Player Matchup

Neith
Neith
AXOLOTL_0_
Neith
Level 65
God Stats
7W - 6L
1,702 SR
Queue Stats
150W - 157L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Mr UnLucky9219
Baron Samedi
Level 68
God Stats
11W - 8L
1,252 SR
Queue Stats
63W - 56L
1,376 Elo+
Party 2
Tyr
Tyr
flapjacks223
Tyr
Level 25
God Stats
2W - 2L
1,470 SR
Queue Stats
47W - 45L
1,275 Elo+
Party 2
Team Averages
Level 53
1,475 SR
1,352 Elo+

VS

Team Averages
Level 69
1,484 SR
1,522 Elo+
Charybdis
Charybdis
AntoniusVelli
Charybdis
Level 124
God Stats
0W - 1L
1,452 SR
Queue Stats
7W - 5L
1,541 Elo+
Party 1
Vamana
Vamana
LucidGamingCo
Vamana
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 43L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Rivmationz
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
7 / 0 / 5
9,157
916
11,455
7,065
3,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Mr UnLucky9219
Baron Samedi
14
5 / 3 / 6
8,776
878
9,839
7,312
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 7
7,510
751
3,809
7,831
8,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AntoniusVelli
Charybdis
11
1 / 3 / 2
6,998
700
7,264
9,817
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 1
6,087
609
2,951
10,030
7,871
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Rivmationz
Danzaburou
11
2 / 6 / 0
7,128
713
6,163
10,409
4,578
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
7
0
5
9.5
L
Charybdis
AntoniusVelli
Charybdis
1
3
2
0.67
L
0
4
1
0.13
W
Baron Samedi
Mr UnLucky9219
Baron Samedi
5
3
6
2.67
L
Danzaburou
Rivmationz
Danzaburou
2
6
0
0.33
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,103
Damage
16,378
22,208
Taken
30,256
15,250
Mitigated
16,287
3,267
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,455
5,022
0
1,020
7,065
3,098
628
0
7,065
0
35,648
L
Charybdis
AntoniusVelli
Charybdis
7,264
3,131
0
250
9,817
3,838
439
3,377
5,968
0
21,880
L
2,951
1,191
0
609
10,030
7,871
115
2,172
7,436
0
7,782
W
Baron Samedi
Mr UnLucky9219
Baron Samedi
9,839
227
430
1,782
7,312
3,927
380
8
7,304
28,250
1,342
L
Danzaburou
Rivmationz
Danzaburou
6,163
2,981
206
892
10,409
4,578
144
2,790
7,328
0
22,653
W
3,809
741
0
35
7,831
8,225
0
60
7,771
0
16,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,443
Gold Earned
20,213
136
Minions Killed
86
0
Camps Cleared
0
526,433
Distance Traveled
524,282
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,157
916
66
7
0
195,787
0
L
Charybdis
6,998
700
36
4
0
184,916
2
L
Vamana
6,087
609
6
1
0
185,577
0
W
Baron Samedi
8,776
878
42
4
0
156,165
1
L
Danzaburou
7,128
713
44
4
0
153,789
0
W
Tyr
7,510
751
28
3
0
174,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role