Player Matchup

Bacchus
Bacchus
Battmanzz
Bacchus
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 28L
1,603 Elo+
Party 1
Mulan
Mulan
Holy Sniper IV
Mulan
Level 101
God Stats
12W - 11L
1,700 SR
Queue Stats
73W - 83L
1,508 Elo+
Party 1
Xbalanque
Xbalanque
TerminusEst6430
Xbalanque
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 25L
1,686 Elo+
Party 1
Bastet
Bastet
TheRedZone97
Bastet
Level 158
God Stats
2W - 1L
1,656 SR
Queue Stats
114W - 105L
1,652 Elo+
Solo
Ra
Ra
chilledfrench
Ra
Level 172
God Stats
5W - 6L
1,533 SR
Queue Stats
67W - 55L
1,570 Elo+
Solo
Team Averages
Level 135
1,578 SR
1,604 Elo+

VS

Team Averages
Level 133
1,499 SR
1,543 Elo+
Kuzenbo
Kuzenbo
BryceSACCount
Kuzenbo
Level 154
God Stats
2W - 1L
1,151 SR
Queue Stats
53W - 67L
1,516 Elo+
Party 2
Ix Chel
Ix Chel
Edgeville
Ix Chel
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 135L
1,516 Elo+
Party 2
Serqet
Serqet
MummyMilker
Serqet
Level 125
God Stats
13W - 4L
1,733 SR
Queue Stats
157W - 132L
1,536 Elo+
Solo
Chronos
Chronos
TelevisionStatic
Chronos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,608 Elo+
Solo
Jing Wei
Jing Wei
astralfaerie
Jing Wei
Level 166
God Stats
15W - 18L
1,609 SR
Queue Stats
700W - 616L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Battmanzz
Bacchus
13
2 / 6 / 6
8,368
492
8,831
19,382
20,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 2
7,265
427
4,738
15,658
7,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
TerminusEst6430
Xbalanque
15
0 / 3 / 4
8,689
511
11,922
11,168
4,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
15
7 / 2 / 1
8,746
514
9,426
15,613
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 6
9,892
582
13,737
11,773
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
0 / 3 / 9
8,610
506
4,331
13,890
16,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Edgeville
Ix Chel
18
5 / 5 / 3
11,173
657
17,152
12,357
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
18
8 / 0 / 1
10,294
606
8,281
18,254
8,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 3 / 3
11,533
678
10,481
11,688
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
astralfaerie
Jing Wei
17
4 / 1 / 1
10,447
615
8,953
14,538
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
12
Kills
20
20
Deaths
12
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Battmanzz
Bacchus
2
6
6
0.83
W
Kuzenbo
0
3
9
1.5
W
Ix Chel
Edgeville
Ix Chel
5
5
3
1.3
L
0
6
2
0.17
W
Serqet
8
0
1
8.5
W
3
3
3
1.5
L
Xbalanque
TerminusEst6430
Xbalanque
0
3
4
0.67
L
Bastet
7
2
1
3.75
W
Jing Wei
astralfaerie
Jing Wei
4
1
1
4.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,654
Damage
49,198
73,594
Taken
70,727
42,965
Mitigated
40,626
19,810
Healing
24,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Battmanzz
Bacchus
8,831
1,841
0
4,636
19,382
20,386
0
7,167
11,177
25,916
1,816
W
Kuzenbo
4,331
1,641
0
1,614
13,890
16,683
54
4,299
9,591
14,807
0
W
Ix Chel
Edgeville
Ix Chel
17,152
2,363
2,473
2,993
12,357
5,513
300
6,245
5,936
83,649
1,206
L
4,738
1,006
0
2,470
15,658
7,623
0
8,710
6,430
0
39,128
W
Serqet
8,281
4,039
0
9,298
18,254
8,127
0
4,041
14,213
0
89,862
W
10,481
2,075
0
3,187
11,688
4,629
1,313
4,212
7,476
84,772
3,093
L
Xbalanque
TerminusEst6430
Xbalanque
11,922
5,706
0
4,546
11,168
4,455
21
414
10,736
0
78,971
L
Bastet
9,426
2,918
0
6,047
15,613
5,581
0
6,472
8,565
0
68,156
W
Jing Wei
astralfaerie
Jing Wei
8,953
6,653
0
5,278
14,538
5,674
0
2,949
11,456
0
102,081
L
13,737
663
677
1,434
11,773
4,920
0
8,072
3,323
95,617
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
52,057
506
Minions Killed
592
0
Camps Cleared
0
1,722,193
Distance Traveled
1,823,984
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,368
492
36
2
0
327,816
5
W
Kuzenbo
8,610
506
18
1
0
384,416
8
W
Ix Chel
11,173
657
147
9
0
332,697
4
L
Mulan
7,265
427
69
4
0
312,403
0
W
Serqet
10,294
606
135
8
0
453,209
5
W
Chronos
11,533
678
146
9
0
307,317
9
L
Xbalanque
8,689
511
138
8
0
318,650
7
L
Bastet
8,746
514
95
6
0
402,287
0
W
Jing Wei
10,447
615
146
9
0
346,345
5
L
Ra
9,892
582
168
10
0
361,037
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role