Player Matchup

Hercules
Hercules
Bfknren
Hercules
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
103W - 93L
1,520 Elo+
Party 1
Ullr
Ullr
L1dwin
Ullr
Level 123
God Stats
0W - 1L
1,358 SR
Queue Stats
11W - 6L
1,724 Elo+
Solo
Yemoja
Yemoja
Legit Scrollz
Yemoja
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
404W - 407L
1,556 Elo+
Solo
Bastet
Bastet
Pennybags78
Bastet
Level 164
God Stats
3W - 4L
1,695 SR
Queue Stats
583W - 602L
1,593 Elo+
Solo
Agni
Agni
WoahRichard
Agni
Level 158
God Stats
0W - 1L
1,687 SR
Queue Stats
48W - 47L
1,541 Elo+
Party 1
Team Averages
Level 146
1,505 SR
1,587 Elo+

VS

Team Averages
Level 138
1,587 SR
1,609 Elo+
Ravana
Ravana
KillerOfCereal
Ravana
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
291W - 293L
1,501 Elo+
Solo
Arachne
Arachne
RedCone
Arachne
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 36L
1,691 Elo+
Solo
Aphrodite
Aphrodite
ThickStiff
Aphrodite
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,713 Elo+
Solo
Shiva
Shiva
VirtusVires
Shiva
Level 158
God Stats
9W - 2L
1,936 SR
Queue Stats
136W - 121L
1,525 Elo+
Solo
Freya
Freya
radurr
Freya
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 120L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bfknren
Hercules
11
0 / 4 / 3
6,505
651
5,156
12,742
13,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
L1dwin
Ullr
15
1 / 0 / 2
7,796
780
8,641
8,956
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 2
8,067
807
7,266
10,496
7,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
12
1 / 4 / 2
6,787
679
11,734
11,620
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 1 / 3
6,825
683
18,071
5,666
2,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
8,248
825
7,426
16,313
15,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
RedCone
Arachne
14
3 / 1 / 7
7,716
772
7,531
13,352
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
ThickStiff
Aphrodite
13
1 / 2 / 9
7,477
748
6,841
13,847
9,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 8
7,574
757
12,791
17,939
10,961
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Freya
radurr
Freya
15
5 / 0 / 5
8,334
833
12,169
10,694
6,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
3
Kills
10
10
Deaths
3
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bfknren
Hercules
0
4
3
0.38
W
0
0
9
4.5
L
Ullr
L1dwin
Ullr
1
0
2
2
L
1
1
2
2
L
Bastet
1
4
2
0.5
W
Arachne
RedCone
Arachne
3
1
7
6.5
W
Aphrodite
ThickStiff
Aphrodite
1
2
9
2.75
W
1
0
8
5
L
0
1
3
1.5
W
Freya
radurr
Freya
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,868
Damage
46,758
49,480
Taken
72,145
32,112
Mitigated
55,736
21,337
Healing
41,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bfknren
Hercules
5,156
741
363
2,707
12,742
13,215
0
5,843
6,634
0
8,143
W
7,426
651
2,341
3,387
16,313
15,508
90
5,940
10,373
0
14,203
L
Ullr
L1dwin
Ullr
8,641
2,314
800
1,019
8,956
4,436
0
2,447
6,416
0
31,244
L
7,266
802
5,933
3,003
10,496
7,108
0
3,966
6,336
18,844
0
L
Bastet
11,734
1,416
1,454
2,251
11,620
4,775
0
4,905
6,626
0
15,036
W
Arachne
RedCone
Arachne
7,531
3,247
1,053
3,031
13,352
13,188
0
4,580
8,772
0
8,798
W
Aphrodite
ThickStiff
Aphrodite
6,841
576
9,549
6,095
13,847
9,904
0
5,692
8,155
17,770
0
W
12,791
621
7,992
6,520
17,939
10,961
0
6,240
11,699
0
21,363
L
18,071
606
2,762
1,045
5,666
2,578
0
1,849
3,733
29,808
299
W
Freya
radurr
Freya
12,169
4,276
127
1,647
10,694
6,175
705
2,758
7,936
33,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
39,349
154
Minions Killed
139
0
Camps Cleared
0
965,593
Distance Traveled
1,115,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,505
651
6
1
0
169,716
0
W
Ravana
8,248
825
15
2
0
235,140
0
L
Ullr
7,796
780
67
7
0
202,837
0
L
Yemoja
8,067
807
30
3
0
174,479
0
L
Bastet
6,787
679
17
2
0
204,778
0
W
Arachne
7,716
772
8
1
0
217,209
0
W
Aphrodite
7,477
748
24
2
0
211,393
0
W
Shiva
7,574
757
31
3
0
255,755
0
L
Agni
6,825
683
34
3
0
213,783
0
W
Freya
8,334
833
61
6
0
196,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role