Player Matchup

Hades
Hades
Chillwill2-6
Hades
Level 43
God Stats
24W - 16L
1,549 SR
Queue Stats
43W - 41L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 47
God Stats
373W - 294L
1,481 SR
Queue Stats
626W - 580L
1,406 Elo+
Solo
Athena
Athena
FluffyCactus229
Athena
Level 65
God Stats
2W - 3L
1,156 SR
Queue Stats
101W - 112L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Syphro
Ah Muzen Cab
Level 66
God Stats
16W - 6L
1,921 SR
Queue Stats
249W - 225L
1,468 Elo+
Solo
Bakasura
Bakasura
TTV r67135
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,360 Elo+
Party 1
Team Averages
Level 50
1,521 SR
1,423 Elo+

VS

Team Averages
Level 67
1,485 SR
1,417 Elo+
Loki
Loki
ButterCorn
Loki
Level 56
God Stats
18W - 22L
1,355 SR
Queue Stats
502W - 459L
1,425 Elo+
Solo
Atlas
Atlas
CantTouchLoki
Atlas
Level 68
God Stats
0W - 2L
1,509 SR
Queue Stats
87W - 106L
1,397 Elo+
Solo
Danzaburou
Danzaburou
DegenerateDeacon
Danzaburou
Level 111
God Stats
65W - 40L
1,562 SR
Queue Stats
265W - 257L
1,414 Elo+
Solo
Merlin
Merlin
SeverelyDamage
Merlin
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
72W - 78L
1,382 Elo+
Party 2
Athena
Athena
WomanlyMan96
Athena
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 67L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,364
491
5,386
10,189
4,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DexGen51
Cthulhu
14
2 / 1 / 1
8,621
575
5,835
9,501
6,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 3
7,410
494
5,792
13,009
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Syphro
Ah Muzen Cab
15
4 / 0 / 0
8,639
576
8,819
7,809
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
TTV r67135
Bakasura
14
4 / 1 / 2
7,685
512
7,762
15,256
7,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,622
441
7,002
13,768
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
1 / 4 / 0
7,103
474
4,359
9,336
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DegenerateDeacon
Danzaburou
13
0 / 3 / 0
6,988
466
4,202
11,722
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 2
7,245
483
9,497
6,854
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
11
0 / 1 / 1
6,628
442
4,210
13,222
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
3
4
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
4
0
0.25
W
1
2
1
0.75
L
Danzaburou
DegenerateDeacon
Danzaburou
0
3
0
0
W
Cthulhu
DexGen51
Cthulhu
2
1
1
2.5
W
0
0
3
1.5
L
1
0
2
2
W
Ah Muzen Cab
Syphro
Ah Muzen Cab
4
0
0
4
W
Bakasura
TTV r67135
Bakasura
4
1
2
5
L
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,594
Damage
29,270
55,764
Taken
54,902
32,557
Mitigated
27,156
19,146
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,002
2,264
0
3,567
13,768
4,388
0
1,592
11,370
0
43,519
L
4,359
1,075
0
800
9,336
4,706
0
4,423
3,970
38,139
549
W
5,386
1,038
475
4,586
10,189
4,422
0
6,619
3,570
49,586
1,634
L
Danzaburou
DegenerateDeacon
Danzaburou
4,202
1,737
0
5,127
11,722
4,507
0
1,503
10,219
0
66,435
W
Cthulhu
DexGen51
Cthulhu
5,835
259
0
1,660
9,501
6,985
0
2,773
6,013
48,219
2,001
W
5,792
1,329
106
4,646
13,009
10,402
0
4,693
8,316
28,267
1,331
L
9,497
408
0
1,750
6,854
3,023
0
3,451
3,317
60,859
0
W
Ah Muzen Cab
Syphro
Ah Muzen Cab
8,819
4,434
0
1,120
7,809
3,289
714
803
7,006
0
85,508
W
Bakasura
TTV r67135
Bakasura
7,762
4,819
0
6,553
15,256
7,459
0
1,959
13,181
0
52,282
L
Athena
4,210
1,254
0
3,915
13,222
10,532
0
4,679
8,543
14,225
2,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,719
Gold Earned
34,586
457
Minions Killed
410
0
Camps Cleared
0
1,433,912
Distance Traveled
1,377,114
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,622
441
74
5
0
307,461
0
L
Atlas
7,103
474
87
6
0
243,960
0
W
Hades
7,364
491
85
6
0
257,781
0
L
Danzaburou
6,988
466
118
8
0
233,936
0
W
Cthulhu
8,621
575
111
7
0
275,235
0
W
Athena
7,410
494
48
3
0
302,038
2
L
Merlin
7,245
483
101
7
0
288,182
2
W
Ah Muzen Cab
8,639
576
128
9
0
289,383
0
W
Bakasura
7,685
512
85
6
0
309,475
0
L
Athena
6,628
442
30
2
0
303,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role