Player Matchup

Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Poοrly
Morgan Le Fay
Level 216
God Stats
6W - 3L
1,878 SR
Queue Stats
300W - 85L
1,784 Elo+
Party 1
Team Averages
Level 141
1,626 SR
1,595 Elo+

VS

Team Averages
Level 149
1,792 SR
1,751 Elo+
Atlas
Atlas
 
Atlas
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Celsana
Fenrir
Level 212
God Stats
3W - 0L
1,915 SR
Queue Stats
712W - 72L
1,987 Elo+
Party 2
Aphrodite
Aphrodite
Selsana
Aphrodite
Level 63
God Stats
11W - 1L
1,961 SR
Queue Stats
18W - 2L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 3 / 0
6,538
654
5,691
8,713
3,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
 
Amaterasu
12
0 / 2 / 0
6,471
647
5,254
13,418
12,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Poοrly
Morgan Le Fay
11
0 / 2 / 0
6,362
636
8,826
7,088
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 0 / 5
7,031
703
8,959
9,308
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Celsana
Fenrir
14
5 / 0 / 2
8,110
811
10,770
12,275
7,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Selsana
Aphrodite
14
1 / 0 / 6
7,789
779
6,911
7,065
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
0
0
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Atlas
 
Atlas
1
0
5
3.5
W
Fenrir
Celsana
Fenrir
5
0
2
6
L
Morgan Le Fay
Poοrly
Morgan Le Fay
0
2
0
0
W
Aphrodite
Selsana
Aphrodite
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
26,640
29,219
Taken
28,648
18,417
Mitigated
19,095
8,217
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,691
3,623
502
2,160
8,713
3,425
0
4,138
3,956
0
28,608
L
Amaterasu
 
Amaterasu
5,254
755
0
3,322
13,418
12,116
0
6,707
5,765
0
13,574
W
Atlas
 
Atlas
8,959
2,288
0
1,927
9,308
8,146
0
2,746
6,045
14,960
301
W
Fenrir
Celsana
Fenrir
10,770
2,190
0
2,376
12,275
7,304
0
3,408
8,000
0
35,469
L
Morgan Le Fay
Poοrly
Morgan Le Fay
8,826
274
0
2,233
7,088
2,876
0
3,679
2,893
27,119
0
W
Aphrodite
Selsana
Aphrodite
6,911
741
5,837
5,412
7,065
3,645
54
1,489
4,968
39,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,371
Gold Earned
22,930
122
Minions Killed
142
0
Camps Cleared
0
600,177
Distance Traveled
651,846
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,538
654
50
5
0
184,802
0
L
Amaterasu
6,471
647
25
3
0
235,323
0
W
Atlas
7,031
703
11
1
0
211,015
0
W
Fenrir
8,110
811
48
5
0
230,679
0
L
Morgan Le Fay
6,362
636
47
5
0
180,052
1
W
Aphrodite
7,789
779
83
8
0
210,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role