Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum IV
BurningFists
Thoth
Platinum IV
Level 177
God Stats
1W - 1L
1,319 SR
Queue Stats
83W - 74L
1,765 MMR
Solo
Skadi
Skadi
Platinum IV
G0dOfka0s
Skadi
Platinum IV
Level 125
God Stats
21W - 8L
1,775 SR
Queue Stats
49W - 47L
1,785 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Im_ONLINE_DeAtH
Gilgamesh
Gold I
Level 154
God Stats
7W - 7L
1,500 SR
Queue Stats
199W - 191L
1,617 MMR
Party 1
Charon
Charon
Platinum V
Von_Shpuitle
Charon
Platinum V
Level 138
God Stats
3W - 1L
1,546 SR
Queue Stats
200W - 190L
1,667 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,528 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,556 SR
1,746 MMR
Sobek
Sobek
Platinum V
Flaminstar0607
Sobek
Platinum V
Level 123
God Stats
6W - 4L
1,324 SR
Queue Stats
111W - 111L
1,734 MMR
Solo
Apollo
Apollo
Platinum IV
HULLemOUT
Apollo
Platinum IV
Level 168
God Stats
6W - 6L
1,643 SR
Queue Stats
405W - 403L
1,598 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Kyotec
Ne Zha
Platinum V
Level 98
God Stats
0W - 2L
1,769 SR
Queue Stats
28W - 20L
1,963 MMR
Party 2
Achilles
Achilles
Gold III
Lovely_Amaterasu
Achilles
Gold III
Level 159
God Stats
2W - 3L
1,534 SR
Queue Stats
36W - 25L
1,777 MMR
Party 2
Agni
Agni
Gold II
TilrepDant
Agni
Gold II
Level 149
God Stats
8W - 9L
1,506 SR
Queue Stats
200W - 209L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 1 / 4
9,514
595
8,225
13,347
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
5 / 3 / 6
9,358
585
13,393
8,194
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
G0dOfka0s
Skadi
15
1 / 2 / 3
9,021
564
13,337
9,857
4,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Im_ONLINE_DeAtH
Gilgamesh
15
2 / 0 / 4
9,587
599
12,447
19,909
21,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
13
2 / 1 / 6
8,538
534
7,818
9,396
7,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosBastetArachneAthena

VS

Bans
SusanoMaman BrigitteBake KujiraHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,592
475
5,146
15,489
15,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
HULLemOUT
Apollo
14
1 / 4 / 2
7,924
495
4,602
13,758
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Kyotec
Ne Zha
13
1 / 4 / 2
7,423
464
6,764
14,347
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 1 / 0
7,709
482
14,680
19,794
23,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 0
7,711
482
4,770
13,441
3,986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
7
7
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
4
8
W
5
3
6
2.67
L
2
2
2
1.5
W
Skadi
G0dOfka0s
Skadi
1
2
3
1.25
L
Apollo
HULLemOUT
Apollo
1
4
2
0.5
W
Gilgamesh
Im_ONLINE_DeAtH
Gilgamesh
2
0
4
4
L
Ne Zha
Kyotec
Ne Zha
1
4
2
0.5
L
1
1
0
1
L
2
6
0
0.33
W
Charon
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,220
Damage
35,962
60,703
Taken
76,829
42,044
Mitigated
54,454
15,420
Healing
24,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,225
2,828
0
6,070
13,347
5,416
0
1,486
11,769
0
85,438
W
13,393
390
0
907
8,194
3,182
0
2,981
5,115
63,420
0
L
5,146
573
0
4,524
15,489
15,919
0
5,750
9,325
16,841
2,473
W
Skadi
G0dOfka0s
Skadi
13,337
5,077
0
1,260
9,857
4,024
442
1,424
8,433
0
91,115
L
Apollo
HULLemOUT
Apollo
4,602
2,206
0
3,560
13,758
5,343
0
1,334
12,410
0
72,240
W
Gilgamesh
Im_ONLINE_DeAtH
Gilgamesh
12,447
4,203
0
5,395
19,909
21,532
37
1,528
16,961
0
72,489
L
Ne Zha
Kyotec
Ne Zha
6,764
2,057
0
5,933
14,347
5,841
0
2,807
11,400
0
60,899
L
14,680
2,235
0
6,621
19,794
23,365
0
1,768
16,407
0
57,760
L
4,770
380
0
3,898
13,441
3,986
0
7,772
4,685
55,464
0
W
Charon
7,818
2,316
271
1,517
9,396
7,890
40
2,401
6,907
25,753
589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,018
Gold Earned
38,359
522
Minions Killed
421
0
Camps Cleared
0
1,639,296
Distance Traveled
1,558,750
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,514
595
119
7
0
363,435
0
W
Thoth
9,358
585
114
7
0
330,287
2
L
Sobek
7,592
475
28
2
0
315,750
0
W
Skadi
9,021
564
130
8
0
308,974
8
L
Apollo
7,924
495
121
8
0
307,731
3
W
Gilgamesh
9,587
599
126
8
0
314,023
0
L
Ne Zha
7,423
464
87
5
0
333,998
1
L
Achilles
7,709
482
81
5
0
327,085
4
L
Agni
7,711
482
104
7
0
274,186
4
W
Charon
8,538
534
33
2
0
322,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role