Player Matchup

Osiris
Osiris
Gold II
Jecotto03
Osiris
Gold II
Level 129
God Stats
21W - 13L
1,641 SR
Queue Stats
248W - 243L
1,688 MMR
Party 1
Rama
Rama
Gold I
Sicarίus
Rama
Gold I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 155L
1,621 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
Tardli
Kukulkan
Platinum V
Level 154
God Stats
7W - 7L
1,549 SR
Queue Stats
78W - 73L
1,612 MMR
Party 2
Bacchus
Bacchus
Gold III
The_Nemesis6161
Bacchus
Gold III
Level 106
God Stats
17W - 18L
1,607 SR
Queue Stats
152W - 150L
1,557 MMR
Party 1
Mercury
Mercury
Platinum IV
skurtSKURT74
Mercury
Platinum IV
Level 174
God Stats
9W - 4L
1,624 SR
Queue Stats
253W - 247L
1,607 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,584 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,539 SR
1,614 MMR
Chiron
Chiron
Gold II
NLR7
Chiron
Gold II
Level 130
God Stats
0W - 2L
1,265 SR
Queue Stats
108W - 106L
1,573 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
RipYahANewOne
Ne Zha
Platinum IV
Level 237
God Stats
0W - 1L
1,734 SR
Queue Stats
48W - 38L
1,805 MMR
Party 3
Sol
Sol
Gold II
Slayke001
Sol
Gold II
Level 107
God Stats
4W - 10L
1,500 SR
Queue Stats
180W - 180L
1,624 MMR
Solo
Athena
Athena
Gold IV
Son0faSh3pard
Athena
Gold IV
Level 148
God Stats
3W - 2L
1,642 SR
Queue Stats
34W - 35L
1,448 MMR
Party 3
Bellona
Bellona
Gold III
ToshiBruh
Bellona
Gold III
Level 124
God Stats
2W - 4L
1,555 SR
Queue Stats
52W - 35L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jecotto03
Osiris
10
0 / 1 / 0
5,446
545
7,132
10,629
12,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
2 / 2 / 3
6,171
617
4,388
6,038
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Tardli
Kukulkan
12
2 / 0 / 0
6,597
660
2,800
2,259
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 1 / 2
6,099
610
3,863
6,991
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
skurtSKURT74
Mercury
11
2 / 0 / 3
5,617
562
3,681
7,219
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThothFreyaSobekThanatos

VS

Bans
Maman BrigitteSusanoThorMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NLR7
Chiron
12
1 / 0 / 0
6,054
605
1,712
3,681
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 2 / 3
5,620
562
4,087
9,146
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,363
536
3,003
7,345
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 1 / 3
4,962
496
1,985
5,904
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
ToshiBruh
Bellona
11
1 / 1 / 0
6,056
606
6,591
12,182
12,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
4
4
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Jecotto03
Osiris
0
1
0
0
L
Chiron
NLR7
Chiron
1
0
0
1
L
1
2
3
1.25
W
Rama
2
2
3
1.75
L
1
4
0
0.25
L
0
1
3
1.5
W
Kukulkan
Tardli
Kukulkan
2
0
0
2
W
2
1
2
3
L
Bellona
ToshiBruh
Bellona
1
1
0
1
W
Mercury
skurtSKURT74
Mercury
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
17,378
33,136
Taken
38,258
24,696
Mitigated
23,413
9,096
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Jecotto03
Osiris
7,132
2,058
0
2,832
10,629
12,219
0
0
10,629
0
40,495
L
Chiron
NLR7
Chiron
1,712
480
147
1,601
3,681
1,426
0
1,358
2,323
0
50,745
L
4,087
1,702
0
4,910
9,146
3,564
0
937
8,135
0
44,964
W
Rama
4,388
3,186
0
1,743
6,038
2,309
0
2,124
3,914
0
47,924
L
3,003
988
0
1,963
7,345
2,300
386
1,064
6,281
33,190
2,603
L
1,985
740
0
779
5,904
4,111
0
1,794
4,110
10,869
34
W
Kukulkan
Tardli
Kukulkan
2,800
223
0
700
2,259
971
0
0
2,259
72,520
1,204
W
3,863
528
0
2,258
6,991
6,379
0
1,439
5,552
12,020
1,913
L
Bellona
ToshiBruh
Bellona
6,591
2,425
0
5,271
12,182
12,012
0
785
10,477
0
44,900
W
Mercury
skurtSKURT74
Mercury
3,681
1,323
0
1,563
7,219
2,818
0
1,307
5,912
0
39,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
28,055
361
Minions Killed
320
0
Camps Cleared
0
1,053,868
Distance Traveled
1,062,492
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,446
545
60
6
0
175,763
0
L
Chiron
6,054
605
96
10
0
213,913
3
L
Ne Zha
5,620
562
75
8
0
243,614
2
W
Rama
6,171
617
79
8
0
179,224
0
L
Sol
5,363
536
52
5
0
159,599
1
L
Athena
4,962
496
15
2
0
232,522
2
W
Kukulkan
6,597
660
143
14
0
211,097
0
W
Bacchus
6,099
610
20
2
0
207,164
0
L
Bellona
6,056
606
82
8
0
212,844
3
W
Mercury
5,617
562
59
6
0
280,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role