Player Matchup

Agni
Agni
CalebKn
Agni
Level 157
God Stats
0W - 6L
1,155 SR
Queue Stats
214W - 212L
1,550 Elo+
Party 3
He Bo
He Bo
Grizzslay
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,506 Elo+
Party 4
Xbalanque
Xbalanque
Immmitate
Xbalanque
Level 60
God Stats
1W - 1L
1,679 SR
Queue Stats
15W - 20L
1,493 Elo+
Party 4
Vulcan
Vulcan
SoraNoNose
Vulcan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,684 Elo+
Party 4
Ix Chel
Ix Chel
smkbandit23
Ix Chel
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 171L
1,554 Elo+
Party 3
Team Averages
Level 111
1,467 SR
1,557 Elo+

VS

Team Averages
Level 164
1,627 SR
1,573 Elo+
Skadi
Skadi
HellfireTyger
Skadi
Level 194
God Stats
2W - 0L
1,731 SR
Queue Stats
45W - 24L
1,618 Elo+
Party 1
Cerberus
Cerberus
PhiiLaBoNg
Cerberus
Level 154
God Stats
2W - 0L
1,747 SR
Queue Stats
124W - 107L
1,517 Elo+
Party 2
King Arthur
King Arthur
SeraphxT
King Arthur
Level 243
God Stats
1W - 0L
1,897 SR
Queue Stats
156W - 86L
1,642 Elo+
Party 1
Ix Chel
Ix Chel
SpoIRadiic
Ix Chel
Level 122
God Stats
1W - 0L
1,260 SR
Queue Stats
62W - 48L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
Tubz8155623
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 130L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CalebKn
Agni
13
1 / 6 / 9
8,005
667
11,520
10,791
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

He Bo
Grizzslay
He Bo
15
3 / 8 / 8
9,223
769
12,963
13,615
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Immmitate
Xbalanque
15
3 / 4 / 4
8,652
721
14,039
12,547
5,778
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
SoraNoNose
Vulcan
17
6 / 4 / 5
9,891
824
10,821
10,725
5,366
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ix Chel
smkbandit23
Ix Chel
14
2 / 5 / 6
7,979
665
7,698
11,167
5,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 13
11,042
920
16,452
11,055
5,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
PhiiLaBoNg
Cerberus
15
3 / 3 / 19
10,153
846
8,394
13,716
16,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
SeraphxT
King Arthur
16
6 / 4 / 16
9,981
832
12,543
22,210
24,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
SpoIRadiic
Ix Chel
16
4 / 3 / 12
9,753
813
8,405
13,333
7,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Tubz8155623
Danzaburou
17
3 / 5 / 10
10,269
856
10,545
14,108
8,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
15
Kills
27
27
Deaths
16
32
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Agni
CalebKn
Agni
1
6
9
0.92
L
He Bo
Grizzslay
He Bo
3
8
8
0.88
W
11
1
13
17.5
L
Xbalanque
Immmitate
Xbalanque
3
4
4
1.25
W
Cerberus
PhiiLaBoNg
Cerberus
3
3
19
4.17
W
King Arthur
SeraphxT
King Arthur
6
4
16
3.5
L
Vulcan
SoraNoNose
Vulcan
6
4
5
2.13
W
Ix Chel
SpoIRadiic
Ix Chel
4
3
12
3.33
W
Danzaburou
Tubz8155623
Danzaburou
3
5
10
1.6
L
Ix Chel
smkbandit23
Ix Chel
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,041
Damage
56,339
58,845
Taken
74,422
26,231
Mitigated
62,737
15,521
Healing
33,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
CalebKn
Agni
11,520
857
465
1,323
10,791
4,249
0
3,677
6,939
17,857
810
L
He Bo
Grizzslay
He Bo
12,963
186
927
1,836
13,615
5,223
0
3,401
9,950
20,886
572
W
16,452
3,966
467
2,359
11,055
5,878
1,933
7,806
3,249
0
40,646
L
Xbalanque
Immmitate
Xbalanque
14,039
6,849
1,400
2,594
12,547
5,778
0
3,392
9,029
0
28,549
W
Cerberus
PhiiLaBoNg
Cerberus
8,394
100
584
2,609
13,716
16,569
65
6,016
7,700
11,638
0
W
King Arthur
SeraphxT
King Arthur
12,543
377
2,329
7,401
22,210
24,405
56
8,643
13,567
0
19,125
L
Vulcan
SoraNoNose
Vulcan
10,821
3,331
0
1,714
10,725
5,366
0
3,086
7,408
23,412
0
W
Ix Chel
SpoIRadiic
Ix Chel
8,405
513
8,505
6,123
13,333
7,240
711
9,298
4,035
22,508
949
W
Danzaburou
Tubz8155623
Danzaburou
10,545
3,229
1,002
2,480
14,108
8,645
5,991
9,877
4,231
0
34,407
L
Ix Chel
smkbandit23
Ix Chel
7,698
837
3,425
1,837
11,167
5,615
0
2,676
8,233
15,483
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
51,198
122
Minions Killed
173
0
Camps Cleared
0
1,006,280
Distance Traveled
1,149,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,005
667
15
1
0
172,905
0
L
He Bo
9,223
769
22
2
0
184,956
0
W
Skadi
11,042
920
45
4
0
236,202
0
L
Xbalanque
8,652
721
30
3
0
205,622
0
W
Cerberus
10,153
846
18
2
0
228,250
0
W
King Arthur
9,981
832
15
1
0
241,533
0
L
Vulcan
9,891
824
39
3
0
235,329
0
W
Ix Chel
9,753
813
39
3
0
234,864
0
W
Danzaburou
10,269
856
56
5
0
208,615
0
L
Ix Chel
7,979
665
16
1
0
207,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role