthur
King Arthur
gunnerx34
King Arthur
Level 84
God Stats
1W - 1L
1,707 SR
Queue Stats
198W - 173L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
4 / 0 / 0
6,512
592
4,314
9,057
7,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Hoveyy81
Anubis
13
8 / 0 / 0
8,101
736
7,140
4,727
2,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Im_An_E-girl_
Danzaburou
10
0 / 1 / 3
5,156
469
6,903
6,378
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
JakeNotrad
Bellona
11
2 / 2 / 3
6,794
618
5,370
9,909
10,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
11
2 / 1 / 6
6,074
552
7,558
11,106
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 5 / 0
5,410
492
4,435
11,793
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
0 / 2 / 0
5,100
464
4,085
10,167
6,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
chaoshunter56
Baron Samedi
8
0 / 4 / 0
4,993
454
3,770
6,205
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
10
1 / 2 / 0
5,651
514
3,765
5,836
2,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
gunnerx34
King Arthur
10
2 / 4 / 1
6,211
565
7,353
14,212
10,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
4
4
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
0
0
4
W
Anubis
Hoveyy81
Anubis
8
0
0
8
W
Danzaburou
Im_An_E-girl_
Danzaburou
0
1
3
1.5
W
Bellona
JakeNotrad
Bellona
2
2
3
1.75
W
Nemesis
2
1
6
5
L
Mercury
1
5
0
0.2
L
Ares
0
2
0
0
L
Baron Samedi
chaoshunter56
Baron Samedi
0
4
0
0
L
Hachiman
1
2
0
0.5
L
King Arthur
gunnerx34
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,285
Damage
23,408
41,177
Taken
48,213
28,985
Mitigated
25,218
16,022
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,314
351
0
3,681
9,057
7,937
0
3,297
5,760
17,842
820
W
Anubis
Hoveyy81
Anubis
7,140
625
0
2,050
4,727
2,354
0
1,623
3,104
62,639
2,230
W
Danzaburou
Im_An_E-girl_
Danzaburou
6,903
2,025
0
3,575
6,378
2,640
0
2,236
4,142
0
38,697
W
Bellona
JakeNotrad
Bellona
5,370
2,373
0
2,585
9,909
10,836
0
395
9,514
0
40,800
W
Nemesis
7,558
3,297
0
4,131
11,106
5,218
0
304
10,802
0
49,079
L
Mercury
4,435
1,934
0
1,702
11,793
4,422
0
1,253
10,540
0
37,904
L
Ares
4,085
152
1,219
1,691
10,167
6,094
0
2,459
7,708
10,831
0
L
Baron Samedi
chaoshunter56
Baron Samedi
3,770
121
422
1,251
6,205
2,412
33
2,995
3,210
32,596
0
L
Hachiman
3,765
1,527
0
2,023
5,836
2,012
309
1,848
3,988
0
44,368
L
King Arthur
gunnerx34
King Arthur
7,353
1,393
0
2,200
14,212
10,278
0
2,883
10,529
0
38,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
27,365
307
Minions Killed
265
0
Camps Cleared
0
1,179,627
Distance Traveled
1,050,931
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,512
592
20
2
0
250,872
1
W
Anubis
8,101
736
111
10
0
213,702
0
W
Danzaburou
5,156
469
52
5
0
233,001
2
W
Bellona
6,794
618
58
5
0
224,759
0
W
Nemesis
6,074
552
66
6
0
257,293
0
L
Mercury
5,410
492
60
5
0
246,310
0
L
Ares
5,100
464
19
2
0
203,365
0
L
Baron Samedi
4,993
454
45
4
0
187,152
0
L
Hachiman
5,651
514
75
7
0
209,080
0
L
King Arthur
6,211
565
66
6
0
205,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role