Player Matchup

Loki
Loki
 
Loki
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
DaddyTouchMyHole
Ishtar
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
131W - 350L
1,236 Elo+
Solo
Agni
Agni
DirkN14
Agni
Level 107
God Stats
41W - 41L
1,917 SR
Queue Stats
1,810W - 1,858L
1,434 Elo+
Solo
Hachiman
Hachiman
LucasZeferino
Hachiman
Level 146
God Stats
10W - 16L
1,346 SR
Queue Stats
426W - 422L
1,447 Elo+
Party 1
Yemoja
Yemoja
fyntenalvaccine
Yemoja
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 183L
1,459 Elo+
Solo
Team Averages
Level 110
1,553 SR
1,415 Elo+

VS

Team Averages
Level 105
1,506 SR
1,448 Elo+
Bastet
Bastet
 
Bastet
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Avenng12
Loki
Level 107
God Stats
4W - 4L
1,530 SR
Queue Stats
331W - 314L
1,506 Elo+
Party 2
Hel
Hel
GodOnlyFearsMe
Hel
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 67L
1,380 Elo+
Solo
Freya
Freya
stardes
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 2 / 2
8,641
665
8,012
11,253
4,607
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 2
7,467
574
1,485
6,195
2,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
DirkN14
Agni
17
2 / 2 / 1
9,133
703
14,394
6,231
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
LucasZeferino
Hachiman
15
1 / 3 / 3
8,533
656
8,690
8,629
3,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 1 / 2
7,873
606
3,007
6,258
2,809
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
1 / 1 / 6
10,249
788
9,558
13,547
6,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
17
1 / 0 / 6
9,212
709
8,288
7,773
3,558
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
4 / 0 / 2
9,419
725
3,517
4,559
4,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
0 / 1 / 8
8,786
676
3,993
7,286
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Freya
stardes
Freya
16
3 / 3 / 2
9,773
752
5,735
12,354
5,701
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
9
9
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
2
1.5
W
Bastet
 
Bastet
1
1
6
4
W
Nu Wa
 
Nu Wa
1
0
6
4
W
Loki
4
0
2
5
L
0
1
2
1
L
Agni
DirkN14
Agni
2
2
1
1.25
W
0
1
8
4
L
Hachiman
LucasZeferino
Hachiman
1
3
3
0.83
L
0
1
2
1
W
Freya
stardes
Freya
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,588
Damage
31,091
38,566
Taken
45,519
15,667
Mitigated
23,765
12,395
Healing
27,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,012
474
1,864
1,879
11,253
4,607
0
3,738
7,515
0
23,555
W
Bastet
 
Bastet
9,558
1,729
2,190
3,546
13,547
6,629
728
5,056
8,491
0
23,369
W
Nu Wa
 
Nu Wa
8,288
3,014
439
401
7,773
3,558
1,750
2,821
4,952
19,737
1,095
W
Loki
3,517
212
1,503
1,464
4,559
4,148
802
1,094
3,465
0
8,070
L
1,485
840
663
696
6,195
2,284
0
4,023
2,172
0
3,712
L
Agni
DirkN14
Agni
14,394
130
650
140
6,231
2,546
16
2,345
3,886
40,376
0
W
3,993
116
11,155
3,720
7,286
3,729
844
2,496
4,790
10,758
0
L
Hachiman
LucasZeferino
Hachiman
8,690
2,994
192
355
8,629
3,421
0
3,844
4,785
0
25,890
L
3,007
129
4,654
1,302
6,258
2,809
0
3,779
2,479
13,533
0
W
Freya
stardes
Freya
5,735
1,443
492
2,259
12,354
5,701
1,023
5,934
6,420
25,449
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,647
Gold Earned
47,439
166
Minions Killed
122
0
Camps Cleared
0
1,007,845
Distance Traveled
1,287,904
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,641
665
39
3
0
285,851
0
W
Bastet
10,249
788
32
2
0
294,016
4
W
Nu Wa
9,212
709
22
2
0
232,196
0
W
Loki
9,419
725
14
1
0
278,228
0
L
Ishtar
7,467
574
9
1
0
113,055
0
L
Agni
9,133
703
55
4
0
263,809
0
W
Hel
8,786
676
12
1
0
237,975
0
L
Hachiman
8,533
656
36
3
0
215,220
0
L
Yemoja
7,873
606
27
2
0
129,910
0
W
Freya
9,773
752
42
3
0
245,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role