Player Matchup

Kukulkan
Kukulkan
Gold II
Haytymir
Kukulkan
Gold II
Level 159
God Stats
1W - 0L
1,713 SR
Queue Stats
6W - 4L
1,670 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,713 SR
1,670 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 157
1,500 SR
1,500 MMR
Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Haytymir
Kukulkan
14
5 / 1 / 0
9,354
1,169
6,773
8,690
4,631
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AnhurAnubisGilgameshBastetBakasura

VS

Bans
Hou YiUllrFreyaCamazotzRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 5 / 0
7,544
943
5,757
8,355
3,079
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
0
0
W
Kukulkan
Haytymir
Kukulkan
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,773
Damage
5,757
8,690
Taken
8,355
4,631
Mitigated
3,079
2,183
Healing
1,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,757
388
0
1,070
8,355
3,079
0
6,846
1,509
30,604
1,358
W
Kukulkan
Haytymir
Kukulkan
6,773
1,229
0
2,183
8,690
4,631
924
6,053
2,637
45,151
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,354
Gold Earned
7,544
107
Minions Killed
73
4
Camps Cleared
4
159,559
Distance Traveled
135,187
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,544
943
73
9
4
135,187
0
W
Kukulkan
9,354
1,169
107
13
4
159,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role