Player Matchup

Anhur
Anhur
AlicatAdventures
Anhur
Level 96
God Stats
2W - 7L
1,319 SR
Queue Stats
36W - 41L
1,427 Elo+
Party 1
Ra
Ra
AsrielOlidan
Ra
Level 84
God Stats
10W - 18L
1,451 SR
Queue Stats
18W - 25L
1,343 Elo+
Party 1
Arachne
Arachne
Centicide
Arachne
Level 91
God Stats
24W - 17L
1,662 SR
Queue Stats
94W - 86L
1,558 Elo+
Party 2
Odin
Odin
MotionMan7003
Odin
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 84L
1,480 Elo+
Party 2
Bacchus
Bacchus
ObnoxiousPsycho
Bacchus
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
134W - 151L
1,236 Elo+
Solo
Team Averages
Level 91
1,487 SR
1,409 Elo+

VS

Team Averages
Level 113
1,573 SR
1,474 Elo+
Awilix
Awilix
ANAKONDAKILL
Awilix
Level 150
God Stats
2W - 3L
1,440 SR
Queue Stats
112W - 102L
1,507 Elo+
Solo
Cthulhu
Cthulhu
FazzyWazzy93
Cthulhu
Level 149
God Stats
5W - 1L
1,773 SR
Queue Stats
93W - 82L
1,514 Elo+
Solo
Osiris
Osiris
LightBoss795438
Osiris
Level 129
God Stats
6W - 1L
1,897 SR
Queue Stats
69W - 76L
1,465 Elo+
Solo
Mercury
Mercury
VeztBHGM
Mercury
Level 76
God Stats
2W - 3L
1,254 SR
Queue Stats
12W - 23L
1,244 Elo+
Solo
Xbalanque
Xbalanque
chiringuas
Xbalanque
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,076
461
4,276
7,748
2,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 0
6,740
613
2,574
5,687
2,321
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Centicide
Arachne
10
1 / 3 / 1
5,738
522
3,937
9,684
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,411
492
3,321
7,259
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 2
5,427
493
3,911
8,031
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 0 / 1
7,026
639
4,066
7,813
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
FazzyWazzy93
Cthulhu
13
3 / 0 / 0
7,415
674
5,856
7,150
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 0
4,802
437
3,345
9,718
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
VeztBHGM
Mercury
11
1 / 2 / 1
5,767
524
1,658
6,252
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
chiringuas
Xbalanque
9
0 / 2 / 1
5,579
507
7,576
5,953
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
8
8
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
0
1
4.5
L
1
0
0
1
L
2
2
0
1
L
Arachne
Centicide
Arachne
1
3
1
0.5
W
Cthulhu
FazzyWazzy93
Cthulhu
3
0
0
3
W
0
1
0
0
L
0
3
0
0
L
1
0
2
2
W
Mercury
VeztBHGM
Mercury
1
2
1
0.75
W
Xbalanque
chiringuas
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,019
Damage
22,501
38,409
Taken
36,886
19,286
Mitigated
20,353
13,145
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
4,066
1,276
0
5,238
7,813
2,931
0
336
7,465
0
50,880
L
4,276
2,800
0
3,599
7,748
2,419
0
0
7,748
0
31,029
L
2,574
193
120
1,945
5,687
2,321
0
0
5,687
51,612
0
L
Arachne
Centicide
Arachne
3,937
2,433
0
2,775
9,684
3,361
0
893
8,661
0
48,823
W
Cthulhu
FazzyWazzy93
Cthulhu
5,856
1,506
0
2,886
7,150
5,474
0
0
6,573
49,613
1,981
W
3,345
888
0
3,243
9,718
7,722
0
1,897
7,821
0
21,871
L
3,321
587
0
1,620
7,259
4,169
0
4,259
2,469
0
35,340
L
3,911
800
0
3,086
8,031
7,016
0
0
8,031
18,320
0
W
Mercury
VeztBHGM
Mercury
1,658
0
0
497
6,252
2,238
0
2,110
3,746
0
33,895
W
Xbalanque
chiringuas
Xbalanque
7,576
4,343
0
1,609
5,953
1,988
481
1,734
4,219
0
38,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
30,589
316
Minions Killed
362
0
Camps Cleared
0
1,124,774
Distance Traveled
1,104,678
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,026
639
95
9
0
235,872
5
L
Anhur
5,076
461
55
5
0
217,024
0
L
Ra
6,740
613
95
9
0
198,757
2
L
Arachne
5,738
522
73
7
0
278,581
0
W
Cthulhu
7,415
674
116
11
0
217,479
0
W
Osiris
4,802
437
23
2
0
211,355
0
L
Odin
5,411
492
70
6
0
203,954
0
L
Bacchus
5,427
493
23
2
0
226,458
2
W
Mercury
5,767
524
51
5
0
219,544
0
W
Xbalanque
5,579
507
77
7
0
220,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role